Player Matchup

Vulcan
Vulcan
ASG QT
Vulcan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,775 Elo+
Party 1
Anubis
Anubis
L3PU5
Anubis
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
566W - 513L
1,672 Elo+
Party 1
Cabrakan
Cabrakan
SinisterZefSide
Cabrakan
Level 128
God Stats
14W - 12L
1,176 SR
Queue Stats
728W - 667L
1,672 Elo+
Party 1
Team Averages
Level 101
1,392 SR
1,706 Elo+

VS

Team Averages
Level 95
1,416 SR
1,727 Elo+
Merlin
Merlin
TauroBean
Merlin
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 63L
1,733 Elo+
Party 2
Bastet
Bastet
TitanFriutt
Bastet
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 95L
1,733 Elo+
Party 2
Hercules
Hercules
ZEC0MEIA
Hercules
Level 12
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 3L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ASG QT
Vulcan
15
7 / 6 / 15
12,513
695
14,855
11,518
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
L3PU5
Anubis
19
16 / 0 / 9
15,291
850
22,245
13,354
8,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
15
5 / 5 / 15
12,456
692
12,867
23,799
28,059
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TauroBean
Merlin
17
8 / 6 / 3
12,720
707
19,980
18,574
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
1 / 9 / 8
10,999
611
11,082
18,145
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
ZEC0MEIA
Hercules
11
2 / 13 / 2
10,196
566
2,544
21,021
7,399
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
28
Kills
11
11
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ASG QT
Vulcan
7
6
15
2.42
W
Anubis
L3PU5
Anubis
16
0
9
20.5
W
Cabrakan
5
5
15
2.5
L
Merlin
TauroBean
Merlin
8
6
3
1.58
L
Bastet
1
9
8
0.56
L
Hercules
ZEC0MEIA
Hercules
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,967
Damage
33,606
48,671
Taken
57,740
40,736
Mitigated
17,398
19,653
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ASG QT
Vulcan
14,855
4,175
0
1,173
11,518
4,500
848
4,973
6,119
45,349
0
W
Anubis
L3PU5
Anubis
22,245
1,128
0
11,400
13,354
8,177
1,036
4,560
8,412
118,365
0
W
Cabrakan
12,867
1,894
631
6,449
23,799
28,059
1,222
9,193
13,820
30,911
0
L
Merlin
TauroBean
Merlin
19,980
761
0
770
18,574
4,818
228
15,909
2,556
77,004
0
L
Bastet
11,082
2,741
0
681
18,145
5,181
26
14,570
3,359
0
31,234
L
Hercules
ZEC0MEIA
Hercules
2,544
726
0
1,781
21,021
7,399
0
18,943
1,814
0
13,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
33,915
251
Minions Killed
167
0
Camps Cleared
0
857,904
Distance Traveled
764,893
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,513
695
62
3
0
290,433
0
W
Anubis
15,291
850
159
9
0
260,859
2
W
Cabrakan
12,456
692
30
2
0
306,612
1
L
Merlin
12,720
707
106
6
0
295,246
0
L
Bastet
10,999
611
38
2
0
288,973
1
L
Hercules
10,196
566
23
1
0
180,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role