Player Matchup

Olorun
Olorun
GlyphReads
Olorun
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Griff21
Ra
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
323W - 392L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
Jigsuh
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Ruletheroost
Bellona
Level 6
God Stats
17W - 34L
1,500 SR
Queue Stats
98W - 147L
1,500 Elo+
Party 3
Set
Set
Trebuchet
Set
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,499 Elo+

VS

Team Averages
Level 44
1,543 SR
1,624 Elo+
Nemesis
Nemesis
Carricc
Nemesis
Level 113
God Stats
5W - 7L
1,500 SR
Queue Stats
321W - 323L
1,686 Elo+
Party 1
Jing Wei
Jing Wei
Chazooman
Jing Wei
Level 12
God Stats
6W - 16L
1,500 SR
Queue Stats
15W - 32L
1,727 Elo+
Party 1
Ymir
Ymir
DubsTheDiabetic
Ymir
Level 11
God Stats
3W - 7L
1,715 SR
Queue Stats
4W - 9L
1,727 Elo+
Party 1
Camazotz
Camazotz
FENRIRISBEST
Camazotz
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 49L
1,686 Elo+
Party 1
The Morrigan
The Morrigan
Yagorath
The Morrigan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 155L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GlyphReads
Olorun
8
0 / 2 / 0
4,252
472
1,928
3,848
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 0 / 0
3,309
368
0
201
24
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Jigsuh
Cthulhu
6
0 / 2 / 0
4,067
452
1,081
4,389
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Ruletheroost
Bellona
8
0 / 3 / 0
4,114
457
1,881
5,408
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 2 / 0
4,292
477
1,181
4,988
1,504
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carricc
Nemesis
7
2 / 0 / 3
4,745
527
2,799
3,416
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jing Wei
Chazooman
Jing Wei
8
3 / 0 / 2
4,883
543
2,785
2,203
494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 6
4,376
486
1,779
4,508
1,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
FENRIRISBEST
Camazotz
9
1 / 0 / 2
5,041
560
2,894
3,777
1,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Yagorath
The Morrigan
9
3 / 0 / 1
5,488
610
1,934
2,602
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Carricc
Nemesis
2
0
3
3.5
W
Jing Wei
Chazooman
Jing Wei
3
0
2
4
W
0
0
6
3
W
Camazotz
FENRIRISBEST
Camazotz
1
0
2
2
L
Olorun
GlyphReads
Olorun
0
2
0
0
L
0
0
0
0
L
Cthulhu
Jigsuh
Cthulhu
0
2
0
0
L
Bellona
Ruletheroost
Bellona
0
3
0
0
L
0
2
0
0
W
The Morrigan
Yagorath
The Morrigan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,071
Damage
12,191
18,834
Taken
16,506
8,800
Mitigated
6,307
3,398
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Carricc
Nemesis
2,799
1,297
0
777
3,416
2,079
0
693
2,723
3,895
15,932
W
Jing Wei
Chazooman
Jing Wei
2,785
2,724
0
866
2,203
494
0
0
2,203
0
21,069
W
1,779
352
0
750
4,508
1,765
0
342
4,045
9,565
0
W
Camazotz
FENRIRISBEST
Camazotz
2,894
264
0
2,534
3,777
1,146
264
1,249
2,528
0
18,321
L
Olorun
GlyphReads
Olorun
1,928
714
66
1,398
3,848
1,054
0
1,068
2,646
18,722
0
L
0
0
0
0
201
24
0
0
201
1,996
0
L
Cthulhu
Jigsuh
Cthulhu
1,081
165
0
319
4,389
1,593
0
407
3,982
7,300
0
L
Bellona
Ruletheroost
Bellona
1,881
490
0
695
5,408
4,625
0
1,098
4,310
0
13,147
L
1,181
310
0
920
4,988
1,504
0
1,043
3,761
0
20,077
W
The Morrigan
Yagorath
The Morrigan
1,934
372
0
729
2,602
823
511
725
1,877
23,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,034
Gold Earned
24,533
129
Minions Killed
194
0
Camps Cleared
0
671,775
Distance Traveled
869,297
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,745
527
45
5
0
154,845
1
W
Jing Wei
4,883
543
41
5
0
188,926
1
W
Ymir
4,376
486
18
2
0
178,822
0
W
Camazotz
5,041
560
48
5
0
192,042
0
L
Olorun
4,252
472
35
4
0
165,579
1
L
Ra
3,309
368
3
0
0
25,361
0
L
Cthulhu
4,067
452
13
1
0
169,108
1
L
Bellona
4,114
457
28
3
0
145,431
0
L
Set
4,292
477
50
6
0
166,296
0
W
The Morrigan
5,488
610
42
5
0
154,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role