Player Matchup

Ra
Ra
CptBlackBush
Ra
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
307W - 300L
1,963 Elo+
Solo
Eset
Eset
DeathTheKicl
Eset
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 102L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HVAK87
Hou Yi
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
571W - 573L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LCfury
Hun Batz
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 63L
1,328 Elo+
Solo
Chiron
Chiron
SpkZ
Chiron
Level 149
God Stats
11W - 8L
1,500 SR
Queue Stats
546W - 579L
1,165 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,491 Elo+

VS

Team Averages
Level 133
1,500 SR
1,500 Elo+
Horus
Horus
Amva Vandam
Horus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 63L
1,500 Elo+
Party 1
Nike
Nike
GetCovered
Nike
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 60L
1,500 Elo+
Party 1
Sol
Sol
Luietenant BOBO
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
flaming skull6
Cu Chulainn
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 45L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
uups20
Ah Muzen Cab
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
318W - 330L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
14,542
692
31,554
34,251
21,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 11
12,446
593
23,977
25,662
14,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
HVAK87
Hou Yi
19
1 / 5 / 13
12,583
599
24,743
35,218
17,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
LCfury
Hun Batz
20
2 / 2 / 14
12,300
586
32,491
30,463
15,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
SpkZ
Chiron
20
5 / 3 / 9
12,607
600
38,317
27,791
13,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 8
14,131
673
18,036
42,131
56,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
2 / 4 / 11
12,426
592
23,534
32,274
34,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 3 / 9
13,649
650
41,104
33,153
18,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
flaming skull6
Cu Chulainn
20
2 / 5 / 11
13,039
621
32,365
44,234
28,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
uups20
Ah Muzen Cab
20
4 / 0 / 6
13,368
637
24,682
20,230
11,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
18
Kills
15
15
Deaths
18
56
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
6
8
1.5
L
7
3
9
3.83
L
3
2
11
4.25
W
2
4
11
1.88
L
Hou Yi
HVAK87
Hou Yi
1
5
13
1.5
L
Hun Batz
LCfury
Hun Batz
2
2
14
4.5
W
2
3
9
2.17
L
Chiron
SpkZ
Chiron
5
3
9
3.17
W
Cu Chulainn
flaming skull6
Cu Chulainn
2
5
11
1.5
W
Ah Muzen Cab
uups20
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,082
Damage
139,721
153,385
Taken
172,022
82,245
Mitigated
149,994
103,197
Healing
90,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,036
5,758
11,523
14,728
42,131
56,956
546
11,761
30,370
0
24,785
L
31,554
983
37,090
17,229
34,251
21,229
149
11,175
23,076
63,437
0
L
23,977
1,943
8,807
6,110
25,662
14,526
212
7,603
18,059
42,935
0
W
23,534
1,734
4,571
2,459
32,274
34,714
633
9,950
22,324
0
34,172
L
Hou Yi
HVAK87
Hou Yi
24,743
11,701
4,455
6,232
35,218
17,436
2,770
9,549
25,669
0
48,259
L
Hun Batz
LCfury
Hun Batz
32,491
2,645
4,621
2,547
30,463
15,388
427
6,628
23,835
0
49,800
W
41,104
4,679
5,844
13,599
33,153
18,062
2,446
11,164
21,989
85,394
0
L
Chiron
SpkZ
Chiron
38,317
11,859
10,613
5,493
27,791
13,666
1,452
6,149
21,627
0
53,908
W
Cu Chulainn
flaming skull6
Cu Chulainn
32,365
2,049
5,668
14,083
44,234
28,624
343
17,032
27,202
0
51,050
W
Ah Muzen Cab
uups20
Ah Muzen Cab
24,682
5,354
6,299
11,258
20,230
11,638
1,686
5,624
14,606
0
72,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,478
Gold Earned
66,613
271
Minions Killed
226
0
Camps Cleared
0
1,947,539
Distance Traveled
1,922,313
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,131
673
8
0
0
379,269
2
L
Ra
14,542
692
84
4
0
418,695
5
L
Eset
12,446
593
51
2
0
421,875
1
W
Nike
12,426
592
11
1
0
400,913
0
L
Hou Yi
12,583
599
48
2
0
330,435
0
L
Hun Batz
12,300
586
35
2
0
400,193
2
W
Sol
13,649
650
90
4
0
350,260
1
L
Chiron
12,607
600
53
3
0
376,341
0
W
Cu Chulainn
13,039
621
35
2
0
381,936
1
W
Ah Muzen Cab
13,368
637
82
4
0
409,935
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role