Player Matchup

Ymir
Ymir
Bombshell93
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,158 Elo+
Party 2
Izanami
Izanami
Moneywar
Izanami
Level 41
God Stats
2W - 4L
1,759 SR
Queue Stats
19W - 31L
1,658 Elo+
Solo
Ratatoskr
Ratatoskr
OssimOdie
Ratatoskr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,093 Elo+
Party 2
King Arthur
King Arthur
TheTomaselu
King Arthur
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 14L
1,500 Elo+
Solo
Scylla
Scylla
utv1574
Scylla
Level 44
God Stats
2W - 7L
1,500 SR
Queue Stats
16W - 20L
1,224 Elo+
Party 2
Team Averages
Level 37
1,552 SR
1,327 Elo+

VS

Team Averages
Level 85
1,544 SR
1,540 Elo+
Baron Samedi
Baron Samedi
JacobReesMogg
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,511 Elo+
Party 1
Fenrir
Fenrir
JustJack
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
LilMusket
Danzaburou
Level 28
God Stats
25W - 19L
1,718 SR
Queue Stats
54W - 57L
1,511 Elo+
Party 1
Chang'e
Chang'e
Missy1612
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,500 Elo+
Solo
Ymir
Ymir
TheRadicalBrad
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
9,827
468
7,250
18,908
17,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Moneywar
Izanami
19
11 / 2 / 3
12,291
585
18,266
15,128
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
OssimOdie
Ratatoskr
7
0 / 1 / 1
6,988
333
1,248
3,154
867
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

King Arthur
TheTomaselu
King Arthur
18
5 / 5 / 3
11,456
546
18,260
23,532
23,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
utv1574
Scylla
14
0 / 7 / 2
9,109
434
2,821
8,905
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JacobReesMogg
Baron Samedi
17
2 / 1 / 7
10,609
505
10,357
9,976
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
JustJack
Fenrir
20
12 / 2 / 3
12,918
615
15,785
18,134
8,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LilMusket
Danzaburou
17
2 / 5 / 2
11,291
538
9,968
15,088
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Missy1612
Chang'e
17
3 / 6 / 1
11,036
526
12,195
17,108
15,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 4
8,708
415
3,893
12,190
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
19
Kills
19
19
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
Baron Samedi
JacobReesMogg
Baron Samedi
2
1
7
5.5
W
Fenrir
JustJack
Fenrir
12
2
3
6.75
W
Danzaburou
LilMusket
Danzaburou
2
5
2
0.6
W
Chang'e
Missy1612
Chang'e
3
6
1
0.58
L
Izanami
Moneywar
Izanami
11
2
3
6.25
L
Ratatoskr
OssimOdie
Ratatoskr
0
1
1
0.5
W
0
5
4
0.4
L
King Arthur
TheTomaselu
King Arthur
5
5
3
1.3
L
Scylla
utv1574
Scylla
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,845
Damage
52,198
69,627
Taken
72,496
52,937
Mitigated
43,135
15,231
Healing
24,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,250
1,818
663
1,906
18,908
17,312
1,135
5,454
13,422
17,810
0
W
Baron Samedi
JacobReesMogg
Baron Samedi
10,357
833
2,375
4,483
9,976
6,289
228
2,553
7,398
69,499
0
W
Fenrir
JustJack
Fenrir
15,785
7,752
0
4,987
18,134
8,938
0
3,032
15,027
0
125,997
W
Danzaburou
LilMusket
Danzaburou
9,968
5,223
0
5,655
15,088
5,620
3,016
3,261
11,827
0
83,951
W
Chang'e
Missy1612
Chang'e
12,195
1,285
112
5,415
17,108
15,369
174
650
15,298
62,899
0
L
Izanami
Moneywar
Izanami
18,266
12,750
0
4,849
15,128
8,886
4,973
3,325
11,801
7,643
94,574
L
Ratatoskr
OssimOdie
Ratatoskr
1,248
258
0
250
3,154
867
0
1,358
1,796
0
10,606
W
3,893
407
0
1,529
12,190
6,919
0
3,261
8,904
27,703
0
L
King Arthur
TheTomaselu
King Arthur
18,260
2,430
0
7,148
23,532
23,033
0
12,333
10,691
339
80,543
L
Scylla
utv1574
Scylla
2,821
141
0
415
8,905
2,839
296
3,421
5,472
48,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,671
Gold Earned
54,562
440
Minions Killed
607
0
Camps Cleared
0
1,653,619
Distance Traveled
1,941,155
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,827
468
18
1
0
328,057
1
W
Baron Samedi
10,609
505
97
5
0
408,787
12
W
Fenrir
12,918
615
172
8
0
426,297
6
W
Danzaburou
11,291
538
153
7
0
370,737
7
W
Chang'e
11,036
526
146
7
0
338,758
0
L
Izanami
12,291
585
192
9
0
359,213
0
L
Ratatoskr
6,988
333
26
1
0
178,723
0
W
Ymir
8,708
415
39
2
0
396,576
9
L
King Arthur
11,456
546
122
6
0
418,322
5
L
Scylla
9,109
434
82
4
0
369,304
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role