Player Matchup

Tyr
Tyr
MrNoFlow
Tyr
Level 111
God Stats
5W - 4L
1,704 SR
Queue Stats
197W - 164L
1,844 Elo+
Party 1
Apollo
Apollo
PinkyThatKid
Apollo
Level 83
God Stats
2W - 1L
1,831 SR
Queue Stats
10W - 11L
1,623 Elo+
Party 1
Zeus
Zeus
ReversedQuikz
Zeus
Level 65
God Stats
1W - 1L
1,541 SR
Queue Stats
21W - 22L
1,623 Elo+
Party 1
Team Averages
Level 86
1,692 SR
1,697 Elo+

VS

Team Averages
Level 63
1,500 SR
1,500 Elo+
Jing Wei
Jing Wei
ElectronSea
Jing Wei
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 58L
1,500 Elo+
Party 2
Osiris
Osiris
KrustyKrab1
Osiris
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Solo
Aphrodite
Aphrodite
burninator3
Aphrodite
Level 83
God Stats
8W - 8L
1,500 SR
Queue Stats
109W - 75L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 9
13,526
712
18,054
30,364
28,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
7 / 6 / 9
13,616
717
18,945
22,663
10,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 12 / 8
13,290
699
21,033
18,324
9,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElectronSea
Jing Wei
17
10 / 8 / 9
14,441
760
30,268
28,840
12,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
17
5 / 6 / 7
12,726
670
13,600
23,029
20,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
burninator3
Aphrodite
17
6 / 7 / 11
13,848
729
14,868
22,796
20,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
21
Kills
21
21
Deaths
21
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ElectronSea
Jing Wei
10
8
9
1.81
W
Osiris
5
6
7
1.42
L
8
3
9
4.17
L
Apollo
7
6
9
1.92
L
6
12
8
0.83
W
Aphrodite
burninator3
Aphrodite
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,032
Damage
58,736
71,351
Taken
74,665
47,735
Mitigated
53,846
23,834
Healing
36,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ElectronSea
Jing Wei
30,268
22,553
0
8,999
28,840
12,434
2,900
12,412
16,103
0
70,959
W
Osiris
13,600
3,311
0
4,907
23,029
20,907
66
4,248
18,479
0
43,883
L
18,054
3,892
0
9,478
30,364
28,074
640
7,087
23,277
0
52,886
L
Apollo
18,945
9,095
0
10,513
22,663
10,227
2,714
4,989
17,674
0
88,051
L
21,033
4,165
0
3,843
18,324
9,434
394
2,828
15,496
43,594
0
W
Aphrodite
burninator3
Aphrodite
14,868
3,692
9,497
12,872
22,796
20,505
725
4,435
18,144
60,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
41,015
214
Minions Killed
209
0
Camps Cleared
0
896,499
Distance Traveled
1,021,125
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,441
760
68
4
0
324,341
2
W
Osiris
12,726
670
64
3
0
382,317
0
L
Tyr
13,526
712
62
3
0
376,388
0
L
Apollo
13,616
717
106
6
0
298,686
1
L
Zeus
13,290
699
46
2
0
221,425
0
W
Aphrodite
13,848
729
77
4
0
314,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role