Player Matchup

Izanami
Izanami
MadelenE
Izanami
Level 85
God Stats
82W - 61L
1,500 SR
Queue Stats
357W - 329L
1,726 Elo+
Solo
Cthulhu
Cthulhu
MenforGod
Cthulhu
Level 21
God Stats
21W - 5L
1,500 SR
Queue Stats
695W - 737L
1,710 Elo+
Party 2
Skadi
Skadi
TrueGantz
Skadi
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 52L
1,710 Elo+
Party 2
Ne Zha
Ne Zha
VCW Luna
Ne Zha
Level 106
God Stats
9W - 17L
1,500 SR
Queue Stats
456W - 486L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
VoiDCrimSs
Kukulkan
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,629 Elo+

VS

Team Averages
Level 78
1,500 SR
1,408 Elo+
Bakasura
Bakasura
BarneyDinoville
Bakasura
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,500 Elo+
Party 1
Achilles
Achilles
MuslimGoat
Achilles
Level 88
God Stats
4W - 1L
1,718 SR
Queue Stats
29W - 25L
1,469 Elo+
Party 1
Neith
Neith
SuperAndrewJT
Neith
Level 85
God Stats
1W - 2L
1,280 SR
Queue Stats
13W - 15L
1,373 Elo+
Solo
Athena
Athena
WoodsSquirrel
Athena
Level 117
God Stats
18W - 3L
1,500 SR
Queue Stats
221W - 199L
1,469 Elo+
Party 1
Thoth
Thoth
rainbox985
Thoth
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
454W - 455L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MadelenE
Izanami
8
0 / 5 / 0
4,701
427
3,628
7,044
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
MenforGod
Cthulhu
8
0 / 3 / 0
4,511
410
1,863
7,762
4,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
TrueGantz
Skadi
5
0 / 1 / 0
4,290
390
1,033
1,817
351
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
VCW Luna
Ne Zha
13
1 / 0 / 1
6,781
616
3,539
7,341
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
VoiDCrimSs
Kukulkan
10
1 / 3 / 0
5,979
544
3,232
5,451
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 1 / 2
6,397
582
3,867
6,965
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
MuslimGoat
Achilles
12
0 / 0 / 2
6,318
574
2,817
6,063
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 3
7,709
701
6,858
4,704
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 6
6,779
616
4,605
6,196
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
10
0 / 1 / 1
5,941
540
2,521
4,265
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
1
2
4
L
Izanami
MadelenE
Izanami
0
5
0
0
L
Cthulhu
MenforGod
Cthulhu
0
3
0
0
W
Achilles
MuslimGoat
Achilles
0
0
2
1
W
6
0
3
7.5
L
Skadi
TrueGantz
Skadi
0
1
0
0
L
Ne Zha
VCW Luna
Ne Zha
1
0
1
1.5
L
Kukulkan
VoiDCrimSs
Kukulkan
1
3
0
0.33
W
3
0
6
6
W
Thoth
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,295
Damage
20,668
29,415
Taken
28,193
10,496
Mitigated
16,862
9,122
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,867
2,280
0
1,604
6,965
3,915
0
1,031
5,934
8,415
31,031
L
Izanami
MadelenE
Izanami
3,628
2,033
0
1,605
7,044
1,627
0
2,007
4,949
0
24,410
L
Cthulhu
MenforGod
Cthulhu
1,863
341
405
1,614
7,762
4,311
0
2,164
5,598
12,119
0
W
Achilles
MuslimGoat
Achilles
2,817
325
0
2,427
6,063
5,575
566
1,038
5,025
0
27,104
W
6,858
3,914
0
3,239
4,704
1,723
472
846
3,858
0
45,157
L
Skadi
TrueGantz
Skadi
1,033
355
0
125
1,817
351
0
50
1,517
0
8,653
L
Ne Zha
VCW Luna
Ne Zha
3,539
1,043
0
3,889
7,341
2,442
0
1,198
5,993
0
43,246
L
Kukulkan
VoiDCrimSs
Kukulkan
3,232
268
0
1,484
5,451
1,765
0
2,142
3,118
33,158
0
W
4,605
2,213
0
892
6,196
4,433
0
1,017
5,179
22,509
0
W
Thoth
2,521
39
0
789
4,265
1,216
120
1,163
3,102
31,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,262
Gold Earned
33,144
267
Minions Killed
304
0
Camps Cleared
0
901,789
Distance Traveled
1,078,743
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,397
582
74
7
0
246,736
1
L
Izanami
4,701
427
43
4
0
182,743
2
L
Cthulhu
4,511
410
30
3
0
195,380
1
W
Achilles
6,318
574
59
5
0
203,811
4
W
Neith
7,709
701
91
8
0
194,706
2
L
Skadi
4,290
390
17
2
0
54,904
1
L
Ne Zha
6,781
616
105
10
0
253,041
2
L
Kukulkan
5,979
544
72
7
0
215,721
3
W
Athena
6,779
616
27
2
0
243,632
6
W
Thoth
5,941
540
53
5
0
189,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role