Player Matchup

Skadi
Skadi
CharmTheOtaku
Skadi
Level 47
God Stats
14W - 17L
1,500 SR
Queue Stats
215W - 309L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Flamenguista18
Cthulhu
Level 27
God Stats
44W - 50L
1,270 SR
Queue Stats
178W - 261L
1,500 Elo+
Party 1
Kali
Kali
darkcreed94
Kali
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 327L
1,500 Elo+
Party 1
Team Averages
Level 68
1,423 SR
1,500 Elo+

VS

Team Averages
Level 46
1,432 SR
1,169 Elo+
Jormungandr
Jormungandr
Cmc1212
Jormungandr
Level 61
God Stats
2W - 2L
1,295 SR
Queue Stats
11W - 7L
1,216 Elo+
Solo
Fenrir
Fenrir
KaosBillies
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,146 Elo+
Party 2
Guan Yu
Guan Yu
TourGuideJamal
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
10,023
626
5,844
12,123
4,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 3
10,310
644
6,953
12,875
12,132
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 2
11,941
746
11,924
13,143
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cmc1212
Jormungandr
16
5 / 3 / 3
10,705
669
15,589
16,036
11,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
3 / 3 / 4
10,147
634
6,160
15,427
6,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 0 / 0
7,754
485
471
845
460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
8
8
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
Jormungandr
Cmc1212
Jormungandr
5
3
3
2.17
W
2
0
3
3.5
L
Fenrir
3
3
4
1.67
L
0
0
0
0
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
22,220
38,141
Taken
32,308
23,526
Mitigated
18,629
6,342
Healing
3,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,844
3,000
0
2,306
12,123
4,423
840
4,323
7,775
0
57,474
L
Jormungandr
Cmc1212
Jormungandr
15,589
1,901
219
741
16,036
11,715
0
3,891
12,145
60,276
0
W
6,953
1,085
0
500
12,875
12,132
432
5,505
7,370
33,399
0
L
Fenrir
6,160
2,236
0
2,296
15,427
6,454
0
2,880
12,547
0
30,563
L
471
136
0
110
845
460
0
274
571
0
1,376
W
11,924
7,116
0
3,536
13,143
6,971
1,144
6,009
7,134
0
40,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
28,606
163
Minions Killed
116
0
Camps Cleared
0
841,429
Distance Traveled
644,095
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,023
626
74
5
0
238,174
0
L
Jormungandr
10,705
669
76
5
0
287,181
0
W
Cthulhu
10,310
644
40
3
0
318,950
0
L
Fenrir
10,147
634
38
2
0
310,178
2
L
Guan Yu
7,754
485
2
0
0
46,736
0
W
Kali
11,941
746
49
3
0
284,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role