Player Matchup

Chiron
Chiron
AkaneKuroshiki
Chiron
Level 29
God Stats
23W - 14L
1,703 SR
Queue Stats
88W - 56L
1,917 Elo+
Party 2
Agni
Agni
BlueLacerta
Agni
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,902 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NireBulwick
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,772 Elo+
Party 2
Team Averages
Level 79
1,568 SR
1,863 Elo+

VS

Team Averages
Level 83
1,584 SR
1,590 Elo+
Danzaburou
Danzaburou
Kiitoh
Danzaburou
Level 108
God Stats
3W - 3L
1,700 SR
Queue Stats
17W - 12L
1,636 Elo+
Party 1
Medusa
Medusa
Pachulozkill
Medusa
Level 125
God Stats
34W - 35L
1,500 SR
Queue Stats
78W - 75L
1,500 Elo+
Solo
Kukulkan
Kukulkan
gavajava
Kukulkan
Level 17
God Stats
5W - 2L
1,552 SR
Queue Stats
8W - 5L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,785
617
5,607
7,299
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 5 / 1
7,471
679
4,554
7,027
3,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
NireBulwick
Kumbhakarna
10
0 / 5 / 4
7,600
691
3,111
10,856
6,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kiitoh
Danzaburou
11
2 / 1 / 10
8,340
758
5,969
8,331
6,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
12
8 / 3 / 3
8,767
797
8,392
7,835
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
gavajava
Kukulkan
12
3 / 1 / 10
8,210
746
6,208
3,735
1,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
2
Kills
13
13
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
5
1
0.5
W
Danzaburou
Kiitoh
Danzaburou
2
1
10
7
L
Kumbhakarna
NireBulwick
Kumbhakarna
0
5
4
0.4
W
Medusa
8
3
3
3.17
W
Kukulkan
gavajava
Kukulkan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,272
Damage
20,569
25,182
Taken
19,901
11,815
Mitigated
11,220
5,421
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,607
1,154
620
1,856
7,299
2,363
0
1,972
5,127
0
27,590
L
4,554
111
0
1,316
7,027
3,084
0
1,186
5,766
18,579
0
W
Danzaburou
Kiitoh
Danzaburou
5,969
2,374
0
2,549
8,331
6,493
325
2,576
5,755
0
22,714
L
Kumbhakarna
NireBulwick
Kumbhakarna
3,111
60
418
1,211
10,856
6,368
0
3,090
7,572
15,106
0
W
Medusa
8,392
3,518
0
2,403
7,835
3,194
1,027
3,534
4,301
0
35,385
W
Kukulkan
gavajava
Kukulkan
6,208
401
0
0
3,735
1,533
225
1,617
2,118
29,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
25,317
112
Minions Killed
148
0
Camps Cleared
0
580,417
Distance Traveled
600,513
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,785
617
58
5
0
178,644
1
L
Agni
7,471
679
36
3
0
191,653
1
W
Danzaburou
8,340
758
38
3
0
202,237
4
L
Kumbhakarna
7,600
691
18
2
0
210,120
4
W
Medusa
8,767
797
49
4
0
180,988
4
W
Kukulkan
8,210
746
61
6
0
217,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role