Player Matchup

Danzaburou
Danzaburou
Alcraza
Danzaburou
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
70W - 58L
1,844 Elo+
Party 2
Amaterasu
Amaterasu
Buddah12
Amaterasu
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
532W - 469L
1,844 Elo+
Party 2
Ares
Ares
DefNOTaSmurfXD
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,844 Elo+
Party 2
Pele
Pele
Sakeebomb
Pele
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 50L
1,844 Elo+
Party 2
The Morrigan
The Morrigan
xDiGx
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,775 Elo+

VS

Team Averages
Level 79
1,543 SR
1,479 Elo+
Horus
Horus
A Jerk Panda
Horus
Level 158
God Stats
2W - 6L
1,500 SR
Queue Stats
428W - 385L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
DangDanno
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 205L
1,500 Elo+
Party 3
Khepri
Khepri
EntropyCoH
Khepri
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yovska
Tsukuyomi
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 264L
1,483 Elo+
Party 3
Izanami
Izanami
jakebarn
Izanami
Level 29
God Stats
12W - 14L
1,715 SR
Queue Stats
15W - 16L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alcraza
Danzaburou
19
11 / 3 / 7
12,466
623
16,543
12,316
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Buddah12
Amaterasu
18
4 / 4 / 7
10,852
543
5,244
14,951
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 5 / 14
10,048
502
5,903
14,821
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
18
7 / 4 / 7
11,431
572
10,252
18,044
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
xDiGx
The Morrigan
18
8 / 2 / 8
11,897
595
17,940
9,990
5,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 1
11,146
557
12,821
14,950
10,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DangDanno
Kukulkan
14
1 / 9 / 4
9,292
465
5,222
10,941
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
EntropyCoH
Khepri
13
1 / 4 / 8
8,585
429
5,843
14,900
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Yovska
Tsukuyomi
18
7 / 6 / 1
11,413
571
10,294
15,686
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
jakebarn
Izanami
14
3 / 7 / 3
9,179
459
8,199
12,373
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
32
Kills
18
18
Deaths
32
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
W
Danzaburou
Alcraza
Danzaburou
11
3
7
4.83
W
Amaterasu
Buddah12
Amaterasu
4
4
7
1.88
L
Kukulkan
DangDanno
Kukulkan
1
9
4
0.33
W
2
5
14
1.8
L
Khepri
EntropyCoH
Khepri
1
4
8
1.25
W
Pele
7
4
7
2.63
L
Tsukuyomi
Yovska
Tsukuyomi
7
6
1
1.25
L
Izanami
jakebarn
Izanami
3
7
3
0.64
W
The Morrigan
xDiGx
The Morrigan
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,882
Damage
42,379
70,122
Taken
68,850
41,780
Mitigated
38,326
24,439
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,821
6,347
676
3,498
14,950
10,825
366
4,329
10,621
4,969
69,454
W
Danzaburou
Alcraza
Danzaburou
16,543
6,023
0
1,990
12,316
7,188
561
3,257
8,918
3,131
75,224
W
Amaterasu
Buddah12
Amaterasu
5,244
2,237
0
6,499
14,951
10,073
3,078
447
14,504
129
57,148
L
Kukulkan
DangDanno
Kukulkan
5,222
194
0
380
10,941
3,834
646
579
10,362
45,132
0
W
5,903
481
0
1,765
14,821
12,250
34
4,184
10,461
24,350
0
L
Khepri
EntropyCoH
Khepri
5,843
578
0
2,720
14,900
13,240
0
7,101
7,799
25,044
0
W
Pele
10,252
2,416
0
9,479
18,044
7,212
0
1,196
16,808
0
86,238
L
Tsukuyomi
Yovska
Tsukuyomi
10,294
1,534
0
4,549
15,686
6,465
0
380
15,306
0
72,776
L
Izanami
jakebarn
Izanami
8,199
5,940
0
2,396
12,373
3,962
686
7,059
5,314
0
65,322
W
The Morrigan
xDiGx
The Morrigan
17,940
3,276
0
4,706
9,990
5,057
1,753
2,585
7,390
84,124
6,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
49,615
493
Minions Killed
528
0
Camps Cleared
0
1,885,449
Distance Traveled
1,817,487
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,146
557
116
6
0
338,169
1
W
Danzaburou
12,466
623
119
6
0
375,460
2
W
Amaterasu
10,852
543
104
5
0
344,812
3
L
Kukulkan
9,292
465
115
6
0
351,148
3
W
Ares
10,048
502
23
1
0
382,235
3
L
Khepri
8,585
429
37
2
0
390,180
8
W
Pele
11,431
572
126
6
0
420,608
3
L
Tsukuyomi
11,413
571
120
6
0
403,345
9
L
Izanami
9,179
459
140
7
0
334,645
4
W
The Morrigan
11,897
595
121
6
0
362,334
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role