Player Matchup

Izanami
Izanami
Freudster
Izanami
Level 67
God Stats
22W - 10L
1,285 SR
Queue Stats
129W - 112L
1,500 Elo+
Party 2
Chaac
Chaac
MrNargles 12
Chaac
Level 138
God Stats
2W - 1L
1,512 SR
Queue Stats
283W - 259L
1,692 Elo+
Party 2
Nu Wa
Nu Wa
YCP DoofyDog
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 149L
1,500 Elo+
Solo
Cerberus
Cerberus
capricornology
Cerberus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2
Set
Set
datvenezuelan
Set
Level 87
God Stats
8W - 3L
1,500 SR
Queue Stats
286W - 255L
1,500 Elo+
Party 2
Team Averages
Level 82
1,459 SR
1,538 Elo+

VS

Team Averages
Level 49
1,507 SR
1,558 Elo+
Ullr
Ullr
CamboFresh
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,677 Elo+
Party 1
Mulan
Mulan
Flesh Burns
Mulan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Bastet
Bastet
Jockton
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 205L
1,313 Elo+
Party 3
Zeus
Zeus
LameChannel6949
Zeus
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 197L
1,402 Elo+
Party 3
Amaterasu
Amaterasu
ScribbLs
Amaterasu
Level 71
God Stats
2W - 4L
1,534 SR
Queue Stats
29W - 28L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Freudster
Izanami
13
2 / 0 / 2
8,231
633
5,231
6,813
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 0
8,187
630
5,694
8,362
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 2
6,105
470
5,000
5,173
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
10
1 / 2 / 0
6,429
495
2,923
8,081
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 1 / 2
7,565
582
2,737
6,395
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,947
457
4,740
5,425
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
6,016
463
2,981
7,994
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Jockton
Bastet
11
1 / 1 / 0
6,336
487
1,827
7,235
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,608
508
4,717
6,484
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
ScribbLs
Amaterasu
10
2 / 1 / 2
5,808
447
3,477
8,279
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
6
6
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
1
3
0
0.33
W
Izanami
Freudster
Izanami
2
0
2
3
L
Bastet
Jockton
Bastet
1
1
0
1
L
0
3
1
0.17
W
4
1
0
4
L
Amaterasu
ScribbLs
Amaterasu
2
1
2
3
W
0
2
2
0.5
W
Cerberus
1
2
0
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,585
Damage
17,742
34,824
Taken
35,417
18,417
Mitigated
14,717
13,151
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,740
1,916
0
2,257
5,425
1,250
0
3,537
1,888
0
30,537
L
2,981
925
0
1,166
7,994
6,276
0
144
7,528
0
18,338
W
Izanami
Freudster
Izanami
5,231
3,436
0
830
6,813
2,257
0
3,037
3,462
0
50,300
L
Bastet
Jockton
Bastet
1,827
124
0
2,704
7,235
2,251
0
283
6,951
0
24,639
L
4,717
616
0
2,785
6,484
1,668
92
174
6,310
41,205
0
W
5,694
1,865
0
4,440
8,362
9,789
380
0
8,086
0
52,857
L
Amaterasu
ScribbLs
Amaterasu
3,477
1,458
321
4,226
8,279
3,272
0
3,785
4,494
0
21,002
W
5,000
2,281
270
1,675
5,173
1,024
449
0
5,173
32,296
0
W
Cerberus
2,923
269
0
2,956
8,081
2,857
129
0
8,081
19,342
0
W
2,737
1,187
0
2,980
6,395
2,490
0
1,314
5,029
0
44,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
30,715
386
Minions Killed
269
0
Camps Cleared
0
1,188,533
Distance Traveled
1,186,156
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,947
457
46
4
0
222,995
0
L
Mulan
6,016
463
41
3
0
202,170
1
W
Izanami
8,231
633
113
9
0
233,674
3
L
Bastet
6,336
487
61
5
0
265,293
1
L
Zeus
6,608
508
80
6
0
227,649
1
W
Chaac
8,187
630
107
8
0
230,828
0
L
Amaterasu
5,808
447
41
3
0
268,049
6
W
Nu Wa
6,105
470
48
4
0
210,883
5
W
Cerberus
6,429
495
38
3
0
248,741
2
W
Set
7,565
582
80
6
0
264,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role