Player Matchup

Fenrir
Fenrir
Anakin zv
Fenrir
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 99L
1,897 Elo+
Party 2
Cupid
Cupid
Chewie zv
Cupid
Level 26
God Stats
2W - 0L
1,814 SR
Queue Stats
2W - 1L
1,897 Elo+
Party 2
Zhong Kui
Zhong Kui
Djarin zv
Zhong Kui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,897 Elo+
Party 2
Sol
Sol
Kylo zv
Sol
Level 128
God Stats
7W - 3L
1,814 SR
Queue Stats
37W - 39L
1,897 Elo+
Party 2
Aphrodite
Aphrodite
WhyNotChino
Aphrodite
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,897 Elo+
Party 2
Team Averages
Level 107
1,625 SR
1,897 Elo+

VS

Team Averages
Level 79
1,707 SR
1,635 Elo+
Vulcan
Vulcan
Crapnschitz
Vulcan
Level 103
God Stats
1W - 1L
1,700 SR
Queue Stats
45W - 35L
1,651 Elo+
Party 1
King Arthur
King Arthur
SummerrSalt
King Arthur
Level 121
God Stats
6W - 6L
1,724 SR
Queue Stats
215W - 204L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
bacattack91
Danzaburou
Level 26
God Stats
2W - 2L
1,715 SR
Queue Stats
27W - 31L
1,645 Elo+
Party 1
Awilix
Awilix
n8thegr8052
Awilix
Level 98
God Stats
5W - 3L
1,893 SR
Queue Stats
135W - 111L
1,653 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zomb1ehunter567
Cu Chulainn
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 47L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anakin zv
Fenrir
16
14 / 5 / 4
11,635
582
11,221
16,456
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Chewie zv
Cupid
16
3 / 3 / 7
9,997
500
5,068
11,707
3,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Djarin zv
Zhong Kui
18
8 / 4 / 9
11,822
591
12,891
15,189
8,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
17
1 / 6 / 4
10,715
536
10,694
17,174
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
WhyNotChino
Aphrodite
16
3 / 2 / 12
10,470
524
9,063
13,559
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
6 / 4 / 4
10,055
503
13,204
9,131
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SummerrSalt
King Arthur
16
3 / 6 / 6
10,162
508
7,721
20,030
16,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
bacattack91
Danzaburou
13
2 / 7 / 4
8,693
435
9,014
15,034
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
16
6 / 5 / 6
10,167
508
13,962
15,595
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
zomb1ehunter567
Cu Chulainn
13
2 / 8 / 4
8,517
426
7,349
13,143
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
29
Kills
19
20
Deaths
30
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anakin zv
Fenrir
14
5
4
3.2
W
Cupid
Chewie zv
Cupid
3
3
7
2.17
L
Vulcan
6
4
4
2
W
Zhong Kui
Djarin zv
Zhong Kui
8
4
9
3.13
W
Sol
1
6
4
0.5
L
King Arthur
SummerrSalt
King Arthur
3
6
6
1
W
Aphrodite
WhyNotChino
Aphrodite
3
2
12
4.5
L
Danzaburou
bacattack91
Danzaburou
2
7
4
0.57
L
Awilix
6
5
6
1.8
L
Cu Chulainn
zomb1ehunter567
Cu Chulainn
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,937
Damage
51,250
74,085
Taken
72,933
30,201
Mitigated
39,425
37,921
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anakin zv
Fenrir
11,221
3,337
0
4,138
16,456
5,933
0
4,762
11,619
0
48,174
W
Cupid
Chewie zv
Cupid
5,068
2,664
1,048
4,049
11,707
3,668
4,918
1,217
10,166
0
51,108
L
Vulcan
13,204
5,226
0
1,060
9,131
3,427
93
5,383
3,536
52,505
0
W
Zhong Kui
Djarin zv
Zhong Kui
12,891
186
0
6,187
15,189
8,771
116
4,960
10,179
68,017
0
W
Sol
10,694
1,863
0
7,832
17,174
5,283
2,120
2,542
14,632
64,357
0
L
King Arthur
SummerrSalt
King Arthur
7,721
283
0
4,870
20,030
16,840
305
7,202
12,669
0
44,790
W
Aphrodite
WhyNotChino
Aphrodite
9,063
1,355
5,669
8,998
13,559
6,546
0
1,683
11,626
47,958
0
L
Danzaburou
bacattack91
Danzaburou
9,014
3,532
0
4,485
15,034
5,010
699
6,371
8,508
0
50,434
L
Awilix
13,962
5,447
0
3,196
15,595
5,879
0
8,773
6,648
0
66,075
L
Cu Chulainn
zomb1ehunter567
Cu Chulainn
7,349
1,324
0
1,041
13,143
8,269
111
4,653
8,380
0
41,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,639
Gold Earned
47,594
447
Minions Killed
418
0
Camps Cleared
0
1,687,651
Distance Traveled
1,800,133
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,635
582
54
3
0
325,990
0
W
Cupid
9,997
500
82
4
0
325,709
2
L
Vulcan
10,055
503
92
5
0
373,587
4
W
Zhong Kui
11,822
591
116
6
0
345,386
9
W
Sol
10,715
536
117
6
0
304,724
2
L
King Arthur
10,162
508
98
5
0
320,639
0
W
Aphrodite
10,470
524
78
4
0
385,842
8
L
Danzaburou
8,693
435
63
3
0
325,345
2
L
Awilix
10,167
508
95
5
0
411,116
5
L
Cu Chulainn
8,517
426
70
4
0
369,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role