Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Havoc Trout
Ah Muzen Cab
Level 87
God Stats
16W - 10L
1,500 SR
Queue Stats
269W - 247L
1,500 Elo+
Solo
Hel
Hel
Healer Main9131
Hel
Level 108
God Stats
7W - 12L
1,500 SR
Queue Stats
627W - 639L
1,500 Elo+
Solo
Serqet
Serqet
MONEYMAKER8494
Serqet
Level 69
God Stats
5W - 3L
1,715 SR
Queue Stats
12W - 8L
1,715 Elo+
Solo
Cthulhu
Cthulhu
This ls Epic
Cthulhu
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 153L
1,500 Elo+
Solo
Pele
Pele
YAYOxMX
Pele
Level 52
God Stats
3W - 6L
1,500 SR
Queue Stats
278W - 289L
1,231 Elo+
Solo
Team Averages
Level 75
1,543 SR
1,489 Elo+

VS

Team Averages
Level 94
1,607 SR
1,620 Elo+
Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Junior oiluj
Khepri
Level 79
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 2L
1,796 Elo+
Solo
Anubis
Anubis
RAMBOincarnage
Anubis
Level 64
God Stats
19W - 10L
1,838 SR
Queue Stats
265W - 249L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Havoc Trout
Ah Muzen Cab
12
5 / 1 / 2
7,762
597
4,802
10,110
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 3
8,095
623
2,237
3,533
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 6
7,739
595
3,927
8,148
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
This ls Epic
Cthulhu
11
1 / 2 / 4
7,442
572
2,777
5,336
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
YAYOxMX
Pele
13
3 / 5 / 1
7,776
598
3,410
11,516
3,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
6 / 4 / 2
6,932
533
8,451
11,890
6,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
 
Ne Zha
3
1 / 1 / 1
4,611
355
625
1,029
222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
 
Chernobog
4
1 / 1 / 0
4,532
349
1,501
1,765
335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
3
0 / 3 / 1
4,321
332
765
2,559
830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 5 / 1
6,932
533
4,701
9,158
4,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
9
9
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
6
4
2
1.75
L
Ne Zha
 
Ne Zha
1
1
1
1.5
L
Chernobog
 
Chernobog
1
1
0
1
W
Ah Muzen Cab
Havoc Trout
Ah Muzen Cab
5
1
2
6
W
2
0
3
3.5
L
Khepri
0
3
1
0.17
W
2
1
6
5
L
1
5
1
0.3
W
Cthulhu
This ls Epic
Cthulhu
1
2
4
1.5
W
Pele
YAYOxMX
Pele
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,153
Damage
16,043
38,643
Taken
26,401
13,451
Mitigated
12,116
17,064
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,451
1,376
0
1,620
11,890
6,220
0
464
11,006
1,993
26,508
L
Ne Zha
 
Ne Zha
625
169
0
130
1,029
222
0
0
1,029
0
3,291
L
Chernobog
 
Chernobog
1,501
895
0
721
1,765
335
0
248
1,517
0
6,903
W
Ah Muzen Cab
Havoc Trout
Ah Muzen Cab
4,802
2,634
0
5,402
10,110
3,158
2,391
2,643
7,467
0
41,822
W
2,237
98
2,376
1,737
3,533
1,127
1,200
743
2,790
39,678
0
L
Khepri
765
136
0
48
2,559
830
0
882
1,677
4,199
0
W
3,927
691
0
1,930
8,148
2,436
1,914
1,306
6,842
0
27,814
L
4,701
39
0
3,723
9,158
4,509
0
3,162
5,534
48,472
0
W
Cthulhu
This ls Epic
Cthulhu
2,777
208
0
1,060
5,336
2,745
911
1,263
4,073
28,981
0
W
Pele
YAYOxMX
Pele
3,410
665
0
4,559
11,516
3,985
15
378
11,138
0
35,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
27,328
366
Minions Killed
190
0
Camps Cleared
0
1,205,705
Distance Traveled
626,762
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,932
533
52
4
0
203,420
0
L
Ne Zha
4,611
355
12
1
0
64,959
0
L
Chernobog
4,532
349
14
1
0
61,419
1
W
Ah Muzen Cab
7,762
597
85
7
0
199,414
0
W
Hel
8,095
623
101
8
0
252,350
0
L
Khepri
4,321
332
4
0
0
69,603
1
W
Serqet
7,739
595
64
5
0
252,025
0
L
Anubis
6,932
533
108
8
0
227,361
1
W
Cthulhu
7,442
572
50
4
0
244,461
1
W
Pele
7,776
598
66
5
0
257,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role