Player Matchup

Chaac
Chaac
El Blanco Pollo
Chaac
Level 31
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Izanami
Izanami
LegendSalgadoYT
Izanami
Level 24
God Stats
12W - 18L
1,405 SR
Queue Stats
58W - 55L
1,384 Elo+
Solo
Bellona
Bellona
TRU x PIKE
Bellona
Level 29
God Stats
6W - 10L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Apollo
Apollo
baplo8729
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Janus
Janus
theyounggargamel
Janus
Level 16
God Stats
17W - 22L
1,500 SR
Queue Stats
366W - 393L
1,474 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,515 Elo+

VS

Team Averages
Level 32
1,591 SR
1,636 Elo+
Mulan
Mulan
BlockierMovie2
Mulan
Level 23
God Stats
10W - 7L
1,739 SR
Queue Stats
10W - 8L
1,788 Elo+
Solo
Izanami
Izanami
DhanYukina
Izanami
Level 28
God Stats
12W - 10L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Solo
Ymir
Ymir
Enthuciastic
Ymir
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,696 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr_Sycko
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 100L
1,500 Elo+
Solo
Artemis
Artemis
PrematureNine02
Artemis
Level 8
God Stats
3W - 6L
1,715 SR
Queue Stats
5W - 7L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,391
447
10,417
28,365
18,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 1 / 0
7,234
344
1,398
4,455
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
TRU x PIKE
Bellona
16
6 / 11 / 2
10,630
506
12,404
20,715
13,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
baplo8729
Apollo
13
0 / 6 / 3
8,246
393
5,702
12,115
4,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 1 / 1
9,166
436
5,990
5,678
1,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 6
12,003
572
13,164
18,576
8,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
DhanYukina
Izanami
16
3 / 1 / 7
11,005
524
10,048
11,565
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 1 / 3
12,012
572
14,048
19,745
19,358
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Mr_Sycko
Sun Wukong
17
5 / 2 / 4
11,438
545
9,458
12,764
16,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 7 / 2
9,666
460
7,172
11,643
4,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
14
Kills
26
26
Deaths
15
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
W
Izanami
DhanYukina
Izanami
3
1
7
6.5
L
3
7
2
0.57
W
9
1
3
10.5
L
2
1
0
2
W
Sun Wukong
Mr_Sycko
Sun Wukong
5
2
4
3.5
W
2
7
2
0.43
L
Bellona
TRU x PIKE
Bellona
6
11
2
0.64
L
Apollo
baplo8729
Apollo
0
6
3
0.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
53,890
71,328
Taken
74,293
39,420
Mitigated
53,831
17,318
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,164
2,156
0
5,067
18,576
8,848
900
544
18,032
0
85,122
W
Izanami
DhanYukina
Izanami
10,048
5,037
0
6,024
11,565
4,297
6,890
422
11,143
0
61,542
L
10,417
1,200
123
8,388
28,365
18,593
180
5,286
22,954
0
41,471
W
14,048
3,023
534
6,497
19,745
19,358
1,107
1,432
18,313
85,887
0
L
1,398
907
234
2,167
4,455
965
982
0
4,455
0
22,085
W
Sun Wukong
Mr_Sycko
Sun Wukong
9,458
1,765
0
1,634
12,764
16,674
1,852
414
12,182
0
60,796
W
7,172
4,330
195
759
11,643
4,654
3,547
3,178
8,465
0
39,566
L
Bellona
TRU x PIKE
Bellona
12,404
5,715
111
2,518
20,715
13,392
180
5,927
14,738
0
37,625
L
Apollo
baplo8729
Apollo
5,702
4,094
0
2,938
12,115
4,748
240
1,830
10,210
0
32,308
L
5,990
268
0
839
5,678
1,722
632
1,005
4,623
46,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
56,124
331
Minions Killed
557
0
Camps Cleared
0
1,380,085
Distance Traveled
1,855,267
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,003
572
126
6
0
424,609
0
W
Izanami
11,005
524
130
6
0
366,670
6
L
Chaac
9,391
447
62
3
0
345,274
2
W
Ymir
12,012
572
113
5
0
351,432
0
L
Izanami
7,234
344
45
2
0
134,083
0
W
Sun Wukong
11,438
545
114
5
0
395,412
0
W
Artemis
9,666
460
74
4
0
317,144
1
L
Bellona
10,630
506
54
3
0
327,665
0
L
Apollo
8,246
393
73
3
0
318,571
0
L
Janus
9,166
436
97
5
0
254,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role