Player Matchup

Nemesis
Nemesis
Bronze III
DiegoAliaga
Nemesis
Bronze III
Level 158
God Stats
18W - 19L
1,500 SR
Queue Stats
457W - 442L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
SrKadel
Hou Yi
Bronze III
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 142L
1,500 MMR
Solo
Janus
Janus
Bronze III
Weathermen
Janus
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
alicus1409
Sun Wukong
Bronze III
Level 160
God Stats
57W - 38L
1,500 SR
Queue Stats
278W - 252L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
lronSnake
Ymir
Bronze III
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
103W - 98L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,548 SR
1,500 MMR
Ne Zha
Ne Zha
Bronze III
ElShowman
Ne Zha
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Bronze III
FoxOnMixer
Rama
Bronze III
Level 68
God Stats
18W - 13L
1,285 SR
Queue Stats
342W - 371L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
RentASQUID
King Arthur
Bronze III
Level 120
God Stats
2W - 8L
1,725 SR
Queue Stats
574W - 566L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
StylezWasTaken
Erlang Shen
Bronze III
Level 84
God Stats
11W - 11L
1,732 SR
Queue Stats
185W - 175L
1,500 MMR
Party 2
Agni
Agni
Bronze III
ThePüssyGrabber
Agni
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiegoAliaga
Nemesis
17
8 / 0 / 3
10,278
642
10,158
11,101
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
SrKadel
Hou Yi
17
7 / 1 / 4
10,637
665
9,446
9,625
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
3 / 4 / 4
7,965
498
5,069
9,159
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
alicus1409
Sun Wukong
16
6 / 2 / 0
10,227
639
12,371
13,486
7,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
4 / 2 / 10
8,795
550
6,823
9,117
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
He BoPersephoneSetCthulhuTsukuyomi

VS

Bans
FenrirApolloHelCupidThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ElShowman
Ne Zha
12
1 / 7 / 4
8,043
503
6,905
12,975
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 6 / 1
7,493
468
2,395
10,127
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
RentASQUID
King Arthur
13
2 / 5 / 0
7,789
487
7,907
16,689
7,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
StylezWasTaken
Erlang Shen
13
2 / 4 / 3
8,113
507
4,357
9,995
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 6 / 1
8,154
510
7,013
8,951
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
28
Kills
9
9
Deaths
28
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DiegoAliaga
Nemesis
8
0
3
9.5
L
Ne Zha
ElShowman
Ne Zha
1
7
4
0.43
L
0
6
1
0.08
L
King Arthur
RentASQUID
King Arthur
2
5
0
0.4
W
Hou Yi
SrKadel
Hou Yi
7
1
4
9
L
Erlang Shen
StylezWasTaken
Erlang Shen
2
4
3
0.88
L
4
6
1
0.75
W
Janus
3
4
4
1.25
W
Sun Wukong
alicus1409
Sun Wukong
6
2
0
3
W
Ymir
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,867
Damage
28,577
52,488
Taken
58,737
25,684
Mitigated
21,679
21,822
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DiegoAliaga
Nemesis
10,158
5,439
0
6,251
11,101
4,557
180
1,640
9,461
0
80,821
L
Ne Zha
ElShowman
Ne Zha
6,905
1,989
0
3,739
12,975
5,037
0
4,569
8,406
0
33,813
L
2,395
2,163
0
1,901
10,127
2,720
0
548
9,579
0
39,855
L
King Arthur
RentASQUID
King Arthur
7,907
1,715
0
4,098
16,689
7,665
78
1,894
14,795
72
44,263
W
Hou Yi
SrKadel
Hou Yi
9,446
4,432
0
6,030
9,625
3,566
867
603
9,022
0
79,692
L
Erlang Shen
StylezWasTaken
Erlang Shen
4,357
2,211
0
3,923
9,995
3,360
0
2,034
7,961
0
44,822
L
7,013
419
0
125
8,951
2,897
35
2,847
6,104
42,338
0
W
Janus
5,069
278
0
1,081
9,159
2,867
317
3,134
6,025
35,422
0
W
Sun Wukong
alicus1409
Sun Wukong
12,371
3,323
0
6,528
13,486
7,865
1,492
15
13,471
0
68,822
W
Ymir
6,823
2,341
0
1,932
9,117
6,829
66
1,689
7,428
27,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,902
Gold Earned
39,592
525
Minions Killed
413
0
Camps Cleared
0
1,570,981
Distance Traveled
1,511,494
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,278
642
141
9
0
372,979
7
L
Ne Zha
8,043
503
57
4
0
307,192
1
L
Rama
7,493
468
92
6
0
272,947
1
L
King Arthur
7,789
487
104
7
0
301,652
2
W
Hou Yi
10,637
665
140
9
0
279,646
7
L
Erlang Shen
8,113
507
81
5
0
339,654
4
L
Agni
8,154
510
79
5
0
290,049
3
W
Janus
7,965
498
75
5
0
308,626
2
W
Sun Wukong
10,227
639
141
9
0
300,964
3
W
Ymir
8,795
550
28
2
0
308,766
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role