Player Matchup

Aphrodite
Aphrodite
IAmN0b0dy7283
Aphrodite
Level 18
God Stats
19W - 21L
1,590 SR
Queue Stats
105W - 109L
1,411 Elo+
Party 1
Anubis
Anubis
Ironhide5241
Anubis
Level 32
God Stats
1W - 4L
1,285 SR
Queue Stats
25W - 55L
1,297 Elo+
Party 2
Kali
Kali
Mr_PlusUltraX
Kali
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 159L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
TheDaddu
Jormungandr
Level 6
God Stats
7W - 5L
1,507 SR
Queue Stats
46W - 57L
1,473 Elo+
Party 1
Olorun
Olorun
le-doodoobug
Olorun
Level 4
God Stats
3W - 2L
1,305 SR
Queue Stats
5W - 6L
1,251 Elo+
Party 1
Team Averages
Level 18
1,437 SR
1,387 Elo+

VS

Team Averages
Level 12
1,453 SR
1,443 Elo+
Zeus
Zeus
AMERIAN EAGLE24
Zeus
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Kali
Kali
Deadteddy143
Kali
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
162W - 189L
1,458 Elo+
Solo
Neith
Neith
MrDtheMystry
Neith
Level 15
God Stats
2W - 5L
1,267 SR
Queue Stats
17W - 19L
1,255 Elo+
Solo
Cthulhu
Cthulhu
Shamantana
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Hachiman
Hachiman
Vale_79_
Hachiman
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IAmN0b0dy7283
Aphrodite
20
9 / 4 / 26
13,674
1,052
19,420
18,794
18,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
20
15 / 0 / 25
14,650
1,127
35,476
12,562
7,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 1 / 17
13,435
1,033
14,642
12,734
8,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
TheDaddu
Jormungandr
20
15 / 0 / 24
15,049
1,158
26,677
29,109
17,219
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Olorun
14
1 / 0 / 1
9,949
765
1,055
239
48
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
11,334
872
21,273
23,646
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 13 / 3
11,851
912
11,881
32,273
9,872
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 9 / 2
11,329
871
21,661
17,244
5,491
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shamantana
Cthulhu
17
0 / 13 / 4
10,670
821
4,040
23,179
12,962
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Vale_79_
Hachiman
16
1 / 5 / 2
10,598
815
9,497
10,444
3,335
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
20
48
Kills
5
5
Deaths
48
93
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
2
13
3
0.27
W
Aphrodite
IAmN0b0dy7283
Aphrodite
9
4
26
5.5
W
Anubis
15
0
25
27.5
L
2
9
2
0.33
W
8
1
17
16.5
L
Cthulhu
Shamantana
Cthulhu
0
13
4
0.15
W
Jormungandr
TheDaddu
Jormungandr
15
0
24
27
L
Hachiman
Vale_79_
Hachiman
1
5
2
0.4
W
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,270
Damage
68,352
73,438
Taken
106,786
51,549
Mitigated
39,507
28,121
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,273
3,489
0
2,257
23,646
7,847
0
15,164
8,307
41,834
0
L
11,881
7,332
243
1,695
32,273
9,872
0
27,202
4,968
0
28,885
W
Aphrodite
IAmN0b0dy7283
Aphrodite
19,420
4,062
6,007
7,049
18,794
18,085
0
6,845
11,949
33,613
0
W
Anubis
35,476
1,547
0
6,635
12,562
7,345
0
3,167
9,395
56,759
0
L
21,661
14,097
303
1,107
17,244
5,491
0
13,566
3,564
0
49,509
W
14,642
7,274
0
5,127
12,734
8,852
0
2,658
10,076
0
28,340
L
Cthulhu
Shamantana
Cthulhu
4,040
1,306
0
957
23,179
12,962
0
18,566
4,513
20,644
0
W
Jormungandr
TheDaddu
Jormungandr
26,677
10,711
315
2,795
29,109
17,219
0
12,643
16,466
53,854
0
L
Hachiman
Vale_79_
Hachiman
9,497
6,087
744
366
10,444
3,335
0
8,130
2,239
0
20,826
W
Olorun
1,055
617
66
127
239
48
0
0
239
1,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,757
Gold Earned
55,782
192
Minions Killed
196
1
Camps Cleared
1
923,488
Distance Traveled
912,997
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,334
872
41
3
0
192,431
1
L
Kali
11,851
912
36
3
0
208,315
0
W
Aphrodite
13,674
1,052
40
3
1
214,696
0
W
Anubis
14,650
1,127
56
4
0
233,252
0
L
Neith
11,329
871
47
4
1
171,868
0
W
Kali
13,435
1,033
31
2
0
243,359
0
L
Cthulhu
10,670
821
46
4
0
180,197
0
W
Jormungandr
15,049
1,158
65
5
0
216,656
1
L
Hachiman
10,598
815
26
2
0
160,186
2
W
Olorun
9,949
765
0
0
0
15,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role