Player Matchup

Bellona
Bellona
ODGSeizureBoy
Bellona
Level 150
God Stats
1W - 2L
1,149 SR
Queue Stats
69W - 90L
1,500 Elo+
Solo
Scylla
Scylla
UncivilClover21
Scylla
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 127L
1,285 Elo+
Solo
Medusa
Medusa
modsuspect
Medusa
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
417W - 522L
1,439 Elo+
Solo
Team Averages
Level 128
1,383 SR
1,408 Elo+

VS

Team Averages
Level 79
1,604 SR
1,596 Elo+
Hercules
Hercules
Hellfire5419
Hercules
Level 49
God Stats
3W - 3L
1,812 SR
Queue Stats
91W - 106L
1,541 Elo+
Party 1
Hera
Hera
TheAkatsuki8
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,749 Elo+
Party 1
Anhur
Anhur
aLaNn117
Anhur
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 332L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
5 / 3 / 8
9,672
744
6,257
10,140
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 1 / 7
10,699
823
14,490
5,402
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
modsuspect
Medusa
11
3 / 1 / 10
9,059
697
8,656
6,793
2,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hellfire5419
Hercules
11
3 / 3 / 1
7,972
613
7,526
14,792
8,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 4
8,226
633
4,672
8,435
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
aLaNn117
Anhur
11
1 / 7 / 2
8,075
621
3,138
11,935
3,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Hellfire5419
Hercules
3
3
1
1.17
W
Bellona
5
3
8
3
L
1
6
4
0.5
W
8
1
7
11.5
L
Anhur
aLaNn117
Anhur
1
7
2
0.29
W
Medusa
modsuspect
Medusa
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
15,336
22,335
Taken
35,162
12,410
Mitigated
14,410
6,088
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Hellfire5419
Hercules
7,526
1,339
0
2,266
14,792
8,161
0
5,014
9,506
0
17,828
W
Bellona
6,257
946
0
482
10,140
8,242
1,360
1,928
8,053
3,365
28,438
L
4,672
1,172
306
1,173
8,435
2,480
0
4,915
3,209
19,576
0
W
14,490
1,950
0
1,174
5,402
2,030
545
1,321
4,007
54,198
0
L
Anhur
aLaNn117
Anhur
3,138
1,866
0
2,079
11,935
3,769
0
3,916
7,811
0
37,557
W
Medusa
modsuspect
Medusa
8,656
3,224
696
3,736
6,793
2,138
1,483
1,117
5,536
0
24,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
24,273
161
Minions Killed
111
0
Camps Cleared
0
764,512
Distance Traveled
661,409
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,972
613
11
1
0
264,207
4
W
Bellona
9,672
744
48
4
0
243,041
2
L
Hera
8,226
633
32
2
0
203,623
3
W
Scylla
10,699
823
78
6
0
243,125
4
L
Anhur
8,075
621
68
5
0
193,579
0
W
Medusa
9,059
697
35
3
0
278,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role