Player Matchup

Cthulhu
Cthulhu
BegginForMoah
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 158L
1,500 Elo+
Party 2
Anhur
Anhur
Hummer389
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,390 Elo+
Solo
Anubis
Anubis
NotASmurf2032
Anubis
Level 29
God Stats
61W - 18L
1,777 SR
Queue Stats
187W - 106L
1,703 Elo+
Solo
Poseidon
Poseidon
XKarim19X
Poseidon
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 29L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
YouLikeThatBoi
Ao Kuang
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 25L
1,500 Elo+
Party 2
Team Averages
Level 24
1,555 SR
1,519 Elo+

VS

Team Averages
Level 40
1,500 SR
1,387 Elo+
Khepri
Khepri
ArtemisAim
Khepri
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 56L
1,435 Elo+
Party 1
Ra
Ra
DrGeralf
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,267 Elo+
Party 1
Chaac
Chaac
HTIAMATH
Chaac
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
24W - 30L
1,332 Elo+
Solo
Apollo
Apollo
LupinLup1n
Apollo
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 42L
1,285 Elo+
Solo
Fenrir
Fenrir
Кафа
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 7 / 0
9,505
475
6,837
14,748
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Hummer389
Anhur
11
0 / 9 / 0
7,002
350
6,429
18,347
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 4 / 0
7,128
356
4,673
5,419
2,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
XKarim19X
Poseidon
16
2 / 5 / 1
9,628
481
4,728
11,152
3,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
16
4 / 7 / 2
9,700
485
10,280
18,626
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArtemisAim
Khepri
18
4 / 5 / 8
11,618
581
4,538
16,987
14,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 2 / 6
12,519
626
10,051
9,794
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
HTIAMATH
Chaac
18
3 / 2 / 12
11,689
584
9,345
14,914
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
LupinLup1n
Apollo
19
11 / 0 / 8
12,653
633
15,122
15,234
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Кафа
Fenrir
18
9 / 0 / 12
12,333
617
11,172
19,169
10,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
9
Kills
32
32
Deaths
9
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Khepri
ArtemisAim
Khepri
4
5
8
1.6
L
Cthulhu
1
7
0
0.14
W
5
2
6
4
W
Chaac
HTIAMATH
Chaac
3
2
12
4.5
L
Anhur
Hummer389
Anhur
0
9
0
0
W
Apollo
LupinLup1n
Apollo
11
0
8
15
L
2
4
0
0.5
L
Poseidon
XKarim19X
Poseidon
2
5
1
0.5
L
Ao Kuang
4
7
2
0.71
W
Fenrir
Кафа
Fenrir
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,947
Damage
50,228
68,292
Taken
76,098
25,628
Mitigated
48,166
16,268
Healing
39,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ArtemisAim
Khepri
4,538
689
0
3,327
16,987
14,403
1,270
6,655
9,051
53,147
0
L
Cthulhu
6,837
179
0
776
14,748
7,664
0
1,075
13,673
42,220
0
W
10,051
1,319
2,792
2,781
9,794
5,279
1,911
4,579
5,215
79,711
0
W
Chaac
HTIAMATH
Chaac
9,345
1,370
0
8,662
14,914
11,116
1,189
5,488
9,426
5,724
71,418
L
Anhur
Hummer389
Anhur
6,429
3,103
0
5,040
18,347
5,146
0
2,279
16,068
0
36,042
W
Apollo
LupinLup1n
Apollo
15,122
9,964
0
11,208
15,234
6,408
7,485
4,827
10,407
0
97,307
L
4,673
602
0
1,424
5,419
2,041
96
3,065
2,354
23,693
0
L
Poseidon
XKarim19X
Poseidon
4,728
383
0
2,731
11,152
3,620
0
5,126
6,026
65,183
0
L
Ao Kuang
10,280
2,897
0
6,297
18,626
7,157
0
3,388
15,238
47,743
0
W
Fenrir
Кафа
Fenrir
11,172
3,502
0
11,079
19,169
10,960
1,537
9,117
10,052
0
74,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
60,812
408
Minions Killed
584
0
Camps Cleared
0
1,445,987
Distance Traveled
1,960,785
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,618
581
92
5
0
342,641
3
L
Cthulhu
9,505
475
66
3
0
366,553
3
W
Ra
12,519
626
159
8
0
389,196
2
W
Chaac
11,689
584
102
5
0
403,382
3
L
Anhur
7,002
350
67
3
0
249,313
1
W
Apollo
12,653
633
140
7
0
392,336
11
L
Anubis
7,128
356
51
3
0
100,137
0
L
Poseidon
9,628
481
133
7
0
364,464
11
L
Ao Kuang
9,700
485
91
5
0
365,520
5
W
Fenrir
12,333
617
91
5
0
433,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role