Player Matchup

Bellona
Bellona
AGOBBO521
Bellona
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CusionDaPushin
Cthulhu
Level 10
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
NickL49
Ne Zha
Level 66
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 53L
1,500 Elo+
Party 1
Izanami
Izanami
ParatrooperRob1
Izanami
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 89L
1,343 Elo+
Party 1
Zeus
Zeus
iTSTOOK98
Zeus
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 176L
1,500 Elo+
Party 1
Team Averages
Level 63
1,447 SR
1,469 Elo+

VS

Team Averages
Level 91
1,554 SR
1,500 Elo+
Set
Set
ARMDwithWINGZ
Set
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Party 2
Ganesha
Ganesha
Lodilius
Ganesha
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 2
Hades
Hades
PieOverlord199
Hades
Level 121
God Stats
25W - 23L
1,770 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 2
Medusa
Medusa
SubjectNull
Medusa
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 2
King Arthur
King Arthur
jdog422
King Arthur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AGOBBO521
Bellona
17
1 / 5 / 1
9,901
495
7,821
24,824
18,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 11 / 2
6,836
342
5,362
18,002
15,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
NickL49
Ne Zha
13
1 / 6 / 3
8,264
413
6,228
13,888
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 6 / 1
9,555
478
9,901
14,523
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
4 / 7 / 3
9,717
486
18,938
14,299
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 12
12,725
636
14,025
13,824
9,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Lodilius
Ganesha
16
0 / 2 / 24
11,752
588
6,869
12,407
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 4 / 4
11,423
571
5,850
17,239
8,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
19
22 / 2 / 3
13,287
664
23,256
12,531
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
jdog422
King Arthur
18
3 / 2 / 7
11,883
594
13,969
20,674
13,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
9
Kills
35
35
Deaths
10
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
AGOBBO521
Bellona
1
5
1
0.3
W
8
0
12
14
L
0
11
2
0.09
W
Ganesha
Lodilius
Ganesha
0
2
24
6
L
Ne Zha
NickL49
Ne Zha
1
6
3
0.42
L
3
6
1
0.58
W
2
4
4
1
W
Medusa
22
2
3
11.75
L
Zeus
4
7
3
0.79
W
King Arthur
jdog422
King Arthur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,250
Damage
63,969
85,536
Taken
76,675
47,343
Mitigated
47,509
18,412
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AGOBBO521
Bellona
7,821
2,971
0
9,216
24,824
18,258
100
959
23,559
398
70,678
W
14,025
5,234
0
4,577
13,824
9,167
2,629
2,655
11,039
8,088
96,367
L
5,362
405
0
655
18,002
15,442
0
2,632
15,370
19,343
0
W
Ganesha
Lodilius
Ganesha
6,869
239
982
4,252
12,407
11,048
1,709
3,662
8,319
35,043
0
L
Ne Zha
NickL49
Ne Zha
6,228
2,385
0
4,086
13,888
4,223
0
1,532
12,356
0
38,952
L
9,901
6,457
258
2,587
14,523
4,328
1,102
3,368
11,155
0
70,461
W
5,850
39
352
7,975
17,239
8,822
1,588
9,021
7,707
63,943
0
W
Medusa
23,256
10,864
0
340
12,531
4,554
8,167
4,396
7,906
0
87,539
L
Zeus
18,938
2,897
0
1,610
14,299
5,092
0
4,835
9,464
64,689
0
W
King Arthur
jdog422
King Arthur
13,969
2,308
0
7,102
20,674
13,918
308
3,518
17,055
384
66,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
61,070
496
Minions Killed
578
0
Camps Cleared
0
1,673,226
Distance Traveled
1,834,609
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,901
495
155
8
0
301,765
3
W
Set
12,725
636
170
9
0
382,332
3
L
Cthulhu
6,836
342
23
1
0
370,690
1
W
Ganesha
11,752
588
7
0
0
353,139
0
L
Ne Zha
8,264
413
71
4
0
361,238
6
L
Izanami
9,555
478
142
7
0
344,676
3
W
Hades
11,423
571
129
6
0
342,230
3
W
Medusa
13,287
664
145
7
0
364,819
0
L
Zeus
9,717
486
105
5
0
294,857
6
W
King Arthur
11,883
594
127
6
0
392,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role