Player Matchup

King Arthur
King Arthur
NoCap Dreww
King Arthur
Level 30
God Stats
3W - 2L
1,707 SR
Queue Stats
9W - 10L
1,788 Elo+
Party 1
Anhur
Anhur
OG RuddBone
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,788 Elo+
Party 1
Anubis
Anubis
OutCast Trinity
Anubis
Level 60
God Stats
8W - 7L
1,715 SR
Queue Stats
17W - 19L
1,788 Elo+
Party 1
Team Averages
Level 53
1,641 SR
1,788 Elo+

VS

Team Averages
Level 66
1,500 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Itz_LegitLuna
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
King Arthur
King Arthur
LoboXv
King Arthur
Level 62
God Stats
15W - 13L
1,500 SR
Queue Stats
104W - 86L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NoCap Dreww
King Arthur
11
2 / 8 / 2
8,826
630
4,293
18,189
12,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 6 / 1
8,962
640
9,201
12,502
4,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 3
8,033
574
9,909
11,515
5,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 4 / 10
9,597
686
9,985
11,116
2,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
14
10 / 1 / 9
10,843
775
14,562
11,460
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LoboXv
King Arthur
14
5 / 1 / 13
10,333
738
10,074
14,821
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
20
20
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
4
10
2.5
W
Chang'e
10
1
9
14.5
W
King Arthur
LoboXv
King Arthur
5
1
13
11.5
L
King Arthur
NoCap Dreww
King Arthur
2
8
2
0.38
L
4
6
1
0.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
34,621
42,206
Taken
37,397
22,151
Mitigated
18,266
8,362
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,985
6,121
0
1,479
11,116
2,842
852
3,161
7,955
0
29,785
W
Chang'e
14,562
1,158
4,873
4,389
11,460
3,273
1,090
4,034
7,426
50,610
0
W
King Arthur
LoboXv
King Arthur
10,074
973
0
3,554
14,821
12,151
285
2,786
12,035
0
29,081
L
King Arthur
NoCap Dreww
King Arthur
4,293
297
0
1,530
18,189
12,242
0
6,770
11,154
0
12,324
L
9,201
3,282
819
2,033
12,502
4,486
0
4,329
8,023
0
31,674
L
9,909
125
377
3,603
11,515
5,423
174
4,392
6,785
44,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
30,773
115
Minions Killed
132
0
Camps Cleared
0
629,607
Distance Traveled
753,666
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,597
686
30
2
0
230,861
0
W
Chang'e
10,843
775
62
4
0
249,108
3
W
King Arthur
10,333
738
40
3
0
273,697
1
L
King Arthur
8,826
630
15
1
0
201,978
1
L
Anhur
8,962
640
48
3
0
215,683
2
L
Anubis
8,033
574
52
4
0
211,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role