Player Matchup

Camazotz
Camazotz
Jirinatririna_Br
Camazotz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 65L
1,864 Elo+
Solo
Chang'e
Chang'e
LarienKalimor
Chang'e
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
48W - 79L
1,500 Elo+
Party 1
Cupid
Cupid
TetaDGordO
Cupid
Level 27
God Stats
1W - 3L
1,470 SR
Queue Stats
56W - 67L
1,505 Elo+
Solo
Kali
Kali
ZedKalimor
Kali
Level 18
God Stats
16W - 27L
1,500 SR
Queue Stats
80W - 110L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
malborovermelho
Xing Tian
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 42L
1,500 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,574 Elo+

VS

Team Averages
Level 23
1,411 SR
1,406 Elo+
Cthulhu
Cthulhu
ReyFlami19
Cthulhu
Level 13
God Stats
1W - 2L
1,277 SR
Queue Stats
2W - 3L
1,213 Elo+
Party 2
Artemis
Artemis
ShadowCat1412
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,240 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ventodoinverno
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
nishio875
Ra
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
48W - 56L
1,863 Elo+
Solo
Bastet
Bastet
vitinogr
Bastet
Level 16
God Stats
1W - 2L
1,277 SR
Queue Stats
4W - 5L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
10,684
822
574
2,166
1,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
19
0 / 8 / 11
12,023
925
10,431
20,383
9,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
18
4 / 7 / 5
12,723
979
17,478
24,513
10,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 8 / 11
12,890
992
9,013
18,727
10,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
malborovermelho
Xing Tian
20
8 / 2 / 8
14,903
1,146
19,567
24,854
37,536
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

74

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ReyFlami19
Cthulhu
18
6 / 2 / 10
12,682
976
10,141
8,579
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
19
2 / 6 / 16
12,462
959
16,954
16,399
5,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Ventodoinverno
Cu Chulainn
20
6 / 3 / 17
13,247
1,019
27,980
23,200
25,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 4 / 14
12,953
996
14,215
9,909
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
vitinogr
Bastet
19
10 / 3 / 11
13,857
1,066
14,953
13,170
6,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
17
Kills
27
27
Deaths
18
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Chang'e
0
8
11
0.69
W
Cthulhu
ReyFlami19
Cthulhu
6
2
10
5.5
W
Artemis
2
6
16
1.67
L
Cupid
4
7
5
0.93
W
Cu Chulainn
Ventodoinverno
Cu Chulainn
6
3
17
4.83
L
3
8
11
1.06
L
Xing Tian
malborovermelho
Xing Tian
8
2
8
6
W
3
4
14
2.5
W
Bastet
vitinogr
Bastet
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,063
Damage
84,243
90,643
Taken
71,257
69,601
Mitigated
52,158
17,827
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
574
182
0
195
2,166
1,046
0
448
1,626
0
2,086
L
Chang'e
10,431
946
5,218
3,978
20,383
9,804
0
7,502
12,656
45,716
0
W
Cthulhu
ReyFlami19
Cthulhu
10,141
657
1,147
355
8,579
9,967
0
3,484
4,540
15,089
0
W
Artemis
16,954
10,957
0
4,032
16,399
5,838
0
8,810
5,773
0
37,041
L
Cupid
17,478
8,643
832
3,847
24,513
10,729
0
9,500
14,738
0
36,180
W
Cu Chulainn
Ventodoinverno
Cu Chulainn
27,980
4,250
0
874
23,200
25,500
0
9,652
12,400
16,850
47,237
L
9,013
4,937
0
2,997
18,727
10,486
0
4,079
14,548
0
23,721
L
Xing Tian
malborovermelho
Xing Tian
19,567
1,713
0
760
24,854
37,536
0
9,226
15,003
46,214
0
W
14,215
548
3,944
2,323
9,909
4,337
0
4,636
5,248
39,673
0
W
Bastet
vitinogr
Bastet
14,953
4,244
0
0
13,170
6,516
0
3,416
9,054
0
21,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,223
Gold Earned
65,201
211
Minions Killed
225
7
Camps Cleared
5
975,027
Distance Traveled
1,169,151
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,684
822
5
0
0
31,590
0
L
Chang'e
12,023
925
93
7
0
242,433
0
W
Cthulhu
12,682
976
26
2
2
143,018
0
W
Artemis
12,462
959
52
4
2
213,803
0
L
Cupid
12,723
979
37
3
4
224,289
0
W
Cu Chulainn
13,247
1,019
86
7
0
256,723
0
L
Kali
12,890
992
42
3
3
191,615
1
L
Xing Tian
14,903
1,146
34
3
0
285,100
0
W
Ra
12,953
996
54
4
0
261,622
0
W
Bastet
13,857
1,066
7
1
1
293,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role