Player Matchup

Nu Wa
Nu Wa
JohnnyClaws
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Joncool07
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nhale414
Cu Chulainn
Level 27
God Stats
3W - 5L
1,399 SR
Queue Stats
23W - 25L
1,309 Elo+
Solo
Fenrir
Fenrir
Suavecito91
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Kukulkan
Kukulkan
caasithegreat97
Kukulkan
Level 17
God Stats
15W - 19L
1,500 SR
Queue Stats
65W - 70L
1,500 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,505 Elo+

VS

Team Averages
Level 36
1,604 SR
1,598 Elo+
Neith
Neith
J AndreS 08
Neith
Level 18
God Stats
7W - 5L
1,812 SR
Queue Stats
289W - 256L
1,823 Elo+
Solo
Hou Yi
Hou Yi
KillinSpree629
Hou Yi
Level 8
God Stats
6W - 6L
1,477 SR
Queue Stats
11W - 13L
1,466 Elo+
Party 1
Zeus
Zeus
ObongaTTV
Zeus
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Izanami
Izanami
TheBigEddie
Izanami
Level 11
God Stats
3W - 0L
1,731 SR
Queue Stats
6W - 2L
1,699 Elo+
Solo
Ymir
Ymir
Viking-DanmoQc
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
6,267
895
3,580
9,390
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Joncool07
Sun Wukong
11
0 / 6 / 1
6,164
881
4,280
11,446
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Nhale414
Cu Chulainn
13
2 / 3 / 0
7,800
1,114
7,755
10,900
6,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
1 / 7 / 2
7,006
1,001
3,605
9,234
4,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
9
0 / 0 / 0
4,390
627
0
0
0
Team 1 Tickets

164

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
8,063
1,152
8,087
4,194
1,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 11
8,357
1,194
6,941
5,365
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
12 / 0 / 4
9,365
1,338
11,654
1,680
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TheBigEddie
Izanami
13
1 / 1 / 8
7,099
1,014
3,944
4,673
1,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 2 / 10
7,783
1,112
4,091
5,448
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
3
Kills
25
25
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
0
9
1
0.06
L
Sun Wukong
Joncool07
Sun Wukong
0
6
1
0.08
W
5
0
11
10.5
L
Cu Chulainn
Nhale414
Cu Chulainn
2
3
0
0.67
W
Zeus
12
0
4
14
L
Fenrir
1
7
2
0.29
W
Izanami
TheBigEddie
Izanami
1
1
8
5
W
2
2
10
3.5
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
34,717
40,970
Taken
21,360
20,715
Mitigated
8,889
1,308
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,087
5,473
0
516
4,194
1,655
0
1,253
2,752
0
18,042
L
3,580
1,388
0
20
9,390
2,930
0
4,303
5,087
6,938
0
L
Sun Wukong
Joncool07
Sun Wukong
4,280
883
0
447
11,446
7,070
0
3,497
7,949
99
8,668
W
6,941
4,131
0
1,638
5,365
1,969
0
303
4,919
0
20,362
L
Cu Chulainn
Nhale414
Cu Chulainn
7,755
1,510
167
511
10,900
6,294
0
5,437
5,463
1,037
33,935
W
Zeus
11,654
424
0
0
1,680
517
0
342
1,249
27,455
0
L
Fenrir
3,605
1,436
0
163
9,234
4,421
0
2,508
6,726
0
8,792
W
Izanami
TheBigEddie
Izanami
3,944
2,728
0
0
4,673
1,596
0
1,101
3,408
0
10,394
W
4,091
884
0
504
5,448
3,152
0
389
4,951
15,271
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
40,667
86
Minions Killed
141
3
Camps Cleared
4
432,653
Distance Traveled
607,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,063
1,152
17
2
0
140,388
0
L
Nu Wa
6,267
895
7
1
0
75,143
0
L
Sun Wukong
6,164
881
3
0
1
127,484
2
W
Hou Yi
8,357
1,194
27
4
2
126,615
0
L
Cu Chulainn
7,800
1,114
65
9
2
132,067
0
W
Zeus
9,365
1,338
44
6
2
121,159
0
L
Fenrir
7,006
1,001
11
2
0
97,959
0
W
Izanami
7,099
1,014
18
3
0
111,506
0
W
Ymir
7,783
1,112
35
5
0
107,566
0
L
Kukulkan
4,390
627
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role