Player Matchup

Kali
Kali
FlameSoda44
Kali
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
368W - 372L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
OsoPitudo
Cthulhu
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Patriot87
Cernunnos
Level 108
God Stats
14W - 16L
1,500 SR
Queue Stats
844W - 832L
1,719 Elo+
Solo
Achilles
Achilles
Zir Guli
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 188L
1,113 Elo+
Party 1
Persephone
Persephone
Zir PikPlok
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 88L
1,274 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,360 Elo+

VS

Team Averages
Level 59
1,500 SR
1,407 Elo+
Awilix
Awilix
APOCALAS753
Awilix
Level 38
God Stats
23W - 24L
1,500 SR
Queue Stats
172W - 185L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
SERCHTHEKILLER0
Sun Wukong
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
WeboLimon
Kuzenbo
Level 120
God Stats
9W - 5L
1,500 SR
Queue Stats
119W - 100L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
noober10FTW
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,380 Elo+
Solo
Discordia
Discordia
xExPoSeD_sMeGmA
Discordia
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 39L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
12,586
547
14,354
19,840
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
OsoPitudo
Cthulhu
15
3 / 1 / 4
10,013
435
8,287
13,605
12,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Patriot87
Cernunnos
19
3 / 6 / 4
11,842
515
16,845
19,139
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Zir Guli
Achilles
19
8 / 0 / 2
13,076
569
12,712
15,167
17,007
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Zir PikPlok
Persephone
16
0 / 5 / 0
9,999
435
2,103
10,779
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
9 / 2 / 0
11,832
514
12,346
13,220
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SERCHTHEKILLER0
Sun Wukong
18
0 / 6 / 0
10,832
471
5,267
19,355
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
WeboLimon
Kuzenbo
16
2 / 5 / 5
10,612
461
16,007
24,556
32,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
15
2 / 4 / 3
9,242
402
7,556
15,736
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
xExPoSeD_sMeGmA
Discordia
8
1 / 2 / 0
7,523
327
3,424
3,445
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
19
Kills
14
14
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
9
2
0
4.5
W
5
2
3
3.25
W
Cthulhu
OsoPitudo
Cthulhu
3
1
4
5
W
Cernunnos
Patriot87
Cernunnos
3
6
4
0.83
L
Sun Wukong
SERCHTHEKILLER0
Sun Wukong
0
6
0
0
L
Kuzenbo
WeboLimon
Kuzenbo
2
5
5
0.9
W
Achilles
Zir Guli
Achilles
8
0
2
9
W
Persephone
Zir PikPlok
Persephone
0
5
0
0
L
Hou Yi
2
4
3
0.88
L
Discordia
xExPoSeD_sMeGmA
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,301
Damage
44,600
78,530
Taken
76,312
52,289
Mitigated
59,211
20,117
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
12,346
5,852
0
4,359
13,220
5,838
1,204
1,300
11,920
0
73,131
W
14,354
8,145
0
9,296
19,840
9,189
0
2,872
16,809
0
120,706
W
Cthulhu
OsoPitudo
Cthulhu
8,287
902
0
485
13,605
12,136
0
4,415
9,165
44,691
0
W
Cernunnos
Patriot87
Cernunnos
16,845
7,655
0
7,478
19,139
10,592
1,268
7,361
11,778
11,906
101,286
L
Sun Wukong
SERCHTHEKILLER0
Sun Wukong
5,267
1,011
0
4,874
19,355
13,917
1,046
454
18,901
0
70,819
L
Kuzenbo
WeboLimon
Kuzenbo
16,007
4,501
0
5,833
24,556
32,959
156
6,830
17,726
50,254
0
W
Achilles
Zir Guli
Achilles
12,712
4,481
0
2,858
15,167
17,007
0
967
13,793
0
89,695
W
Persephone
Zir PikPlok
Persephone
2,103
654
0
0
10,779
3,365
813
3,502
6,952
49,858
0
L
Hou Yi
7,556
4,001
0
5,273
15,736
5,594
427
2,988
12,748
0
52,581
L
Discordia
xExPoSeD_sMeGmA
Discordia
3,424
138
0
520
3,445
903
0
353
3,092
22,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,516
Gold Earned
50,041
656
Minions Killed
504
0
Camps Cleared
0
2,061,168
Distance Traveled
1,904,300
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,832
514
148
6
0
465,634
1
W
Kali
12,586
547
190
8
0
493,523
2
W
Cthulhu
10,013
435
72
3
0
405,057
0
W
Cernunnos
11,842
515
143
6
0
337,683
1
L
Sun Wukong
10,832
471
154
7
0
450,779
1
L
Kuzenbo
10,612
461
49
2
0
439,628
5
W
Achilles
13,076
569
161
7
0
457,266
2
W
Persephone
9,999
435
90
4
0
367,639
0
L
Hou Yi
9,242
402
110
5
0
370,588
2
L
Discordia
7,523
327
43
2
0
177,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role