Player Matchup

Kukulkan
Kukulkan
Nalohcis
Kukulkan
Level 148
God Stats
19W - 18L
1,500 SR
Queue Stats
311W - 238L
1,347 Elo+
Party 1
Artemis
Artemis
Ryuuador
Artemis
Level 160
God Stats
40W - 5L
1,500 SR
Queue Stats
1,829W - 674L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nerfumPK
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
wakebennett
Sobek
Level 160
God Stats
11W - 7L
1,500 SR
Queue Stats
800W - 621L
1,360 Elo+
Party 1
Chaac
Chaac
xFrawsty
Chaac
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 161L
1,438 Elo+
Party 1
Team Averages
Level 158
1,500 SR
1,386 Elo+

VS

Team Averages
Level 155
1,543 SR
1,453 Elo+
Rama
Rama
ExDeathX
Rama
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,692 Elo+
Party 2
Kuzenbo
Kuzenbo
JoeyMacaroni
Kuzenbo
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
552W - 434L
1,221 Elo+
Solo
Scylla
Scylla
Ordizzle
Scylla
Level 149
God Stats
16W - 11L
1,500 SR
Queue Stats
210W - 194L
1,176 Elo+
Solo
Erlang Shen
Erlang Shen
SaintSulla
Erlang Shen
Level 144
God Stats
11W - 4L
1,715 SR
Queue Stats
67W - 42L
1,482 Elo+
Solo
Chaac
Chaac
THRiLL3R
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nalohcis
Kukulkan
20
3 / 5 / 9
13,259
530
16,156
11,392
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Ryuuador
Artemis
20
3 / 6 / 10
14,553
582
23,197
19,588
7,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
nerfumPK
Tsukuyomi
20
11 / 4 / 9
15,485
619
21,052
19,946
10,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 4 / 10
12,646
506
9,500
21,934
22,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
xFrawsty
Chaac
19
7 / 5 / 8
13,372
535
17,098
34,941
33,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 6 / 2
14,630
585
21,234
25,203
14,629
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
JoeyMacaroni
Kuzenbo
15
1 / 5 / 9
9,997
400
6,817
19,135
21,245
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Ordizzle
Scylla
18
4 / 8 / 3
12,206
488
19,626
17,241
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
SaintSulla
Erlang Shen
20
8 / 5 / 2
14,342
574
17,361
23,511
19,184
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
THRiLL3R
Chaac
17
2 / 6 / 5
11,381
455
11,155
27,364
31,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
30
Kills
24
24
Deaths
30
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
9
6
2
1.67
L
Kuzenbo
JoeyMacaroni
Kuzenbo
1
5
9
1.1
W
Kukulkan
Nalohcis
Kukulkan
3
5
9
1.5
L
Scylla
Ordizzle
Scylla
4
8
3
0.69
W
Artemis
Ryuuador
Artemis
3
6
10
1.33
L
Erlang Shen
SaintSulla
Erlang Shen
8
5
2
1.8
L
Chaac
THRiLL3R
Chaac
2
6
5
0.75
W
Tsukuyomi
nerfumPK
Tsukuyomi
11
4
9
3.88
W
6
4
10
2.75
W
Chaac
xFrawsty
Chaac
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,003
Damage
76,193
107,801
Taken
112,454
79,619
Mitigated
93,111
37,003
Healing
27,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
21,234
15,460
0
7,736
25,203
14,629
0
3,887
21,316
9,179
115,788
L
Kuzenbo
JoeyMacaroni
Kuzenbo
6,817
1,494
888
2,095
19,135
21,245
10
5,510
13,625
23,515
0
W
Kukulkan
Nalohcis
Kukulkan
16,156
758
0
778
11,392
4,792
1,965
3,892
7,301
119,590
0
L
Scylla
Ordizzle
Scylla
19,626
1,791
0
2,184
17,241
6,645
186
5,918
11,323
100,319
0
W
Artemis
Ryuuador
Artemis
23,197
16,534
0
8,254
19,588
7,985
4,444
4,717
14,756
0
128,439
L
Erlang Shen
SaintSulla
Erlang Shen
17,361
9,873
0
2,874
23,511
19,184
0
5,306
18,205
10,585
116,375
L
Chaac
THRiLL3R
Chaac
11,155
2,280
0
11,289
27,364
31,408
376
5,035
22,329
0
62,164
W
Tsukuyomi
nerfumPK
Tsukuyomi
21,052
6,455
0
5,257
19,946
10,292
699
3,299
16,525
0
121,485
W
9,500
1,021
621
6,615
21,934
22,744
227
8,465
13,163
26,860
0
W
Chaac
xFrawsty
Chaac
17,098
3,354
0
15,478
34,941
33,806
463
10,172
23,944
0
77,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,315
Gold Earned
62,556
693
Minions Killed
665
0
Camps Cleared
0
2,490,755
Distance Traveled
2,261,758
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,630
585
191
8
0
377,227
2
L
Kuzenbo
9,997
400
19
1
0
470,258
4
W
Kukulkan
13,259
530
195
8
0
488,089
8
L
Scylla
12,206
488
174
7
0
460,112
12
W
Artemis
14,553
582
166
7
0
436,211
3
L
Erlang Shen
14,342
574
179
7
0
548,703
2
L
Chaac
11,381
455
102
4
0
405,458
3
W
Tsukuyomi
15,485
619
159
6
0
544,154
9
W
Sobek
12,646
506
33
1
0
535,850
5
W
Chaac
13,372
535
140
6
0
486,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role