Player Matchup

Cthulhu
Cthulhu
Mattyc19947229
Cthulhu
Level 74
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Triksy-_-
Ne Zha
Level 100
God Stats
23W - 15L
1,500 SR
Queue Stats
515W - 458L
1,500 Elo+
Solo
Sol
Sol
Zzonimul
Sol
Level 42
God Stats
3W - 3L
1,285 SR
Queue Stats
28W - 14L
1,574 Elo+
Party 2
Vamana
Vamana
iakkaH
Vamana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,773 Elo+
Party 2
Rama
Rama
pat 33
Rama
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,574 Elo+
Party 2
Team Averages
Level 64
1,457 SR
1,584 Elo+

VS

Team Averages
Level 51
1,401 SR
1,394 Elo+
Khepri
Khepri
Dylaanoes
Khepri
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 237L
1,264 Elo+
Party 1
Janus
Janus
Vanhartelol
Janus
Level 58
God Stats
6W - 5L
1,254 SR
Queue Stats
336W - 348L
1,264 Elo+
Party 1
Anhur
Anhur
ZAP II 12
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Solo
Ao Kuang
Ao Kuang
dyangelo_ajax
Ao Kuang
Level 39
God Stats
35W - 28L
1,254 SR
Queue Stats
164W - 176L
1,264 Elo+
Party 1
Pele
Pele
testirubio
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
7,817
434
5,430
10,527
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Triksy-_-
Ne Zha
16
2 / 2 / 7
9,631
535
8,629
15,334
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 4 / 3
8,717
484
10,166
13,606
5,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
iakkaH
Vamana
18
9 / 1 / 1
10,844
602
14,339
13,902
11,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
pat 33
Rama
15
8 / 1 / 5
9,078
504
11,139
9,493
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dylaanoes
Khepri
9
0 / 5 / 2
6,828
379
4,432
15,473
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 7 / 6
8,296
461
13,158
11,311
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ZAP II 12
Anhur
13
0 / 5 / 2
7,737
430
4,749
10,492
3,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
dyangelo_ajax
Ao Kuang
15
7 / 4 / 1
9,411
523
7,488
14,898
5,795
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 0
9,377
521
10,795
17,663
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
24
Kills
10
10
Deaths
25
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
Dylaanoes
Khepri
0
5
2
0.2
W
1
2
9
2.75
W
Ne Zha
Triksy-_-
Ne Zha
2
2
7
2.75
L
0
7
6
0.43
L
Anhur
ZAP II 12
Anhur
0
5
2
0.2
W
4
4
3
1.38
L
Ao Kuang
dyangelo_ajax
Ao Kuang
7
4
1
1.88
W
Vamana
iakkaH
Vamana
9
1
1
9.5
W
Rama
pat 33
Rama
8
1
5
10.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,703
Damage
40,622
62,862
Taken
69,837
31,648
Mitigated
37,430
25,125
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Dylaanoes
Khepri
4,432
200
651
2,138
15,473
10,913
421
4,638
10,835
13,115
0
W
5,430
221
0
1,269
10,527
5,714
0
5,894
4,633
27,218
0
W
Ne Zha
Triksy-_-
Ne Zha
8,629
2,916
0
8,391
15,334
5,939
488
4,823
10,511
0
70,613
L
13,158
614
780
1,288
11,311
3,954
0
5,686
5,625
54,551
0
L
Anhur
ZAP II 12
Anhur
4,749
2,387
0
0
10,492
3,387
387
2,289
8,203
0
42,341
W
10,166
2,226
0
6,224
13,606
5,206
469
9,327
4,254
43,572
0
L
Ao Kuang
dyangelo_ajax
Ao Kuang
7,488
1,785
0
4,599
14,898
5,795
0
2,290
12,608
46,676
0
W
Vamana
iakkaH
Vamana
14,339
7,273
0
5,831
13,902
11,599
838
1,378
11,908
3,403
66,799
W
Rama
pat 33
Rama
11,139
9,063
0
3,410
9,493
3,190
778
3,656
5,787
0
41,327
L
10,795
2,232
0
7,402
17,663
13,381
53
1,345
16,318
0
61,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
41,649
437
Minions Killed
370
0
Camps Cleared
0
1,638,947
Distance Traveled
1,594,911
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,828
379
6
0
0
350,644
2
W
Cthulhu
7,817
434
52
3
0
278,407
0
W
Ne Zha
9,631
535
121
7
0
383,694
0
L
Janus
8,296
461
91
5
0
318,619
1
L
Anhur
7,737
430
77
4
0
273,624
0
W
Sol
8,717
484
72
4
0
310,470
6
L
Ao Kuang
9,411
523
89
5
0
320,017
1
W
Vamana
10,844
602
125
7
0
347,867
1
W
Rama
9,078
504
67
4
0
318,509
0
L
Pele
9,377
521
107
6
0
332,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role