Player Matchup

Achilles
Achilles
Kazekage4033
Achilles
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
64W - 74L
1,500 Elo+
Party 2
Da Ji
Da Ji
MageLight01
Da Ji
Level 18
God Stats
35W - 34L
1,285 SR
Queue Stats
142W - 211L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mibieth
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Jing Wei
Jing Wei
Pleasedontfindme
Jing Wei
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
thehunterer
Izanami
Level 25
God Stats
13W - 5L
1,500 SR
Queue Stats
36W - 31L
1,500 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,543 Elo+

VS

Team Averages
Level 22
1,500 SR
1,247 Elo+
Cthulhu
Cthulhu
FluffyRuff
Cthulhu
Level 22
God Stats
14W - 8L
1,500 SR
Queue Stats
384W - 418L
1,285 Elo+
Solo
Jing Wei
Jing Wei
Itsyayboi
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,355 Elo+
Solo
Bellona
Bellona
PrincessCheese
Bellona
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 62L
1,120 Elo+
Party 1
Ares
Ares
TottiLo
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,355 Elo+
Solo
Kukulkan
Kukulkan
brieecheesee15
Kukulkan
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 50L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kazekage4033
Achilles
14
2 / 4 / 1
8,013
501
4,180
10,791
10,221
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 3 / 3
8,065
504
4,134
11,112
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Mibieth
Sylvanus
13
2 / 0 / 2
7,964
498
4,714
8,598
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 5 / 2
8,799
550
7,694
10,741
3,619
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
thehunterer
Izanami
13
3 / 0 / 2
7,780
486
8,123
6,998
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FluffyRuff
Cthulhu
12
2 / 2 / 4
7,529
471
4,346
7,331
3,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
Itsyayboi
Jing Wei
13
0 / 1 / 0
7,217
451
3,637
7,518
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 1
8,467
529
6,366
11,141
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
TottiLo
Ares
11
0 / 4 / 0
6,539
409
3,009
11,188
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
6 / 5 / 1
8,835
552
7,348
9,967
4,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
11
12
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FluffyRuff
Cthulhu
2
2
4
2
L
Jing Wei
Itsyayboi
Jing Wei
0
1
0
0
W
Achilles
Kazekage4033
Achilles
2
4
1
0.63
W
2
3
3
1.17
W
Sylvanus
Mibieth
Sylvanus
2
0
2
3
W
4
5
2
1
L
3
4
1
0.88
L
Ares
TottiLo
Ares
0
4
0
0
L
Kukulkan
6
5
1
1.3
W
Izanami
thehunterer
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
24,706
48,240
Taken
47,145
27,392
Mitigated
28,790
14,951
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FluffyRuff
Cthulhu
4,346
470
345
1,206
7,331
3,610
1,183
0
7,331
30,039
0
L
Jing Wei
Itsyayboi
Jing Wei
3,637
1,320
0
2,096
7,518
2,293
809
1,163
6,355
0
47,134
W
Achilles
Kazekage4033
Achilles
4,180
1,072
0
151
10,791
10,221
68
2,777
8,014
0
32,533
W
4,134
921
0
4,312
11,112
4,131
0
2,207
8,905
0
47,918
W
Sylvanus
Mibieth
Sylvanus
4,714
1,730
2,131
3,988
8,598
6,797
973
2,765
5,833
18,166
0
W
7,694
6,422
0
573
10,741
3,619
822
6,776
3,827
0
48,391
L
6,366
3,743
0
1,615
11,141
11,030
1,172
590
10,551
6,643
47,615
L
Ares
TottiLo
Ares
3,009
169
0
843
11,188
7,572
255
2,961
8,227
8,856
0
L
Kukulkan
7,348
1,033
0
2,931
9,967
4,285
436
0
9,967
49,897
0
W
Izanami
thehunterer
Izanami
8,123
4,941
0
3,796
6,998
2,624
1,915
799
6,199
0
54,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
38,587
353
Minions Killed
377
0
Camps Cleared
0
1,408,368
Distance Traveled
1,383,033
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,529
471
44
3
0
319,737
5
L
Jing Wei
7,217
451
107
7
0
261,711
0
W
Achilles
8,013
501
65
4
0
251,510
0
W
Da Ji
8,065
504
79
5
0
308,610
0
W
Sylvanus
7,964
498
19
1
0
284,873
2
W
Jing Wei
8,799
550
75
5
0
269,215
0
L
Bellona
8,467
529
108
7
0
287,922
0
L
Ares
6,539
409
5
0
0
275,014
5
L
Kukulkan
8,835
552
113
7
0
238,649
1
W
Izanami
7,780
486
115
7
0
294,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role