Player Matchup

Zeus
Zeus
Cipwa
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,548 Elo+
Party 1
Ymir
Ymir
CryingCross525
Ymir
Level 17
God Stats
1W - 2L
1,527 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 1
Fenrir
Fenrir
PraesidiumRageX
Fenrir
Level 69
God Stats
4W - 13L
1,500 SR
Queue Stats
144W - 145L
1,618 Elo+
Party 1
Team Averages
Level 62
1,509 SR
1,565 Elo+

VS

Team Averages
Level 67
1,601 SR
1,557 Elo+
Zhong Kui
Zhong Kui
BettimusPrime
Zhong Kui
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 17L
1,557 Elo+
Party 2
Izanami
Izanami
Bloodahadow
Izanami
Level 81
God Stats
23W - 14L
1,726 SR
Queue Stats
344W - 364L
1,557 Elo+
Party 2
Jormungandr
Jormungandr
Soul_RG
Jormungandr
Level 15
God Stats
4W - 1L
1,576 SR
Queue Stats
8W - 2L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cipwa
Zeus
16
2 / 9 / 2
13,185
599
8,870
13,949
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 5 / 3
11,819
537
5,444
23,807
20,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 5 / 2
14,798
673
7,243
20,325
9,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BettimusPrime
Zhong Kui
18
3 / 3 / 14
14,311
651
17,294
12,842
10,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Bloodahadow
Izanami
20
16 / 4 / 3
16,817
764
26,208
15,850
6,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Soul_RG
Jormungandr
7
0 / 0 / 2
10,842
493
1,301
615
295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
19
19
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BettimusPrime
Zhong Kui
3
3
14
3.33
W
Izanami
Bloodahadow
Izanami
16
4
3
4.38
L
Zeus
Cipwa
Zeus
2
9
2
0.33
L
0
5
3
0.3
L
5
5
2
1.2
W
Jormungandr
Soul_RG
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
44,803
58,081
Taken
29,307
34,629
Mitigated
17,863
11,283
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BettimusPrime
Zhong Kui
17,294
554
0
4,062
12,842
10,688
415
7,121
5,721
40,462
0
W
Izanami
Bloodahadow
Izanami
26,208
16,343
0
4,642
15,850
6,880
3,663
7,525
8,325
0
134,338
L
Zeus
Cipwa
Zeus
8,870
946
392
2,505
13,949
4,693
313
4,055
9,644
79,566
0
L
5,444
179
32
2,520
23,807
20,306
37
8,611
14,367
24,294
0
L
7,243
2,013
0
5,834
20,325
9,630
2,000
5,359
14,467
0
54,711
W
Jormungandr
Soul_RG
Jormungandr
1,301
580
0
260
615
295
0
238
377
3,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
41,970
209
Minions Killed
227
0
Camps Cleared
0
954,328
Distance Traveled
837,556
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,311
651
38
2
0
379,712
1
W
Izanami
16,817
764
182
8
0
367,199
3
L
Zeus
13,185
599
119
5
0
297,578
0
L
Ymir
11,819
537
22
1
0
302,048
0
L
Fenrir
14,798
673
68
3
0
354,702
0
W
Jormungandr
10,842
493
7
0
0
90,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role