Player Matchup

Rama
Rama
Bronze III
Clever Calff
Rama
Bronze III
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
162W - 155L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
FaTaL PainZz
Hun Batz
Bronze III
Level 108
God Stats
1W - 3L
1,715 SR
Queue Stats
15W - 16L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
IlI Prometheus
King Arthur
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Lankymo
Kumbhakarna
Bronze III
Level 60
God Stats
1W - 3L
1,314 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
exterminador180
Bakasura
Bronze III
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
243W - 247L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,506 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
1,500 MMR
Xing Tian
Xing Tian
Bronze III
DarkSpark975
Xing Tian
Bronze III
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
Octothorpe P
Chang'e
Bronze III
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 33L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
Phoenb
Ravana
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
Trust My Cross
Izanami
Bronze III
Level 132
God Stats
15W - 16L
1,500 SR
Queue Stats
211W - 199L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
sulky935
Cu Chulainn
Bronze III
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 228L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 1
12,403
496
15,869
25,901
12,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
FaTaL PainZz
Hun Batz
19
2 / 7 / 2
11,709
468
8,538
21,037
10,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
IlI Prometheus
King Arthur
15
0 / 10 / 0
9,566
383
8,208
19,235
16,185
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Lankymo
Kumbhakarna
14
1 / 6 / 3
9,845
394
5,149
27,747
25,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
16
2 / 4 / 1
10,411
416
5,042
15,647
7,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
ArachneAphroditeDanzaburouThanatosNemesis

VS

Bans
JanusAnubisSun WukongHadesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkSpark975
Xing Tian
16
2 / 2 / 15
12,598
504
4,203
14,449
20,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Octothorpe P
Chang'e
20
5 / 2 / 12
14,286
571
19,528
21,080
11,247
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Phoenb
Ravana
20
8 / 1 / 10
13,749
550
13,540
17,087
13,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 2 / 6
15,343
614
24,297
16,349
6,649
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
sulky935
Cu Chulainn
20
7 / 0 / 15
15,624
625
20,951
24,582
26,524
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
7
Kills
30
30
Deaths
7
7
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Xing Tian
DarkSpark975
Xing Tian
2
2
15
4.75
L
Hun Batz
FaTaL PainZz
Hun Batz
2
7
2
0.43
L
King Arthur
IlI Prometheus
King Arthur
0
10
0
0
L
Kumbhakarna
Lankymo
Kumbhakarna
1
6
3
0.42
W
Chang'e
Octothorpe P
Chang'e
5
2
12
5.5
W
Ravana
Phoenb
Ravana
8
1
10
13
W
8
2
6
5.5
L
Bakasura
2
4
1
0.63
W
Cu Chulainn
sulky935
Cu Chulainn
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,806
Damage
82,519
109,567
Taken
93,547
70,796
Mitigated
78,717
24,276
Healing
53,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,869
9,780
0
7,370
25,901
12,063
1,050
6,564
19,337
0
123,134
W
Xing Tian
DarkSpark975
Xing Tian
4,203
569
1,096
3,753
14,449
20,417
597
1,359
13,090
13,344
0
L
Hun Batz
FaTaL PainZz
Hun Batz
8,538
818
0
5,279
21,037
10,038
0
3,263
17,774
0
91,676
L
King Arthur
IlI Prometheus
King Arthur
8,208
1,023
0
1,160
19,235
16,185
0
5,720
13,515
0
45,702
L
Kumbhakarna
Lankymo
Kumbhakarna
5,149
612
972
5,082
27,747
25,338
0
4,221
23,526
27,675
0
W
Chang'e
Octothorpe P
Chang'e
19,528
2,319
5,939
16,842
21,080
11,247
1,990
1,557
19,011
121,213
0
W
Ravana
Phoenb
Ravana
13,540
4,287
0
5,597
17,087
13,880
2,264
1,264
15,823
11,236
82,252
W
24,297
13,920
0
6,826
16,349
6,649
7,249
2,145
14,204
0
143,198
L
Bakasura
5,042
3,635
0
4,413
15,647
7,172
1,499
5,698
9,949
0
39,493
W
Cu Chulainn
sulky935
Cu Chulainn
20,951
6,074
0
13,072
24,582
26,524
1,114
2,298
22,226
10,249
118,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,934
Gold Earned
71,600
587
Minions Killed
695
0
Camps Cleared
0
2,154,864
Distance Traveled
2,288,544
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,403
496
193
8
0
433,308
9
W
Xing Tian
12,598
504
15
1
0
375,170
1
L
Hun Batz
11,709
468
152
6
0
451,793
1
L
King Arthur
9,566
383
88
4
0
385,821
1
L
Kumbhakarna
9,845
394
42
2
0
454,137
3
W
Chang'e
14,286
571
163
7
0
474,465
6
W
Ravana
13,749
550
110
4
0
514,239
6
W
Izanami
15,343
614
217
9
0
414,717
2
L
Bakasura
10,411
416
112
4
0
429,805
2
W
Cu Chulainn
15,624
625
190
8
0
509,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role