Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HaRrY43v3R
Nox
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
442W - 427L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
PanchaKiller652
Danzaburou
Level 107
God Stats
9W - 12L
1,282 SR
Queue Stats
248W - 274L
1,604 Elo+
Party 1
Cerberus
Cerberus
Sierrago
Cerberus
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 1
Ra
Ra
VIDA ANIME
Ra
Level 120
God Stats
11W - 18L
1,500 SR
Queue Stats
239W - 270L
1,604 Elo+
Party 1
Team Averages
Level 108
1,456 SR
1,562 Elo+

VS

Team Averages
Level 68
1,479 SR
1,560 Elo+
Ah Puch
Ah Puch
FaykeQuor
Ah Puch
Level 39
God Stats
2W - 7L
1,500 SR
Queue Stats
30W - 52L
1,779 Elo+
Solo
Guan Yu
Guan Yu
FoxForever17
Guan Yu
Level 98
God Stats
8W - 8L
1,393 SR
Queue Stats
163W - 156L
1,428 Elo+
Party 2
Ganesha
Ganesha
NUK3STRIK3R101
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,666 Elo+
Party 3
Apollo
Apollo
Reedhood17
Apollo
Level 27
God Stats
28W - 34L
1,500 SR
Queue Stats
246W - 254L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
TBNRdreamteam
Danzaburou
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 72L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 1 / 1
4,646
581
884
4,028
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 1
4,772
597
1,769
2,931
1,198
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
PanchaKiller652
Danzaburou
8
0 / 0 / 2
4,523
565
1,961
3,336
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Sierrago
Cerberus
7
0 / 0 / 0
4,372
547
45
1,413
519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,448
556
1,542
1,734
979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FaykeQuor
Ah Puch
1
0 / 0 / 0
2,962
370
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
FoxForever17
Guan Yu
7
0 / 1 / 0
4,200
525
731
4,030
2,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 1
4,130
516
1,020
3,400
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Reedhood17
Apollo
8
0 / 1 / 0
4,555
569
1,166
2,924
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Danzaburou
TBNRdreamteam
Danzaburou
7
1 / 0 / 0
4,315
539
1,175
1,832
418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
1
1.5
L
Ah Puch
FaykeQuor
Ah Puch
0
0
0
0
L
Guan Yu
FoxForever17
Guan Yu
0
1
0
0
W
1
0
1
1.5
L
0
1
1
0.5
W
Danzaburou
PanchaKiller652
Danzaburou
0
0
2
1
L
Apollo
Reedhood17
Apollo
0
1
0
0
W
Cerberus
Sierrago
Cerberus
0
0
0
0
L
Danzaburou
TBNRdreamteam
Danzaburou
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,201
Damage
4,092
13,442
Taken
12,186
4,637
Mitigated
4,891
3,972
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
884
530
0
130
4,028
1,001
0
626
3,402
0
23,209
L
Ah Puch
FaykeQuor
Ah Puch
0
0
0
0
0
0
0
0
0
291
0
L
Guan Yu
FoxForever17
Guan Yu
731
33
0
1,604
4,030
2,211
0
1,382
2,488
0
15,357
W
1,769
153
0
1,054
2,931
1,198
48
38
2,893
22,923
0
L
1,020
240
0
949
3,400
1,361
0
604
2,796
7,748
0
W
Danzaburou
PanchaKiller652
Danzaburou
1,961
810
0
1,862
3,336
940
156
356
2,980
0
22,895
L
Apollo
Reedhood17
Apollo
1,166
447
0
1,411
2,924
901
0
1,210
1,714
0
21,030
W
Cerberus
Sierrago
Cerberus
45
0
0
436
1,413
519
0
0
1,413
11,686
0
L
Danzaburou
TBNRdreamteam
Danzaburou
1,175
224
0
892
1,832
418
0
0
1,832
0
13,348
W
1,542
464
0
490
1,734
979
517
0
1,734
18,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,761
Gold Earned
20,162
213
Minions Killed
132
0
Camps Cleared
0
655,125
Distance Traveled
567,616
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,646
581
57
7
0
146,800
0
L
Ah Puch
2,962
370
0
0
0
14,755
0
L
Guan Yu
4,200
525
42
5
0
116,463
0
W
Nox
4,772
597
54
7
0
132,620
0
L
Ganesha
4,130
516
4
1
0
149,258
2
W
Danzaburou
4,523
565
51
6
0
122,807
1
L
Apollo
4,555
569
46
6
0
141,901
2
W
Cerberus
4,372
547
20
3
0
138,034
0
L
Danzaburou
4,315
539
40
5
0
145,239
3
W
Ra
4,448
556
31
4
0
114,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role