Player Matchup

Izanami
Izanami
BabaGhanouj
Izanami
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 5L
1,610 Elo+
Party 1
Athena
Athena
GRUTyphus
Athena
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 1
Arachne
Arachne
Morinaga03
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
aweqw
Janus
Level 104
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 4L
1,715 Elo+
Solo
Chaac
Chaac
speakerphones
Chaac
Level 125
God Stats
2W - 2L
1,715 SR
Queue Stats
4W - 4L
1,812 Elo+
Party 1
Team Averages
Level 109
1,638 SR
1,650 Elo+

VS

Team Averages
Level 110
1,500 SR
1,346 Elo+
Kumbhakarna
Kumbhakarna
FreeChewbacca
Kumbhakarna
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 3
Artemis
Artemis
SuperOcho
Artemis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,268 Elo+
Party 3
Nu Wa
Nu Wa
Teh Jerbear
Nu Wa
Level 103
God Stats
6W - 3L
1,500 SR
Queue Stats
157W - 159L
1,347 Elo+
Party 2
Bellona
Bellona
jacosta93
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
onfat
Fenrir
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 25L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabaGhanouj
Izanami
8
0 / 5 / 0
5,020
456
3,568
8,173
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
GRUTyphus
Athena
9
1 / 3 / 0
5,534
503
3,120
8,850
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Morinaga03
Arachne
8
0 / 3 / 0
5,190
472
3,495
9,260
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
aweqw
Janus
11
1 / 2 / 1
6,277
571
3,930
5,078
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 0
5,806
528
4,980
9,234
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FreeChewbacca
Kumbhakarna
10
2 / 0 / 6
6,361
578
5,677
7,802
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SuperOcho
Artemis
11
6 / 0 / 3
6,623
602
8,221
6,282
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 2
6,848
623
5,830
5,330
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
jacosta93
Bellona
12
0 / 0 / 0
6,671
606
5,490
7,950
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
onfat
Fenrir
10
3 / 0 / 3
6,295
572
2,014
6,050
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
BabaGhanouj
Izanami
0
5
0
0
W
Kumbhakarna
FreeChewbacca
Kumbhakarna
2
0
6
5
L
Athena
GRUTyphus
Athena
1
3
0
0.33
L
Arachne
Morinaga03
Arachne
0
3
0
0
W
Artemis
SuperOcho
Artemis
6
0
3
7.5
W
2
2
2
1.5
L
Janus
aweqw
Janus
1
2
1
0.75
W
Bellona
jacosta93
Bellona
0
0
0
0
W
Fenrir
onfat
Fenrir
3
0
3
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
27,232
40,595
Taken
33,414
17,678
Mitigated
17,247
12,667
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BabaGhanouj
Izanami
3,568
2,443
0
1,629
8,173
1,754
0
2,426
5,693
0
29,832
W
Kumbhakarna
FreeChewbacca
Kumbhakarna
5,677
446
436
2,512
7,802
4,960
0
1,485
6,317
24,106
0
L
Athena
GRUTyphus
Athena
3,120
1,114
258
1,460
8,850
4,053
0
2,929
5,877
12,492
0
L
Arachne
Morinaga03
Arachne
3,495
2,740
0
3,197
9,260
2,254
0
1,724
7,432
0
27,257
W
Artemis
SuperOcho
Artemis
8,221
3,834
0
4,738
6,282
1,976
540
883
5,399
0
39,478
W
5,830
1,910
0
991
5,330
1,678
621
2,553
2,777
39,999
0
L
Janus
aweqw
Janus
3,930
254
0
1,165
5,078
1,555
0
3,588
1,330
43,310
0
W
Bellona
jacosta93
Bellona
5,490
2,525
0
3,454
7,950
6,638
0
861
6,693
3,901
39,416
W
Fenrir
onfat
Fenrir
2,014
401
0
2,830
6,050
1,995
0
1,268
4,757
0
25,447
L
4,980
1,046
0
4,958
9,234
8,062
380
951
8,237
0
34,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,827
Gold Earned
32,798
294
Minions Killed
331
0
Camps Cleared
0
1,061,709
Distance Traveled
1,103,366
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,020
456
55
5
0
176,390
2
W
Kumbhakarna
6,361
578
20
2
0
217,775
7
L
Athena
5,534
503
22
2
0
219,374
2
L
Arachne
5,190
472
56
5
0
214,957
4
W
Artemis
6,623
602
81
7
0
197,133
2
W
Nu Wa
6,848
623
86
8
0
200,821
3
L
Janus
6,277
571
90
8
0
223,292
6
W
Bellona
6,671
606
95
9
0
231,517
0
W
Fenrir
6,295
572
49
4
0
256,120
4
L
Chaac
5,806
528
71
6
0
227,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role