Player Matchup

Fenrir
Fenrir
BaNdEv
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DreamBigger
Ah Muzen Cab
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 56L
1,587 Elo+
Party 2
King Arthur
King Arthur
HunterBound
King Arthur
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 61L
1,587 Elo+
Party 2
Chang'e
Chang'e
Josiffov
Chang'e
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 49L
1,587 Elo+
Party 2
Ymir
Ymir
ShadowKillDK
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,514 Elo+

VS

Team Averages
Level 95
1,521 SR
1,419 Elo+
Apollo
Apollo
Comet1
Apollo
Level 68
God Stats
24W - 19L
1,500 SR
Queue Stats
501W - 544L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
IamEdgars
Tsukuyomi
Level 19
God Stats
1W - 1L
1,604 SR
Queue Stats
2W - 2L
1,469 Elo+
Party 1
Sobek
Sobek
Sl1ekA
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,306 Elo+
Party 1
Hel
Hel
TheSpekis
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 36L
1,469 Elo+
Party 1
Merlin
Merlin
ubraganca
Merlin
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 270L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaNdEv
Fenrir
6
0 / 0 / 1
3,372
674
908
3,131
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DreamBigger
Ah Muzen Cab
7
0 / 0 / 0
3,737
747
1,332
1,550
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
HunterBound
King Arthur
6
0 / 3 / 0
3,184
637
1,200
3,289
1,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Josiffov
Chang'e
5
1 / 1 / 0
3,354
671
781
2,025
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

2
0 / 1 / 0
2,617
523
85
754
174
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Comet1
Apollo
5
0 / 0 / 1
3,404
681
829
1,984
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
IamEdgars
Tsukuyomi
6
2 / 0 / 0
3,852
770
676
2,787
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Sobek
Sl1ekA
Sobek
5
1 / 0 / 0
3,590
718
643
3,448
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 1
4,020
804
1,706
2,352
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
ubraganca
Merlin
6
0 / 1 / 1
3,678
736
1,036
1,891
663
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BaNdEv
Fenrir
0
0
1
0.5
W
Apollo
Comet1
Apollo
0
0
1
0.5
L
Ah Muzen Cab
DreamBigger
Ah Muzen Cab
0
0
0
0
L
King Arthur
HunterBound
King Arthur
0
3
0
0
W
Tsukuyomi
IamEdgars
Tsukuyomi
2
0
0
2
L
Chang'e
Josiffov
Chang'e
1
1
0
1
L
0
1
0
0
W
Sobek
Sl1ekA
Sobek
1
0
0
1
W
2
0
1
2.5
W
Merlin
ubraganca
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,306
Damage
4,890
10,749
Taken
12,462
3,814
Mitigated
3,759
3,950
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BaNdEv
Fenrir
908
255
0
1,669
3,131
893
0
635
2,496
0
11,348
W
Apollo
Comet1
Apollo
829
553
0
500
1,984
453
0
85
1,899
0
11,245
L
Ah Muzen Cab
DreamBigger
Ah Muzen Cab
1,332
532
0
881
1,550
292
0
136
1,414
0
18,647
L
King Arthur
HunterBound
King Arthur
1,200
236
0
500
3,289
1,931
0
1,706
1,583
0
12,262
W
Tsukuyomi
IamEdgars
Tsukuyomi
676
240
0
1,993
2,787
686
0
166
2,621
0
12,816
L
Chang'e
Josiffov
Chang'e
781
0
126
774
2,025
524
0
689
1,336
8,132
0
L
85
0
0
0
754
174
0
219
535
1,319
0
W
Sobek
Sl1ekA
Sobek
643
79
0
1,595
3,448
1,471
0
0
3,448
7,061
0
W
1,706
219
133
1,047
2,352
486
157
0
2,352
18,039
0
W
Merlin
ubraganca
Merlin
1,036
38
0
699
1,891
663
0
615
1,276
13,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,264
Gold Earned
18,544
113
Minions Killed
142
0
Camps Cleared
0
423,345
Distance Traveled
519,247
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,372
674
33
7
0
100,749
2
W
Apollo
3,404
681
28
6
0
93,639
2
L
Ah Muzen Cab
3,737
747
35
7
0
100,136
3
L
King Arthur
3,184
637
20
4
0
96,730
1
W
Tsukuyomi
3,852
770
39
8
0
126,428
0
L
Chang'e
3,354
671
21
4
0
99,067
2
L
Ymir
2,617
523
4
1
0
26,663
0
W
Sobek
3,590
718
14
3
0
109,945
4
W
Hel
4,020
804
30
6
0
95,787
2
W
Merlin
3,678
736
31
6
0
93,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role