Player Matchup

Hera
Hera
Ayotage
Hera
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 122L
1,500 Elo+
Solo
Artemis
Artemis
BadLILMexicanz
Artemis
Level 75
God Stats
4W - 4L
1,500 SR
Queue Stats
419W - 427L
1,619 Elo+
Solo
Medusa
Medusa
Drakus5245
Medusa
Level 69
God Stats
3W - 1L
1,265 SR
Queue Stats
3W - 5L
1,008 Elo+
Solo
Thanatos
Thanatos
LimitedWars3908
Thanatos
Level 73
God Stats
2W - 0L
1,285 SR
Queue Stats
44W - 42L
1,508 Elo+
Solo
Chaac
Chaac
im really upset
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,221 Elo+
Solo
Team Averages
Level 78
1,410 SR
1,371 Elo+

VS

Team Averages
Level 80
1,500 SR
1,377 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
C_Rhymes_Crimes
Baron Samedi
Level 105
God Stats
12W - 9L
1,500 SR
Queue Stats
666W - 779L
1,270 Elo+
Solo
Fenrir
Fenrir
Hex Sire
Fenrir
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 132L
1,142 Elo+
Solo
Cupid
Cupid
Magic Pando
Cupid
Level 43
God Stats
7W - 9L
1,500 SR
Queue Stats
448W - 572L
1,687 Elo+
Solo
Cerberus
Cerberus
aap6530410
Cerberus
Level 58
God Stats
9W - 7L
1,500 SR
Queue Stats
15W - 17L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ayotage
Hera
13
2 / 0 / 1
8,564
612
2,825
4,693
1,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 0 / 0
7,178
513
843
5,763
1,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Drakus5245
Medusa
13
6 / 1 / 0
8,481
606
5,966
8,921
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
14
3 / 4 / 2
8,506
608
6,789
11,693
3,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 1 / 4
8,021
573
6,556
9,107
5,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 0
5,621
402
2,317
3,901
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
C_Rhymes_Crimes
Baron Samedi
6
0 / 1 / 0
5,099
364
361
1,964
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Hex Sire
Fenrir
10
2 / 7 / 1
6,551
468
6,301
14,498
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 2
6,267
448
2,707
8,952
2,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
aap6530410
Cerberus
5
2 / 0 / 1
5,294
378
1,738
2,687
814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
16
Kills
4
6
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Hera
Ayotage
Hera
2
0
1
2.5
W
1
0
0
1
L
Baron Samedi
C_Rhymes_Crimes
Baron Samedi
0
1
0
0
W
Medusa
Drakus5245
Medusa
6
1
0
6
L
Fenrir
Hex Sire
Fenrir
2
7
1
0.36
W
Thanatos
3
4
2
1
L
0
6
2
0.17
L
Cerberus
aap6530410
Cerberus
2
0
1
2.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,979
Damage
13,424
40,177
Taken
32,002
15,444
Mitigated
10,330
21,047
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,317
50
0
60
3,901
1,226
0
0
3,901
22,019
0
W
Hera
Ayotage
Hera
2,825
1,184
195
2,303
4,693
1,503
2,062
470
4,223
46,795
0
W
843
264
0
1,896
5,763
1,839
718
214
5,549
0
35,283
L
Baron Samedi
C_Rhymes_Crimes
Baron Samedi
361
33
0
400
1,964
542
0
895
1,069
9,042
0
W
Medusa
Drakus5245
Medusa
5,966
2,931
0
3,528
8,921
2,866
4,581
1,198
7,723
0
43,462
L
Fenrir
Hex Sire
Fenrir
6,301
1,680
0
3,776
14,498
5,235
0
865
13,633
0
33,422
W
Thanatos
6,789
2,606
246
8,905
11,693
3,983
1,775
1,742
9,951
0
39,631
L
2,707
1,568
265
1,823
8,952
2,513
349
1,065
7,887
0
25,930
L
Cerberus
aap6530410
Cerberus
1,738
180
99
1,707
2,687
814
0
0
2,687
7,594
0
W
6,556
1,296
99
3,875
9,107
5,253
2,511
792
7,991
0
27,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
28,832
353
Minions Killed
195
0
Camps Cleared
0
1,189,124
Distance Traveled
821,655
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,621
402
37
3
0
173,251
0
W
Hera
8,564
612
92
7
0
200,644
0
W
Artemis
7,178
513
58
4
0
252,196
1
L
Baron Samedi
5,099
364
22
2
0
68,270
0
W
Medusa
8,481
606
78
6
0
244,937
3
L
Fenrir
6,551
468
60
4
0
236,068
0
W
Thanatos
8,506
608
84
6
0
257,070
0
L
Cupid
6,267
448
54
4
0
250,301
0
L
Cerberus
5,294
378
22
2
0
93,765
1
W
Chaac
8,021
573
41
3
0
234,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role