Player Matchup

Scylla
Scylla
RoboDragonlord
Scylla
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
147W - 155L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SteerableRug7
Danzaburou
Level 64
God Stats
28W - 16L
1,500 SR
Queue Stats
232W - 213L
1,718 Elo+
Party 1
Hercules
Hercules
Vallanzas
Hercules
Level 89
God Stats
12W - 14L
1,500 SR
Queue Stats
210W - 220L
1,372 Elo+
Solo
Susano
Susano
isisbaaa
Susano
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
xNLPerson
Yemoja
Level 88
God Stats
5W - 8L
1,807 SR
Queue Stats
531W - 412L
1,859 Elo+
Party 1
Team Averages
Level 86
1,561 SR
1,590 Elo+

VS

Team Averages
Level 103
1,562 SR
1,299 Elo+
King Arthur
King Arthur
InebriatedMew2
King Arthur
Level 143
God Stats
8W - 13L
1,500 SR
Queue Stats
476W - 541L
1,251 Elo+
Party 2
Bellona
Bellona
MistaMojoRising
Bellona
Level 144
God Stats
11W - 10L
1,715 SR
Queue Stats
592W - 644L
1,211 Elo+
Party 2
Cupid
Cupid
ONEpercentBLACK
Cupid
Level 66
God Stats
5W - 1L
1,379 SR
Queue Stats
45W - 40L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Riskday
Aphrodite
Level 58
God Stats
5W - 5L
1,500 SR
Queue Stats
47W - 41L
1,260 Elo+
Solo
Thoth
Thoth
StepIn2TheShadow
Thoth
Level 102
God Stats
2W - 7L
1,715 SR
Queue Stats
221W - 246L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
5,763
576
3,317
5,322
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SteerableRug7
Danzaburou
7
2 / 5 / 1
4,778
478
5,933
7,434
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Vallanzas
Hercules
9
1 / 5 / 3
5,310
531
3,894
8,612
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
isisbaaa
Susano
7
1 / 3 / 1
4,782
478
3,182
7,540
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
xNLPerson
Yemoja
8
1 / 4 / 2
5,161
516
3,974
6,500
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InebriatedMew2
King Arthur
10
3 / 3 / 2
5,959
596
5,408
6,899
2,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 3
6,493
649
4,682
5,315
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
5 / 2 / 7
6,009
601
6,061
8,843
2,338
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Riskday
Aphrodite
10
4 / 1 / 6
6,067
607
5,963
7,236
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
2 / 2 / 3
5,675
568
3,768
4,552
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
20
20
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
InebriatedMew2
King Arthur
3
3
2
1.33
W
6
0
3
7.5
W
5
2
7
4.25
W
Aphrodite
Riskday
Aphrodite
4
1
6
7
L
3
3
0
1
L
Danzaburou
SteerableRug7
Danzaburou
2
5
1
0.5
W
2
2
3
1.75
L
Hercules
Vallanzas
Hercules
1
5
3
0.5
L
Susano
isisbaaa
Susano
1
3
1
0.5
L
Yemoja
xNLPerson
Yemoja
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
25,882
35,408
Taken
32,845
14,888
Mitigated
14,102
8,867
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
InebriatedMew2
King Arthur
5,408
726
0
1,255
6,899
2,965
42
544
6,159
0
29,193
W
4,682
2,402
0
1,058
5,315
4,426
0
299
4,950
7,443
32,831
W
6,061
3,956
199
2,453
8,843
2,338
0
2,109
6,709
0
28,244
W
Aphrodite
Riskday
Aphrodite
5,963
1,098
3,048
4,321
7,236
2,858
0
2,126
5,085
22,823
0
L
3,317
474
0
1,560
5,322
1,340
452
2,396
2,566
31,055
0
L
Danzaburou
SteerableRug7
Danzaburou
5,933
2,454
0
1,662
7,434
3,238
0
1,597
5,800
1,836
17,547
W
3,768
43
0
957
4,552
1,515
184
2,694
1,858
22,989
0
L
Hercules
Vallanzas
Hercules
3,894
1,674
0
2,362
8,612
5,804
0
1,709
6,857
0
19,635
L
Susano
isisbaaa
Susano
3,182
992
0
1,802
7,540
2,019
0
1,169
6,337
0
18,475
L
Yemoja
xNLPerson
Yemoja
3,974
784
693
788
6,500
2,487
0
2,815
3,685
15,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
30,203
191
Minions Killed
282
0
Camps Cleared
0
839,058
Distance Traveled
939,487
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,959
596
66
7
0
177,672
2
W
Bellona
6,493
649
71
7
0
226,550
0
W
Cupid
6,009
601
65
7
0
166,795
0
W
Aphrodite
6,067
607
31
3
0
169,964
5
L
Scylla
5,763
576
57
6
0
167,457
4
L
Danzaburou
4,778
478
31
3
0
137,802
3
W
Thoth
5,675
568
49
5
0
198,506
2
L
Hercules
5,310
531
41
4
0
160,320
1
L
Susano
4,782
478
39
4
0
204,357
2
L
Yemoja
5,161
516
23
2
0
169,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role