Player Matchup

Zeus
Zeus
Acid-Kittyy
Zeus
Level 25
God Stats
6W - 6L
1,315 SR
Queue Stats
71W - 72L
1,500 Elo+
Solo
Merlin
Merlin
AngelDaniel08
Merlin
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 7L
1,612 Elo+
Party 1
Fenrir
Fenrir
KomodoGT0
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,500 Elo+
Solo
Agni
Agni
Lazarock3695
Agni
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 59L
1,612 Elo+
Party 1
Geb
Geb
OppositeDuke61
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Team Averages
Level 27
1,463 SR
1,545 Elo+

VS

Team Averages
Level 22
1,393 SR
1,283 Elo+
Neith
Neith
CrazyEye7747
Neith
Level 27
God Stats
20W - 28L
1,500 SR
Queue Stats
134W - 169L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GILDARTS32
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 119L
1,248 Elo+
Party 2
Hercules
Hercules
NERVOUSBOWL6
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 90L
1,248 Elo+
Party 2
Amaterasu
Amaterasu
PanzerCommander4
Amaterasu
Level 14
God Stats
5W - 9L
1,182 SR
Queue Stats
15W - 17L
1,271 Elo+
Party 3
Thanatos
Thanatos
catzzea
Thanatos
Level 25
God Stats
4W - 10L
1,285 SR
Queue Stats
45W - 44L
1,149 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,359
471
7,697
8,566
2,943
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
12 / 6 / 4
13,140
597
11,045
10,852
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
KomodoGT0
Fenrir
19
11 / 4 / 6
13,119
596
9,382
19,666
9,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
13 / 3 / 5
12,750
580
14,418
9,784
5,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 11
11,521
524
7,439
18,419
23,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 4
11,173
508
10,020
17,385
6,702
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
GILDARTS32
Tsukuyomi
9
3 / 7 / 3
8,223
374
3,841
8,599
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NERVOUSBOWL6
Hercules
8
0 / 6 / 2
7,001
318
3,136
9,051
2,982
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
16
6 / 11 / 2
10,955
498
11,394
20,012
15,272
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
catzzea
Thanatos
16
4 / 14 / 3
10,476
476
6,714
20,537
7,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
43
Kills
22
23
Deaths
45
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
7
4
0.71
W
12
6
4
2.33
L
9
7
4
1.57
L
Tsukuyomi
GILDARTS32
Tsukuyomi
3
7
3
0.64
W
Fenrir
KomodoGT0
Fenrir
11
4
6
3.5
W
13
3
5
5.17
L
Hercules
NERVOUSBOWL6
Hercules
0
6
2
0.17
W
4
3
11
3.17
L
Amaterasu
6
11
2
0.64
L
Thanatos
catzzea
Thanatos
4
14
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,981
Damage
35,105
67,287
Taken
75,584
46,200
Mitigated
34,737
17,251
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,697
1,507
0
1,042
8,566
2,943
926
0
8,566
34,205
0
W
11,045
806
0
1,159
10,852
4,921
5,349
0
10,852
76,822
0
L
10,020
5,445
0
3,944
17,385
6,702
326
12,282
5,103
0
55,320
L
Tsukuyomi
GILDARTS32
Tsukuyomi
3,841
1,839
111
528
8,599
2,582
518
2,644
5,955
0
19,801
W
Fenrir
KomodoGT0
Fenrir
9,382
2,347
219
11,292
19,666
9,093
3,546
0
19,666
0
82,480
W
14,418
2,763
0
1,537
9,784
5,510
2,152
0
9,784
60,449
0
L
Hercules
NERVOUSBOWL6
Hercules
3,136
1,115
0
702
9,051
2,982
517
4,694
4,357
0
13,492
W
7,439
1,654
0
2,002
18,419
23,733
781
0
18,419
37,638
0
L
Amaterasu
11,394
4,953
0
2,094
20,012
15,272
8
10,982
9,030
0
37,065
L
Thanatos
catzzea
Thanatos
6,714
2,965
0
7,875
20,537
7,199
1,234
9,997
10,540
0
53,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,889
Gold Earned
47,828
435
Minions Killed
308
0
Camps Cleared
0
1,752,851
Distance Traveled
1,351,830
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,359
471
56
3
0
252,281
2
W
Merlin
13,140
597
129
6
0
346,690
0
L
Neith
11,173
508
94
4
0
264,007
0
L
Tsukuyomi
8,223
374
26
1
0
249,635
0
W
Fenrir
13,119
596
106
5
0
374,420
0
W
Agni
12,750
580
92
4
0
343,670
0
L
Hercules
7,001
318
29
1
0
186,224
0
W
Geb
11,521
524
52
2
0
435,790
3
L
Amaterasu
10,955
498
55
3
0
306,649
0
L
Thanatos
10,476
476
104
5
0
345,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role