Player Matchup

Chronos
Chronos
ApocaClips
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Foustt
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
OrdoSolarus
Fenrir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Smartts
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
iFousty
Sylvanus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,500 Elo+

VS

Team Averages
Level 129
1,547 SR
1,559 Elo+
Danzaburou
Danzaburou
EpicHero300
Danzaburou
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 59L
1,460 Elo+
Party 2
Scylla
Scylla
LunarElsa
Scylla
Level 158
God Stats
34W - 24L
1,500 SR
Queue Stats
188W - 126L
1,500 Elo+
Solo
Da Ji
Da Ji
Mathriox612
Da Ji
Level 129
God Stats
8W - 13L
1,733 SR
Queue Stats
285W - 262L
1,599 Elo+
Party 2
Artio
Artio
Pastina
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
pibo007
Chaac
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 14L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ApocaClips
Chronos
16
2 / 6 / 3
9,494
791
9,233
12,513
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Foustt
King Arthur
15
2 / 4 / 3
9,311
776
8,910
14,618
9,352
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
13
1 / 9 / 3
7,727
644
3,984
11,875
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Smartts
Heimdallr
16
2 / 6 / 2
9,412
784
8,867
14,729
6,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
iFousty
Sylvanus
15
1 / 7 / 3
8,752
729
6,438
16,479
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EpicHero300
Danzaburou
17
7 / 1 / 16
11,453
954
18,367
9,623
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
LunarElsa
Scylla
17
5 / 0 / 14
10,980
915
12,055
5,021
2,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 3 / 7
11,310
943
10,667
11,541
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Pastina
Artio
16
4 / 1 / 15
10,795
900
7,802
14,912
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
pibo007
Chaac
18
6 / 3 / 16
11,247
937
12,845
17,293
12,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
8
Kills
32
32
Deaths
8
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chronos
ApocaClips
Chronos
2
6
3
0.58
W
Danzaburou
EpicHero300
Danzaburou
7
1
16
15
L
King Arthur
Foustt
King Arthur
2
4
3
0.88
W
Scylla
LunarElsa
Scylla
5
0
14
12
W
10
3
7
4.5
L
Fenrir
1
9
3
0.28
W
Artio
Pastina
Artio
4
1
15
11.5
L
Heimdallr
Smartts
Heimdallr
2
6
2
0.5
L
Sylvanus
iFousty
Sylvanus
1
7
3
0.36
W
Chaac
pibo007
Chaac
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
61,736
70,214
Taken
58,390
39,149
Mitigated
44,538
10,276
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ApocaClips
Chronos
9,233
2,461
0
2,750
12,513
6,647
0
2,816
9,697
35,078
0
W
Danzaburou
EpicHero300
Danzaburou
18,367
8,084
0
3,044
9,623
6,162
3,344
3,513
6,084
1,382
45,367
L
King Arthur
Foustt
King Arthur
8,910
1,816
0
250
14,618
9,352
0
4,989
9,629
0
30,120
W
Scylla
LunarElsa
Scylla
12,055
1,160
0
450
5,021
2,193
1,813
2,810
2,161
43,869
0
W
10,667
4,428
0
505
11,541
8,403
937
1,785
9,654
1,553
27,236
L
Fenrir
3,984
592
0
286
11,875
6,572
0
3,574
8,301
0
9,708
W
Artio
Pastina
Artio
7,802
913
2,570
4,283
14,912
15,115
586
2,821
12,041
16,860
0
L
Heimdallr
Smartts
Heimdallr
8,867
4,754
0
2,069
14,729
6,079
0
5,191
9,538
0
34,397
L
Sylvanus
iFousty
Sylvanus
6,438
1,081
2,023
2,898
16,479
10,499
0
4,103
12,376
14,772
0
W
Chaac
pibo007
Chaac
12,845
1,937
0
8,127
17,293
12,665
103
5,563
11,644
0
41,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
55,785
220
Minions Killed
318
4
Camps Cleared
13
972,556
Distance Traveled
1,224,411
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,494
791
69
6
1
188,957
2
W
Danzaburou
11,453
954
81
7
0
254,403
2
L
King Arthur
9,311
776
47
4
1
188,486
2
W
Scylla
10,980
915
95
8
5
236,437
5
W
Da Ji
11,310
943
42
4
4
251,743
2
L
Fenrir
7,727
644
9
1
1
199,378
1
W
Artio
10,795
900
21
2
0
251,014
0
L
Heimdallr
9,412
784
72
6
1
209,018
1
L
Sylvanus
8,752
729
23
2
0
186,717
0
W
Chaac
11,247
937
79
7
4
230,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role