Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
CharlyyUwU
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
Vitor_0987
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,285 Elo+
Party 3
Kukulkan
Kukulkan
dieg0tr0nX
Kukulkan
Level 8
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
orzo lumi
Jormungandr
Level 11
God Stats
1W - 5L
1,173 SR
Queue Stats
3W - 11L
1,282 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,413 Elo+

VS

Team Averages
Level 21
1,513 SR
1,535 Elo+
Zeus
Zeus
Daddyjohnjr
Zeus
Level 14
God Stats
15W - 17L
1,484 SR
Queue Stats
357W - 350L
1,511 Elo+
Party 1
Fenrir
Fenrir
Los Da Loc
Fenrir
Level 18
God Stats
3W - 3L
1,580 SR
Queue Stats
162W - 190L
1,413 Elo+
Party 1
Anhur
Anhur
WarMonkey702
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
mindless_Space
Set
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 5L
1,752 Elo+
Solo
Neith
Neith
vIKronikz
Neith
Level 26
God Stats
13W - 10L
1,500 SR
Queue Stats
87W - 99L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
5,243
524
2,383
6,945
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
CharlyyUwU
Bellona
7
0 / 6 / 0
4,384
438
3,021
7,178
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 5 / 0
3,885
389
212
5,553
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
dieg0tr0nX
Kukulkan
7
0 / 5 / 0
4,300
430
1,510
4,909
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
orzo lumi
Jormungandr
2
0 / 1 / 0
3,405
341
168
771
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,363
536
2,592
3,066
1,401
Magic Focus

Magic Focus

+20
Magical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Los Da Loc
Fenrir
9
2 / 0 / 2
4,927
493
1,896
3,970
1,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 0 / 1
6,325
633
3,951
3,970
1,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,269
527
742
5,075
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
vIKronikz
Neith
11
4 / 0 / 0
6,336
634
4,078
4,124
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
17
19
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Bellona
CharlyyUwU
Bellona
0
6
0
0
W
4
0
1
4.5
W
Fenrir
Los Da Loc
Fenrir
2
0
2
3
L
0
5
0
0
W
6
0
1
6.5
L
Kukulkan
dieg0tr0nX
Kukulkan
0
5
0
0
W
1
0
2
2
L
Jormungandr
orzo lumi
Jormungandr
0
1
0
0
W
Neith
vIKronikz
Neith
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,294
Damage
13,259
25,356
Taken
20,205
9,377
Mitigated
7,798
3,954
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,383
1,067
0
2,293
6,945
2,185
0
356
6,589
0
26,127
L
Bellona
CharlyyUwU
Bellona
3,021
445
0
622
7,178
4,850
0
1,048
5,969
0
14,600
W
2,592
465
258
1,147
3,066
1,401
459
346
2,674
19,639
0
W
Fenrir
Los Da Loc
Fenrir
1,896
487
210
1,653
3,970
1,212
240
194
3,651
0
11,753
L
212
45
0
1,039
5,553
1,065
0
33
5,520
0
13,092
W
3,951
2,075
0
2,292
3,970
1,313
836
1,138
2,732
0
28,967
L
Kukulkan
dieg0tr0nX
Kukulkan
1,510
222
0
0
4,909
1,115
145
1,208
3,526
15,346
0
W
742
491
0
2,377
5,075
1,426
0
0
5,050
0
21,565
L
Jormungandr
orzo lumi
Jormungandr
168
163
0
0
771
162
0
0
771
1,443
0
W
Neith
vIKronikz
Neith
4,078
2,176
0
1,459
4,124
2,446
1,092
0
4,124
3,567
33,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,217
Gold Earned
28,220
139
Minions Killed
233
0
Camps Cleared
0
765,212
Distance Traveled
938,087
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,243
524
59
6
0
155,470
1
L
Bellona
4,384
438
28
3
0
199,899
5
W
Zeus
5,363
536
36
4
0
146,144
1
W
Fenrir
4,927
493
25
3
0
206,872
1
L
Thor
3,885
389
26
3
0
197,249
0
W
Anhur
6,325
633
48
5
0
174,119
3
L
Kukulkan
4,300
430
25
3
0
178,529
0
W
Set
5,269
527
54
5
0
222,987
0
L
Jormungandr
3,405
341
1
0
0
34,065
1
W
Neith
6,336
634
70
7
0
187,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role