Player Matchup

Ra
Ra
AKforty7killer
Ra
Level 107
God Stats
18W - 10L
1,500 SR
Queue Stats
202W - 220L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
F1ASH GOD
Ao Kuang
Level 48
God Stats
8W - 8L
1,704 SR
Queue Stats
14W - 18L
1,642 Elo+
Solo
King Arthur
King Arthur
ND FAN 68
King Arthur
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
348W - 330L
1,316 Elo+
Party 1
Sylvanus
Sylvanus
VintrxTV
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 110L
1,316 Elo+
Party 1
Neith
Neith
evanstoreyy1
Neith
Level 45
God Stats
19W - 8L
1,500 SR
Queue Stats
505W - 509L
1,255 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,406 Elo+

VS

Team Averages
Level 58
1,543 SR
1,608 Elo+
Fenrir
Fenrir
BetYouWontCoward
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,448 Elo+
Party 3
Cabrakan
Cabrakan
CalmArc GGEz
Cabrakan
Level 80
God Stats
9W - 12L
1,715 SR
Queue Stats
65W - 49L
1,775 Elo+
Party 2
Arachne
Arachne
MxS Benz
Arachne
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 4L
1,773 Elo+
Party 2
Kukulkan
Kukulkan
XxZama117xX
Kukulkan
Level 99
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 55L
1,773 Elo+
Party 2
Artemis
Artemis
xXsbeveXx
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
11,285
537
12,113
9,639
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
F1ASH GOD
Ao Kuang
20
9 / 0 / 8
12,462
593
12,469
19,207
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ND FAN 68
King Arthur
17
4 / 6 / 11
10,828
516
13,811
20,427
23,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
VintrxTV
Sylvanus
19
7 / 5 / 9
12,136
578
12,850
17,780
17,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
7 / 6 / 5
10,953
522
12,596
15,164
6,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,454
355
3,852
13,029
4,267
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
CalmArc GGEz
Cabrakan
15
4 / 6 / 3
10,013
477
9,084
14,564
21,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MxS Benz
Arachne
17
7 / 5 / 6
10,702
510
14,921
24,293
9,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
XxZama117xX
Kukulkan
17
4 / 5 / 6
10,630
506
18,217
12,552
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
xXsbeveXx
Artemis
13
1 / 10 / 7
8,601
410
6,258
16,092
5,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
32
Kills
19
20
Deaths
32
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
3
6
1
0.58
L
Cabrakan
CalmArc GGEz
Cabrakan
4
6
3
0.92
W
Ao Kuang
F1ASH GOD
Ao Kuang
9
0
8
13
L
Arachne
MxS Benz
Arachne
7
5
6
2
W
King Arthur
ND FAN 68
King Arthur
4
6
11
1.58
W
Sylvanus
VintrxTV
Sylvanus
7
5
9
2.3
L
Kukulkan
XxZama117xX
Kukulkan
4
5
6
1.4
W
7
6
5
1.58
L
Artemis
xXsbeveXx
Artemis
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,839
Damage
52,332
82,217
Taken
80,530
62,221
Mitigated
45,859
26,508
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,113
475
2,686
3,196
9,639
4,689
922
4,929
4,660
61,989
0
L
3,852
715
381
3,117
13,029
4,267
0
1,844
11,163
0
17,021
L
Cabrakan
CalmArc GGEz
Cabrakan
9,084
1,661
0
2,105
14,564
21,369
147
9,121
5,320
33,449
0
W
Ao Kuang
F1ASH GOD
Ao Kuang
12,469
3,450
0
7,785
19,207
9,224
559
4,868
14,239
108,940
0
L
Arachne
MxS Benz
Arachne
14,921
9,360
0
9,542
24,293
9,024
0
11,560
12,591
0
59,368
W
King Arthur
ND FAN 68
King Arthur
13,811
3,185
0
1,000
20,427
23,577
604
4,205
16,180
2,378
49,056
W
Sylvanus
VintrxTV
Sylvanus
12,850
4,437
2,169
7,082
17,780
17,830
1,814
8,804
8,668
62,573
0
L
Kukulkan
XxZama117xX
Kukulkan
18,217
911
0
970
12,552
5,328
487
8,076
4,139
80,590
0
W
12,596
4,362
0
2,590
15,164
6,901
1,985
3,970
11,169
0
61,622
L
Artemis
xXsbeveXx
Artemis
6,258
3,406
0
1,498
16,092
5,871
420
6,627
9,436
0
30,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,664
Gold Earned
47,400
584
Minions Killed
387
0
Camps Cleared
0
1,820,628
Distance Traveled
1,629,089
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,285
537
134
6
0
393,951
0
L
Fenrir
7,454
355
21
1
0
261,398
3
L
Cabrakan
10,013
477
71
3
0
316,019
2
W
Ao Kuang
12,462
593
159
8
0
415,717
1
L
Arachne
10,702
510
92
4
0
394,223
1
W
King Arthur
10,828
516
87
4
0
362,449
0
W
Sylvanus
12,136
578
100
5
0
302,374
2
L
Kukulkan
10,630
506
144
7
0
356,791
3
W
Neith
10,953
522
104
5
0
346,137
0
L
Artemis
8,601
410
59
3
0
300,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role