Player Matchup

Neith
Neith
CoatedElf
Neith
Level 36
God Stats
4W - 4L
1,152 SR
Queue Stats
4W - 5L
1,108 Elo+
Party 1
Jing Wei
Jing Wei
Jp0011
Jing Wei
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 6L
1,130 Elo+
Party 1
Yemoja
Yemoja
Jueves
Yemoja
Level 6
God Stats
2W - 2L
1,238 SR
Queue Stats
8W - 6L
1,130 Elo+
Party 1
Thor
Thor
PERIOLAXINTOMAS
Thor
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sartumbas
Cthulhu
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,130 Elo+
Party 1
Team Averages
Level 33
1,378 SR
1,200 Elo+

VS

Team Averages
Level 20
1,434 SR
1,347 Elo+
Aphrodite
Aphrodite
PGB I Venom
Aphrodite
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 44L
1,500 Elo+
Solo
Kukulkan
Kukulkan
danielmotta05
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 83L
1,321 Elo+
Party 2
Janus
Janus
hirakuza
Janus
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 53L
1,513 Elo+
Solo
Odin
Odin
llDiaboVerdell
Odin
Level 20
God Stats
2W - 7L
1,500 SR
Queue Stats
30W - 74L
1,242 Elo+
Party 2
Loki
Loki
zBlackStarR
Loki
Level 18
God Stats
2W - 4L
1,168 SR
Queue Stats
140W - 177L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoatedElf
Neith
11
1 / 1 / 2
6,300
525
1,010
4,327
1,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Jp0011
Jing Wei
11
4 / 0 / 6
6,452
538
5,138
8,598
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Jueves
Yemoja
10
5 / 0 / 4
6,894
575
2,868
4,463
3,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 0
5,578
465
511
5,523
1,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sartumbas
Cthulhu
12
2 / 1 / 1
6,861
572
3,079
5,832
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PGB I Venom
Aphrodite
7
0 / 4 / 0
4,571
381
2,238
4,416
1,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
danielmotta05
Kukulkan
7
0 / 6 / 0
4,593
383
2,290
5,013
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
hirakuza
Janus
13
3 / 1 / 0
7,136
595
5,578
3,675
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,306
442
2,413
5,145
2,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 1
5,325
444
626
5,186
1,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
CoatedElf
Neith
1
1
2
2
W
Jing Wei
Jp0011
Jing Wei
4
0
6
7
W
Yemoja
Jueves
Yemoja
5
0
4
7
W
2
1
0
2
L
Aphrodite
PGB I Venom
Aphrodite
0
4
0
0
W
Cthulhu
Sartumbas
Cthulhu
2
1
1
2.5
L
Kukulkan
danielmotta05
Kukulkan
0
6
0
0
L
Janus
hirakuza
Janus
3
1
0
3
L
0
3
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,606
Damage
13,145
28,743
Taken
23,435
11,886
Mitigated
7,461
14,267
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CoatedElf
Neith
1,010
378
0
1,525
4,327
1,351
524
2,668
1,431
0
25,271
W
Jing Wei
Jp0011
Jing Wei
5,138
3,322
0
5,501
8,598
2,614
561
3,496
5,036
0
34,947
W
Yemoja
Jueves
Yemoja
2,868
564
973
1,588
4,463
3,049
54
2,435
2,026
7,375
0
W
511
20
0
2,507
5,523
1,457
446
1,024
4,469
0
16,737
L
Aphrodite
PGB I Venom
Aphrodite
2,238
430
0
1,027
4,416
1,525
231
1,656
2,760
12,488
0
W
Cthulhu
Sartumbas
Cthulhu
3,079
614
0
2,173
5,832
3,415
486
157
5,675
31,936
0
L
Kukulkan
danielmotta05
Kukulkan
2,290
179
0
0
5,013
1,501
0
1,212
3,801
17,310
0
L
Janus
hirakuza
Janus
5,578
177
0
280
3,675
1,040
48
0
3,675
48,608
0
L
2,413
877
0
500
5,145
2,106
0
3,049
2,096
0
14,536
L
626
109
0
1,381
5,186
1,289
0
30
5,156
0
24,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
26,931
246
Minions Killed
239
0
Camps Cleared
0
1,008,347
Distance Traveled
1,054,424
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,300
525
64
5
0
190,742
0
W
Jing Wei
6,452
538
64
5
0
196,428
2
W
Yemoja
6,894
575
10
1
0
223,181
5
W
Thor
5,578
465
34
3
0
227,909
3
L
Aphrodite
4,571
381
21
2
0
200,034
4
W
Cthulhu
6,861
572
74
6
0
170,087
5
L
Kukulkan
4,593
383
26
2
0
212,697
3
L
Janus
7,136
595
95
8
0
228,305
3
L
Odin
5,306
442
45
4
0
182,671
1
L
Loki
5,325
444
52
4
0
230,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role