Player Matchup

Xing Tian
Xing Tian
Silver II
CurtCall
Xing Tian
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
Mathnster
Anhur
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
RøbinHøøD
Janus
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
agosac71
Tyr
Bronze III
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 40L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
iVinee
Bakasura
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,500 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,547 SR
1,539 MMR
Cu Chulainn
Cu Chulainn
Bronze III
LanzaPingazos
Cu Chulainn
Bronze III
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 1L
1,462 MMR
Solo
Izanami
Izanami
Bronze III
Lucaspinkz
Izanami
Bronze III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
MeuAdcÉBomConfia
Sobek
Gold IV
Level 109
God Stats
90W - 68L
1,733 SR
Queue Stats
404W - 354L
1,732 MMR
Party 2
Susano
Susano
Bronze III
Nekrorised
Susano
Bronze III
Level 147
God Stats
20W - 14L
1,500 SR
Queue Stats
922W - 920L
1,500 MMR
Solo
Ra
Ra
Silver I
SYNUZ
Ra
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CurtCall
Xing Tian
11
0 / 5 / 2
7,186
399
5,967
16,003
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Mathnster
Anhur
15
0 / 5 / 2
9,162
509
7,544
14,223
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 0
8,845
491
5,829
12,373
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 0
7,695
428
2,802
15,985
18,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
iVinee
Bakasura
12
0 / 7 / 1
7,511
417
2,611
15,918
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetTsukuyomiCthulhuDanzaburouMercury

VS

Bans
PersephoneSun WukongApolloNemesisRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LanzaPingazos
Cu Chulainn
20
8 / 1 / 4
13,525
751
18,127
16,246
16,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Lucaspinkz
Izanami
16
4 / 0 / 7
10,996
611
11,333
10,456
3,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 12
10,893
605
8,579
19,483
25,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Nekrorised
Susano
15
3 / 2 / 5
9,888
549
4,606
8,644
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
19
9 / 0 / 5
12,227
679
13,637
8,471
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
2
Kills
26
26
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CurtCall
Xing Tian
0
5
2
0.2
W
Cu Chulainn
LanzaPingazos
Cu Chulainn
8
1
4
10
W
Izanami
Lucaspinkz
Izanami
4
0
7
7.5
L
Anhur
Mathnster
Anhur
0
5
2
0.2
W
2
1
12
8
W
Susano
Nekrorised
Susano
3
2
5
2.75
L
2
5
0
0.4
W
Ra
9
0
5
11.5
L
0
4
0
0
L
Bakasura
iVinee
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
56,282
74,502
Taken
63,300
43,014
Mitigated
52,477
18,337
Healing
31,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CurtCall
Xing Tian
5,967
246
0
1,341
16,003
9,670
0
6,817
9,186
25,218
0
W
Cu Chulainn
LanzaPingazos
Cu Chulainn
18,127
3,926
0
7,505
16,246
16,746
1,031
3,126
11,371
16,685
102,723
W
Izanami
Lucaspinkz
Izanami
11,333
7,274
0
6,025
10,456
3,503
6,596
2,390
7,999
0
89,023
L
Anhur
Mathnster
Anhur
7,544
4,478
0
3,700
14,223
4,704
112
4,027
10,196
0
62,129
W
8,579
386
0
8,168
19,483
25,032
164
4,081
14,302
33,404
0
W
Susano
Nekrorised
Susano
4,606
1,513
0
450
8,644
3,111
0
3,393
5,173
0
47,579
L
5,829
296
0
1,834
12,373
4,723
0
7,393
4,980
62,653
0
W
Ra
13,637
1,091
3,930
5,007
8,471
4,085
2,662
2,330
6,060
110,709
0
L
2,802
320
0
6,031
15,985
18,219
0
3,843
12,142
0
46,982
L
Bakasura
iVinee
Bakasura
2,611
1,824
0
5,431
15,918
5,698
0
3,481
12,437
0
37,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
57,529
481
Minions Killed
680
0
Camps Cleared
0
1,680,769
Distance Traveled
1,859,832
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,186
399
30
2
0
373,321
6
W
Cu Chulainn
13,525
751
224
12
0
385,332
7
W
Izanami
10,996
611
153
9
0
337,296
4
L
Anhur
9,162
509
122
7
0
274,176
2
W
Sobek
10,893
605
36
2
0
393,602
11
W
Susano
9,888
549
80
4
0
330,928
4
L
Janus
8,845
491
141
8
0
343,981
5
W
Ra
12,227
679
187
10
0
412,674
7
L
Tyr
7,695
428
88
5
0
350,460
4
L
Bakasura
7,511
417
100
6
0
338,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role