Player Matchup

Geb
Geb
ArmoredxApple
Geb
Level 113
God Stats
3W - 0L
1,713 SR
Queue Stats
100W - 44L
1,873 Elo+
Party 1
Agni
Agni
ButtiusXI
Agni
Level 89
God Stats
10W - 4L
1,500 SR
Queue Stats
98W - 36L
1,715 Elo+
Party 1
Neith
Neith
Fivoh
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,873 Elo+
Party 1
Team Averages
Level 95
1,571 SR
1,821 Elo+

VS

Team Averages
Level 105
1,610 SR
1,644 Elo+
Cu Chulainn
Cu Chulainn
Azekker
Cu Chulainn
Level 143
God Stats
91W - 50L
1,831 SR
Queue Stats
568W - 345L
1,715 Elo+
Party 2
Zeus
Zeus
Crobar16
Zeus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DonzarTheGreat
Ah Muzen Cab
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 34L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 15
8,509
851
3,079
9,668
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
7 / 2 / 9
8,298
830
8,512
5,836
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Fivoh
Neith
12
8 / 1 / 8
8,507
851
9,964
5,846
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Azekker
Cu Chulainn
10
2 / 6 / 2
7,210
721
4,341
10,365
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
9
2 / 6 / 2
7,020
702
4,743
7,849
2,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
DonzarTheGreat
Ah Muzen Cab
8
0 / 6 / 3
6,144
614
6,374
7,345
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
4
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Cu Chulainn
Azekker
Cu Chulainn
2
6
2
0.5
W
Agni
7
2
9
5.75
L
Zeus
2
6
2
0.5
L
Ah Muzen Cab
DonzarTheGreat
Ah Muzen Cab
0
6
3
0.25
W
Neith
Fivoh
Neith
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
15,458
21,350
Taken
25,559
12,527
Mitigated
12,249
3,988
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,079
819
0
1,141
9,668
8,523
773
1,760
7,908
13,787
0
L
Cu Chulainn
Azekker
Cu Chulainn
4,341
790
0
820
10,365
6,213
0
2,807
7,352
1,799
14,713
W
Agni
8,512
894
0
927
5,836
1,895
838
1,185
4,651
24,477
0
L
Zeus
4,743
584
0
979
7,849
2,514
68
4,288
3,405
22,108
0
L
Ah Muzen Cab
DonzarTheGreat
Ah Muzen Cab
6,374
1,961
0
1,114
7,345
3,522
0
3,967
3,192
1,940
16,738
W
Neith
Fivoh
Neith
9,964
4,410
0
1,920
5,846
2,109
1,558
2,565
3,281
0
28,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
20,374
115
Minions Killed
85
0
Camps Cleared
0
557,382
Distance Traveled
469,384
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,509
851
16
2
0
192,586
4
L
Cu Chulainn
7,210
721
26
3
0
158,697
3
W
Agni
8,298
830
39
4
0
182,873
2
L
Zeus
7,020
702
42
4
0
146,976
2
L
Ah Muzen Cab
6,144
614
17
2
0
163,711
0
W
Neith
8,507
851
60
6
0
181,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role