Player Matchup

Amaterasu
Amaterasu
Loggix
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Ouraxil
Ymir
Level 24
God Stats
0W - 5L
1,267 SR
Queue Stats
0W - 8L
1,337 Elo+
Party 2
Ra
Ra
TaxxxEvasion
Ra
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 50L
1,276 Elo+
Solo
Pele
Pele
XDavidK
Pele
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,337 Elo+
Party 2
Hercules
Hercules
iRirdan
Hercules
Level 14
God Stats
1W - 2L
1,493 SR
Queue Stats
367W - 390L
1,519 Elo+
Solo
Team Averages
Level 22
1,452 SR
1,394 Elo+

VS

Team Averages
Level 40
1,457 SR
1,253 Elo+
Jormungandr
Jormungandr
Blorpus
Jormungandr
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 69L
1,285 Elo+
Party 1
Ra
Ra
LeoDabVinci
Ra
Level 16
God Stats
11W - 6L
1,285 SR
Queue Stats
22W - 10L
1,285 Elo+
Party 1
Ao Kuang
Ao Kuang
MeowMeowImACat
Ao Kuang
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
177W - 123L
1,285 Elo+
Party 1
Guan Yu
Guan Yu
Slagithar
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,285 Elo+
Party 1
Jing Wei
Jing Wei
edmondhlau
Jing Wei
Level 29
God Stats
4W - 12L
1,500 SR
Queue Stats
229W - 247L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Loggix
Amaterasu
16
0 / 5 / 6
9,738
885
7,688
16,488
15,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Ouraxil
Ymir
16
2 / 6 / 3
10,147
922
6,763
23,291
23,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 10 / 6
9,888
899
12,820
19,428
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
XDavidK
Pele
16
5 / 2 / 1
11,282
1,026
13,557
13,706
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
iRirdan
Hercules
16
1 / 5 / 4
10,036
912
6,234
18,948
12,031
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

134

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blorpus
Jormungandr
18
3 / 0 / 22
11,601
1,055
21,551
12,856
13,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 0 / 15
10,698
973
9,669
2,906
1,331
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
19
20 / 1 / 7
14,188
1,290
31,712
14,293
6,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Slagithar
Guan Yu
17
1 / 6 / 11
10,316
938
9,792
14,377
15,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
edmondhlau
Jing Wei
19
4 / 1 / 13
12,269
1,115
14,350
12,391
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
8
Kills
28
28
Deaths
8
20
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Blorpus
Jormungandr
3
0
22
14
W
0
0
15
7.5
L
Amaterasu
Loggix
Amaterasu
0
5
6
0.6
W
Ao Kuang
20
1
7
23.5
L
Ymir
Ouraxil
Ymir
2
6
3
0.58
W
Guan Yu
Slagithar
Guan Yu
1
6
11
1.08
L
0
10
6
0.3
L
Pele
XDavidK
Pele
5
2
1
2.75
W
Jing Wei
edmondhlau
Jing Wei
4
1
13
10.5
L
Hercules
iRirdan
Hercules
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,062
Damage
87,074
91,861
Taken
56,823
65,046
Mitigated
42,695
11,421
Healing
21,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Blorpus
Jormungandr
21,551
4,823
1,307
1,807
12,856
13,115
0
5,579
7,152
35,211
0
W
9,669
1,389
2,722
1,061
2,906
1,331
0
799
2,082
26,870
0
L
Amaterasu
Loggix
Amaterasu
7,688
3,661
0
2,827
16,488
15,697
0
10,105
6,234
248
16,967
W
Ao Kuang
31,712
11,756
0
7,374
14,293
6,923
0
5,366
8,774
38,917
0
L
Ymir
Ouraxil
Ymir
6,763
717
0
0
23,291
23,818
0
15,899
7,250
30,825
0
W
Guan Yu
Slagithar
Guan Yu
9,792
1,765
1,055
1,577
14,377
15,432
0
5,150
8,238
0
12,930
L
12,820
2,814
555
464
19,428
8,016
0
15,296
4,057
29,077
0
L
Pele
XDavidK
Pele
13,557
2,885
0
3,372
13,706
5,484
0
9,857
3,824
0
36,168
W
Jing Wei
edmondhlau
Jing Wei
14,350
11,319
0
5,039
12,391
5,894
0
2,903
9,388
0
52,791
L
Hercules
iRirdan
Hercules
6,234
1,335
0
4,203
18,948
12,031
0
11,775
7,052
0
21,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
59,072
183
Minions Killed
189
7
Camps Cleared
10
1,042,070
Distance Traveled
1,103,397
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,601
1,055
21
2
0
217,953
1
W
Ra
10,698
973
57
5
0
203,949
1
L
Amaterasu
9,738
885
25
2
1
226,032
0
W
Ao Kuang
14,188
1,290
16
1
2
243,254
0
L
Ymir
10,147
922
52
5
1
193,287
1
W
Guan Yu
10,316
938
10
1
0
176,808
0
L
Ra
9,888
899
29
3
0
192,420
0
L
Pele
11,282
1,026
48
4
5
246,322
1
W
Jing Wei
12,269
1,115
85
8
8
261,433
2
L
Hercules
10,036
912
29
3
0
184,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role