Player Matchup

Tyr
Tyr
POGBeever
Tyr
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
376W - 382L
1,282 Elo+
Party 1
Izanami
Izanami
Paatttyyy-_-
Izanami
Level 76
God Stats
4W - 9L
1,500 SR
Queue Stats
180W - 182L
1,312 Elo+
Solo
Kali
Kali
SpiritualFury
Kali
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 222L
1,566 Elo+
Solo
Athena
Athena
TheRohanKishibe
Athena
Level 94
God Stats
21W - 25L
1,500 SR
Queue Stats
388W - 404L
1,282 Elo+
Party 1
Hera
Hera
namasull00
Hera
Level 86
God Stats
1W - 6L
1,500 SR
Queue Stats
285W - 280L
1,500 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,388 Elo+

VS

Team Averages
Level 93
1,541 SR
1,637 Elo+
Bakasura
Bakasura
BloodChains17
Bakasura
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
88W - 88L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LustKun
Cernunnos
Level 35
God Stats
2W - 0L
1,703 SR
Queue Stats
9W - 2L
1,957 Elo+
Solo
Hades
Hades
Shadowpokedevil
Hades
Level 108
God Stats
12W - 2L
1,500 SR
Queue Stats
45W - 58L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ThoughtGolf893
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
cjc2slayer
Artio
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 125L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,785
684
3,482
4,932
1,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Paatttyyy-_-
Izanami
4
1 / 0 / 1
3,806
544
1,144
1,344
236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 2 / 0
4,347
621
2,207
5,371
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 3
4,057
580
4,101
5,525
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 1
4,024
575
3,046
4,017
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BloodChains17
Bakasura
8
1 / 0 / 3
4,470
639
1,431
4,394
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cernunnos
LustKun
Cernunnos
8
4 / 0 / 0
4,499
643
2,871
3,751
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 3
4,196
599
2,902
3,861
1,580
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 3 / 0
3,456
494
1,663
5,085
1,325
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artio
7
0 / 1 / 0
3,990
570
2,699
5,312
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
5
5
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BloodChains17
Bakasura
1
0
3
2.5
W
Cernunnos
LustKun
Cernunnos
4
0
0
4
L
1
0
0
1
L
Izanami
Paatttyyy-_-
Izanami
1
0
1
1.5
W
0
0
3
1.5
L
2
2
0
1
L
0
2
3
0.75
W
0
3
0
0
W
Artio
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,980
Damage
11,566
21,189
Taken
22,403
7,960
Mitigated
9,869
7,941
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BloodChains17
Bakasura
1,431
1,076
0
2,645
4,394
1,205
0
764
3,538
0
15,236
W
Cernunnos
LustKun
Cernunnos
2,871
868
0
2,114
3,751
987
96
1,315
2,436
0
21,101
L
3,482
713
0
1,796
4,932
1,877
0
2,399
2,233
0
20,699
L
Izanami
Paatttyyy-_-
Izanami
1,144
919
0
686
1,344
236
0
385
959
0
10,669
W
2,902
150
20
2,027
3,861
1,580
0
2,170
1,473
21,992
0
L
2,207
682
0
2,574
5,371
1,713
0
1,299
4,072
0
17,844
L
4,101
1,747
318
1,367
5,525
3,040
0
1,558
3,967
15,843
0
W
1,663
714
98
341
5,085
1,325
174
2,588
2,497
7,687
0
W
Artio
2,699
483
0
1,950
5,312
4,772
0
0
5,312
13,717
0
L
3,046
682
0
1,200
4,017
1,094
0
1,323
2,694
20,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
20,611
169
Minions Killed
163
0
Camps Cleared
0
609,703
Distance Traveled
632,202
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,470
639
56
8
0
142,441
0
W
Cernunnos
4,499
643
29
4
0
125,709
0
L
Tyr
4,785
684
41
6
0
142,925
0
L
Izanami
3,806
544
18
3
0
61,045
0
W
Hades
4,196
599
40
6
0
107,494
0
L
Kali
4,347
621
44
6
0
123,414
2
L
Athena
4,057
580
24
3
0
147,003
0
W
Cthulhu
3,456
494
15
2
0
138,010
0
W
Artio
3,990
570
23
3
0
118,548
0
L
Hera
4,024
575
42
6
0
135,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role