Player Matchup

Nemesis
Nemesis
Bloodbloom
Nemesis
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 2L
1,702 Elo+
Solo
Hachiman
Hachiman
ChaosSigma
Hachiman
Level 20
God Stats
9W - 7L
1,285 SR
Queue Stats
21W - 20L
1,285 Elo+
Solo
Ares
Ares
MuchOdour
Ares
Level 23
God Stats
11W - 7L
1,677 SR
Queue Stats
215W - 255L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
Shinytoywheels
Zhong Kui
Level 17
God Stats
9W - 7L
1,500 SR
Queue Stats
43W - 44L
1,334 Elo+
Solo
Guan Yu
Guan Yu
maldera
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,355 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,466 Elo+

VS

Team Averages
Level 27
1,500 SR
1,451 Elo+
Ao Kuang
Ao Kuang
AlbinoCactus
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
GruntySlays
Ymir
Level 89
God Stats
24W - 13L
1,500 SR
Queue Stats
111W - 99L
1,694 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpookyVessell
Cu Chulainn
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 32L
1,141 Elo+
Solo
Medusa
Medusa
icecreamchillin
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
matturd174
Nemesis
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bloodbloom
Nemesis
18
3 / 2 / 1
10,486
499
4,763
9,802
7,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
ChaosSigma
Hachiman
15
0 / 6 / 1
9,183
437
6,710
10,474
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
16
3 / 2 / 4
10,731
511
7,669
15,770
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Shinytoywheels
Zhong Kui
18
9 / 2 / 3
11,816
563
15,146
13,054
9,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
maldera
Guan Yu
15
0 / 7 / 2
9,274
442
3,809
21,173
15,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlbinoCactus
Ao Kuang
12
2 / 5 / 2
8,517
406
3,718
9,174
2,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 2 / 5
10,063
479
13,184
17,449
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
SpookyVessell
Cu Chulainn
17
6 / 3 / 1
10,842
516
12,761
11,908
10,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 5 / 7
8,738
416
11,108
12,963
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
matturd174
Nemesis
5
0 / 0 / 1
6,354
303
258
2,437
424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
15
Kills
17
19
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlbinoCactus
Ao Kuang
2
5
2
0.6
W
Nemesis
Bloodbloom
Nemesis
3
2
1
1.75
W
Hachiman
ChaosSigma
Hachiman
0
6
1
0.08
L
7
2
5
4.75
W
Ares
3
2
4
2.5
W
Zhong Kui
Shinytoywheels
Zhong Kui
9
2
3
5.25
L
Cu Chulainn
SpookyVessell
Cu Chulainn
6
3
1
2.17
L
2
5
7
1.1
W
Guan Yu
maldera
Guan Yu
0
7
2
0.14
L
Nemesis
matturd174
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
41,029
70,273
Taken
53,931
52,210
Mitigated
35,056
20,583
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlbinoCactus
Ao Kuang
3,718
818
0
1,823
9,174
2,786
280
5,779
3,395
18,790
0
W
Nemesis
Bloodbloom
Nemesis
4,763
2,130
0
1,602
9,802
7,342
423
1,762
7,996
10,736
80,563
W
Hachiman
ChaosSigma
Hachiman
6,710
3,754
0
1,193
10,474
4,370
4,086
2,499
7,900
0
58,518
L
13,184
2,779
0
2,210
17,449
17,245
101
8,020
9,410
57,966
0
W
Ares
7,669
334
526
3,028
15,770
15,305
0
5,241
10,154
32,696
0
W
Zhong Kui
Shinytoywheels
Zhong Kui
15,146
1,485
0
5,941
13,054
9,725
1,072
4,273
8,681
74,757
0
L
Cu Chulainn
SpookyVessell
Cu Chulainn
12,761
2,406
0
1,958
11,908
10,298
111
4,124
7,458
14,999
50,054
L
11,108
5,223
0
3,790
12,963
4,303
318
5,074
7,864
0
44,597
W
Guan Yu
maldera
Guan Yu
3,809
793
622
7,671
21,173
15,468
346
4,754
16,304
0
41,444
L
Nemesis
matturd174
Nemesis
258
79
0
1,136
2,437
424
0
54
2,383
0
9,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,490
Gold Earned
44,514
463
Minions Killed
311
0
Camps Cleared
0
1,918,511
Distance Traveled
1,470,190
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,517
406
33
2
0
266,588
3
W
Nemesis
10,486
499
129
6
0
329,574
1
W
Hachiman
9,183
437
96
5
0
390,217
1
L
Ymir
10,063
479
78
4
0
418,850
2
W
Ares
10,731
511
35
2
0
412,343
5
W
Zhong Kui
11,816
563
102
5
0
398,929
0
L
Cu Chulainn
10,842
516
93
4
0
401,540
1
L
Medusa
8,738
416
77
4
0
302,482
2
W
Guan Yu
9,274
442
101
5
0
387,448
5
L
Nemesis
6,354
303
30
1
0
80,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role