Player Matchup

Jormungandr
Jormungandr
ElSteezyQ
Jormungandr
Level 24
God Stats
4W - 1L
1,853 SR
Queue Stats
4W - 3L
1,813 Elo+
Party 1
Loki
Loki
ElevatedSelf
Loki
Level 37
God Stats
21W - 22L
1,853 SR
Queue Stats
555W - 531L
1,535 Elo+
Party 1
Izanami
Izanami
GrndMastrHarun
Izanami
Level 26
God Stats
8W - 9L
1,853 SR
Queue Stats
9W - 15L
1,634 Elo+
Party 1
Discordia
Discordia
UniKit
Discordia
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
619W - 584L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
stepcthulhu
Cu Chulainn
Level 28
God Stats
18W - 21L
1,610 SR
Queue Stats
61W - 68L
1,493 Elo+
Party 1
Team Averages
Level 31
1,734 SR
1,602 Elo+

VS

Team Averages
Level 36
1,469 SR
1,563 Elo+
Rama
Rama
Frikandelicious
Rama
Level 26
God Stats
7W - 7L
1,285 SR
Queue Stats
434W - 361L
1,358 Elo+
Party 2
Ra
Ra
Kastanjeboompje
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
Käwin
Erlang Shen
Level 11
God Stats
1W - 1L
1,761 SR
Queue Stats
101W - 98L
1,924 Elo+
Solo
Bellona
Bellona
SlimAlfie2008
Bellona
Level 6
God Stats
0W - 4L
1,299 SR
Queue Stats
2W - 9L
1,558 Elo+
Solo
Yemoja
Yemoja
beukenboompje
Yemoja
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
640W - 524L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElSteezyQ
Jormungandr
3
0 / 0 / 0
3,654
406
216
546
127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 0 / 1
5,081
565
2,162
3,262
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
5,195
577
1,455
3,916
994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Discordia
UniKit
Discordia
10
2 / 1 / 1
5,816
646
3,019
3,376
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
stepcthulhu
Cu Chulainn
11
5 / 0 / 0
6,463
718
4,918
4,315
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,464
496
2,238
4,987
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,146
461
226
2,499
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Käwin
Erlang Shen
9
1 / 0 / 0
5,189
577
1,093
6,134
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
7
0 / 5 / 0
4,302
478
2,055
6,591
4,710
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
4,116
457
736
1,744
545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
8
Kills
2
2
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ElSteezyQ
Jormungandr
0
0
0
0
W
1
0
1
1.5
L
1
1
0
1
W
0
1
0
0
L
0
2
0
0
L
Erlang Shen
Käwin
Erlang Shen
1
0
0
1
L
Bellona
0
5
0
0
W
Discordia
UniKit
Discordia
2
1
1
2.5
L
0
0
0
0
W
Cu Chulainn
stepcthulhu
Cu Chulainn
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,770
Damage
6,348
15,415
Taken
21,955
5,721
Mitigated
9,816
6,930
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ElSteezyQ
Jormungandr
216
0
0
250
546
127
0
80
466
1,451
0
W
2,162
444
0
2,014
3,262
770
0
112
3,150
0
20,253
L
2,238
1,757
0
1,854
4,987
1,223
0
1,508
3,405
0
16,080
W
1,455
982
0
1,958
3,916
994
1,177
520
3,396
0
24,237
L
226
73
50
241
2,499
660
144
767
1,514
11,375
0
L
Erlang Shen
Käwin
Erlang Shen
1,093
655
0
1,460
6,134
2,678
0
511
5,591
0
26,792
L
Bellona
2,055
795
0
1,272
6,591
4,710
0
378
6,213
0
14,135
W
Discordia
UniKit
Discordia
3,019
352
0
718
3,376
873
62
250
3,126
27,450
0
L
736
181
334
507
1,744
545
0
197
1,511
4,624
0
W
Cu Chulainn
stepcthulhu
Cu Chulainn
4,918
1,639
0
1,990
4,315
2,957
356
0
4,315
2,430
25,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
22,217
224
Minions Killed
165
0
Camps Cleared
0
765,411
Distance Traveled
752,565
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,654
406
2
0
0
35,078
0
W
Loki
5,081
565
45
5
0
194,596
2
L
Rama
4,464
496
34
4
0
171,087
0
W
Izanami
5,195
577
59
7
0
173,296
0
L
Ra
4,146
461
27
3
0
122,063
0
L
Erlang Shen
5,189
577
63
7
0
174,190
0
L
Bellona
4,302
478
28
3
0
164,992
0
W
Discordia
5,816
646
60
7
0
176,662
2
L
Yemoja
4,116
457
13
1
0
120,233
1
W
Cu Chulainn
6,463
718
58
6
0
185,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role