Player Matchup

Thanatos
Thanatos
AtTom15
Thanatos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,830 Elo+
Party 1
Neith
Neith
F_Infamous
Neith
Level 17
God Stats
3W - 4L
1,688 SR
Queue Stats
9W - 7L
1,830 Elo+
Party 1
Nox
Nox
Mr_Adrii12
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,830 Elo+
Party 1
Ymir
Ymir
guillemadriid
Ymir
Level 15
God Stats
6W - 5L
1,818 SR
Queue Stats
9W - 6L
1,830 Elo+
Party 1
Thor
Thor
julishan
Thor
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,830 Elo+
Party 1
Team Averages
Level 48
1,601 SR
1,830 Elo+

VS

Team Averages
Level 14
1,354 SR
1,289 Elo+
Erlang Shen
Erlang Shen
Käwin
Erlang Shen
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 98L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rapafromaj
Baron Samedi
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 14L
1,658 Elo+
Solo
Ares
Ares
SlimAlfie2008
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,249 Elo+
Solo
Bellona
Bellona
littleminty09
Bellona
Level 20
God Stats
1W - 1L
1,250 SR
Queue Stats
18W - 30L
1,059 Elo+
Solo
Arachne
Arachne
pitunguina
Arachne
Level 16
God Stats
1W - 6L
1,020 SR
Queue Stats
6W - 17L
978 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtTom15
Thanatos
5
1 / 1 / 0
5,351
315
951
2,150
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Neith
14
10 / 0 / 8
9,128
537
17,302
10,973
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

6
0 / 1 / 2
5,700
335
2,220
2,115
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
9 / 2 / 7
8,723
513
13,154
17,034
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
4 / 4 / 5
8,606
506
8,559
13,159
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Käwin
Erlang Shen
12
2 / 4 / 2
7,782
458
8,939
13,571
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Rapafromaj
Baron Samedi
13
3 / 1 / 2
8,155
480
11,949
10,652
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 11 / 3
7,052
415
3,983
17,423
12,052
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
13
1 / 6 / 3
7,958
468
2,265
10,190
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
pitunguina
Arachne
13
1 / 5 / 3
7,933
467
4,678
16,140
5,699
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
24
Kills
8
8
Deaths
27
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AtTom15
Thanatos
1
1
0
1
L
Neith
10
0
8
14
W
Erlang Shen
Käwin
Erlang Shen
2
4
2
0.75
L
0
1
2
1
W
Baron Samedi
Rapafromaj
Baron Samedi
3
1
2
4
W
1
11
3
0.23
L
9
2
7
6.25
L
Thor
4
4
5
1.63
W
Bellona
1
6
3
0.42
W
Arachne
pitunguina
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
31,814
45,431
Taken
67,976
24,436
Mitigated
42,742
13,550
Healing
22,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AtTom15
Thanatos
951
363
0
1,427
2,150
1,155
0
8
2,032
607
5,692
L
Neith
17,302
11,140
615
6,885
10,973
4,649
774
4,587
6,261
0
49,966
W
Erlang Shen
Käwin
Erlang Shen
8,939
5,235
0
3,636
13,571
10,287
632
2,638
10,933
0
37,471
L
2,220
338
0
280
2,115
691
108
993
1,122
14,310
0
W
Baron Samedi
Rapafromaj
Baron Samedi
11,949
754
2,465
4,374
10,652
5,929
1,422
2,846
7,806
43,483
0
W
3,983
1,125
0
2,050
17,423
12,052
365
4,264
13,159
16,047
0
L
13,154
1,408
0
1,500
17,034
12,954
306
7,720
9,214
28,892
0
L
Thor
8,559
3,006
0
2,843
13,159
4,987
0
2,873
10,186
0
49,098
W
Bellona
2,265
703
0
1,436
10,190
8,775
986
2,490
7,700
4,854
33,535
W
Arachne
pitunguina
Arachne
4,678
2,822
0
8,542
16,140
5,699
1,434
3,222
12,918
0
37,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,508
Gold Earned
38,880
246
Minions Killed
286
0
Camps Cleared
0
1,046,667
Distance Traveled
1,295,962
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,351
315
12
1
0
56,010
0
L
Neith
9,128
537
82
5
0
286,297
2
W
Erlang Shen
7,782
458
59
3
0
270,564
1
L
Nox
5,700
335
25
1
0
107,038
0
W
Baron Samedi
8,155
480
70
4
0
281,996
0
W
Ares
7,052
415
25
1
0
253,432
1
L
Ymir
8,723
513
34
2
0
331,435
2
L
Thor
8,606
506
93
5
0
265,887
0
W
Bellona
7,958
468
72
4
0
224,942
4
W
Arachne
7,933
467
60
4
0
265,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role