Player Matchup

Danzaburou
Danzaburou
BeanEater69
Danzaburou
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
Sobek
Sobek
Lil puddin9312
Sobek
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Mopo3
Aphrodite
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PapaIcarus
Guan Yu
Level 68
God Stats
58W - 32L
1,698 SR
Queue Stats
106W - 67L
1,636 Elo+
Party 1
He Bo
He Bo
SergeantSteroids
He Bo
Level 151
God Stats
3W - 3L
1,494 SR
Queue Stats
128W - 80L
1,636 Elo+
Party 1
Team Averages
Level 70
1,538 SR
1,554 Elo+

VS

Team Averages
Level 78
1,459 SR
1,252 Elo+
Ah Puch
Ah Puch
JosASpank
Ah Puch
Level 28
God Stats
1W - 1L
1,294 SR
Queue Stats
8W - 2L
1,190 Elo+
Party 2
Neith
Neith
Monstewn
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,190 Elo+
Party 2
Sobek
Sobek
Zimbabwe
Sobek
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,190 Elo+
Party 2
Nemesis
Nemesis
iEatcho
Nemesis
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 24L
1,500 Elo+
Solo
Discordia
Discordia
prempurpwhaat
Discordia
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanEater69
Danzaburou
11
1 / 4 / 2
6,667
444
4,660
6,662
2,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 2
6,127
408
2,112
10,060
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Mopo3
Aphrodite
14
0 / 4 / 2
8,629
575
5,704
14,101
5,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
PapaIcarus
Guan Yu
14
2 / 3 / 2
7,592
506
4,817
11,894
8,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 4 / 1
7,857
524
4,604
8,802
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JosASpank
Ah Puch
14
0 / 3 / 3
8,543
570
4,731
5,410
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Monstewn
Neith
14
7 / 2 / 2
9,455
630
8,086
6,568
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Zimbabwe
Sobek
13
3 / 0 / 14
8,634
576
6,574
12,135
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
iEatcho
Nemesis
15
3 / 1 / 4
8,916
594
9,075
8,721
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
prempurpwhaat
Discordia
16
7 / 2 / 2
9,424
628
10,049
6,915
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
20
20
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeanEater69
Danzaburou
1
4
2
0.5
W
Ah Puch
JosASpank
Ah Puch
0
3
3
0.5
L
0
5
2
0.2
W
Neith
Monstewn
Neith
7
2
2
4
L
Aphrodite
Mopo3
Aphrodite
0
4
2
0.25
L
Guan Yu
PapaIcarus
Guan Yu
2
3
2
1
L
5
4
1
1.38
W
Sobek
Zimbabwe
Sobek
3
0
14
10
W
Nemesis
iEatcho
Nemesis
3
1
4
5
W
Discordia
prempurpwhaat
Discordia
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
38,515
51,519
Taken
39,749
24,512
Mitigated
20,633
16,836
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeanEater69
Danzaburou
4,660
2,011
0
1,846
6,662
2,117
0
1,741
4,921
0
37,321
W
Ah Puch
JosASpank
Ah Puch
4,731
82
0
1,234
5,410
1,495
1,378
913
4,497
58,221
0
L
2,112
0
0
2,408
10,060
5,300
0
4,187
5,873
9,876
0
W
Neith
Monstewn
Neith
8,086
4,161
0
1,456
6,568
2,264
1,616
1,208
5,360
0
50,615
L
Aphrodite
Mopo3
Aphrodite
5,704
355
118
6,321
14,101
5,770
0
5,669
8,432
56,327
0
L
Guan Yu
PapaIcarus
Guan Yu
4,817
78
175
2,840
11,894
8,559
0
7,474
4,420
0
36,832
L
4,604
409
0
3,128
8,802
2,766
0
3,155
5,647
46,364
0
W
Sobek
Zimbabwe
Sobek
6,574
644
0
4,995
12,135
9,670
778
3,432
8,703
22,215
0
W
Nemesis
iEatcho
Nemesis
9,075
4,403
0
1,481
8,721
5,003
0
3,159
5,562
10,406
59,430
W
Discordia
prempurpwhaat
Discordia
10,049
998
152
1,179
6,915
2,201
895
3,708
3,207
58,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
44,972
349
Minions Killed
469
0
Camps Cleared
0
1,429,554
Distance Traveled
1,493,535
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,667
444
60
4
0
283,810
4
W
Ah Puch
8,543
570
114
8
0
275,866
3
L
Sobek
6,127
408
18
1
0
304,352
0
W
Neith
9,455
630
107
7
0
253,910
3
L
Aphrodite
8,629
575
113
8
0
287,278
2
L
Guan Yu
7,592
506
81
5
0
281,763
4
L
He Bo
7,857
524
77
5
0
272,351
8
W
Sobek
8,634
576
16
1
0
346,767
3
W
Nemesis
8,916
594
120
8
0
320,151
5
W
Discordia
9,424
628
112
7
0
296,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role