Player Matchup

Nike
Nike
Comebundas
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,157 Elo+
Party 1
Rama
Rama
EduMaster9
Rama
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,157 Elo+
Party 1
Awilix
Awilix
Gravilha84
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Profgeme
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,157 Elo+
Party 1
Baron Samedi
Baron Samedi
drfrango
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,231 Elo+

VS

Team Averages
Level 75
1,585 SR
1,508 Elo+
King Arthur
King Arthur
Bobing555
King Arthur
Level 108
God Stats
18W - 18L
1,500 SR
Queue Stats
189W - 176L
1,699 Elo+
Solo
Apollo
Apollo
CoutaoPt
Apollo
Level 36
God Stats
5W - 2L
1,496 SR
Queue Stats
9W - 18L
1,424 Elo+
Party 2
Hercules
Hercules
LinFei
Hercules
Level 40
God Stats
3W - 5L
1,697 SR
Queue Stats
12W - 22L
1,424 Elo+
Party 2
Pele
Pele
thow
Pele
Level 38
God Stats
3W - 2L
1,733 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Ra
Ra
torles666
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,981
449
12,437
17,925
13,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 6 / 4
6,713
336
2,237
10,801
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Gravilha84
Awilix
16
3 / 6 / 2
10,166
508
8,853
15,359
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Profgeme
Yemoja
9
0 / 9 / 1
6,618
331
2,325
13,845
6,663
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
drfrango
Baron Samedi
14
1 / 8 / 1
8,810
441
6,771
13,408
5,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bobing555
King Arthur
17
4 / 2 / 8
11,669
583
12,555
18,138
12,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
CoutaoPt
Apollo
17
7 / 2 / 8
11,547
577
9,724
13,318
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LinFei
Hercules
15
1 / 1 / 13
10,661
533
4,992
14,989
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
thow
Pele
17
13 / 1 / 11
12,400
620
13,489
14,045
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 1 / 8
13,273
664
11,066
11,374
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
6
Kills
35
35
Deaths
7
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bobing555
King Arthur
4
2
8
4
L
2
6
4
0.67
W
Apollo
CoutaoPt
Apollo
7
2
8
5.5
L
0
6
4
0.33
L
Awilix
Gravilha84
Awilix
3
6
2
0.67
W
Hercules
LinFei
Hercules
1
1
13
7.5
L
Yemoja
Profgeme
Yemoja
0
9
1
0.06
L
Baron Samedi
drfrango
Baron Samedi
1
8
1
0.19
W
Pele
thow
Pele
13
1
11
18.5
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,623
Damage
51,826
71,338
Taken
71,864
34,621
Mitigated
38,222
10,737
Healing
32,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bobing555
King Arthur
12,555
1,331
0
6,227
18,138
12,865
154
2,238
15,900
0
75,799
L
12,437
801
0
1,700
17,925
13,159
350
3,815
13,918
0
42,793
W
Apollo
CoutaoPt
Apollo
9,724
3,773
0
5,728
13,318
5,180
4,883
2,889
10,429
0
80,750
L
2,237
1,392
30
1,886
10,801
3,296
78
994
9,807
0
13,753
L
Awilix
Gravilha84
Awilix
8,853
2,720
0
3,291
15,359
6,002
2,052
1,376
13,983
0
60,968
W
Hercules
LinFei
Hercules
4,992
952
0
4,647
14,989
10,017
1,381
3,166
11,823
0
29,780
L
Yemoja
Profgeme
Yemoja
2,325
1,091
226
35
13,845
6,663
390
3,152
10,693
10,340
0
L
Baron Samedi
drfrango
Baron Samedi
6,771
374
503
3,066
13,408
5,501
559
1,729
11,679
49,062
0
W
Pele
thow
Pele
13,489
4,001
0
5,546
14,045
4,890
3,539
3,041
11,004
0
70,987
W
11,066
1,154
3,156
7,135
11,374
5,270
2,374
2,484
8,890
110,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
59,550
301
Minions Killed
591
0
Camps Cleared
0
1,588,011
Distance Traveled
1,952,865
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,669
583
138
7
0
354,944
0
L
Nike
8,981
449
71
4
0
326,428
4
W
Apollo
11,547
577
136
7
0
367,941
2
L
Rama
6,713
336
24
1
0
318,187
1
L
Awilix
10,166
508
99
5
0
367,275
4
W
Hercules
10,661
533
45
2
0
391,667
2
L
Yemoja
6,618
331
18
1
0
286,996
1
L
Baron Samedi
8,810
441
89
4
0
289,125
6
W
Pele
12,400
620
100
5
0
422,644
3
W
Ra
13,273
664
172
9
0
415,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role