Player Matchup

Cthulhu
Cthulhu
fibro73
Cthulhu
Level 81
God Stats
17W - 10L
1,500 SR
Queue Stats
192W - 207L
1,066 Elo+
Party 1
Anubis
Anubis
midgetmstr88
Anubis
Level 88
God Stats
129W - 87L
1,500 SR
Queue Stats
208W - 232L
1,112 Elo+
Party 1
Neith
Neith
speedydads
Neith
Level 28
God Stats
20W - 17L
1,500 SR
Queue Stats
65W - 74L
1,112 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,097 Elo+

VS

Team Averages
Level 35
1,393 SR
1,613 Elo+
Merlin
Merlin
AngelYaravi
Merlin
Level 10
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Kumbhakarna
Kumbhakarna
deaths_chapter
Kumbhakarna
Level 78
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 204L
1,834 Elo+
Party 2
Thanatos
Thanatos
homunculus4-20
Thanatos
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 187L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
fibro73
Cthulhu
14
4 / 2 / 6
9,555
735
7,807
9,695
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
14
7 / 1 / 8
10,556
812
19,017
11,583
5,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
7
4 / 1 / 0
8,210
632
2,266
2,468
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 6 / 0
7,690
592
3,075
6,525
3,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
deaths_chapter
Kumbhakarna
12
1 / 1 / 2
9,063
697
4,595
17,961
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
11
1 / 8 / 1
8,205
631
4,537
13,147
3,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
0
0.17
L
Kumbhakarna
deaths_chapter
Kumbhakarna
1
1
2
2
W
Cthulhu
fibro73
Cthulhu
4
2
6
3.5
L
Thanatos
1
8
1
0.19
W
Anubis
7
1
8
11
W
Neith
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,090
Damage
12,207
23,746
Taken
37,633
10,579
Mitigated
18,511
8,462
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,075
380
0
0
6,525
3,536
0
4,524
2,001
18,769
0
L
Kumbhakarna
deaths_chapter
Kumbhakarna
4,595
865
159
2,890
17,961
11,194
94
13,514
4,447
19,070
0
W
Cthulhu
fibro73
Cthulhu
7,807
621
373
246
9,695
4,400
814
2,540
7,155
37,152
0
L
Thanatos
4,537
341
381
5,258
13,147
3,781
154
8,834
4,313
0
21,318
W
Anubis
19,017
569
812
6,406
11,583
5,383
1,175
3,801
7,782
53,754
0
W
Neith
2,266
993
135
490
2,468
796
665
1,356
1,112
0
9,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
24,958
143
Minions Killed
75
0
Camps Cleared
0
535,449
Distance Traveled
577,157
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,690
592
29
2
0
108,222
0
L
Kumbhakarna
9,063
697
27
2
0
260,219
0
W
Cthulhu
9,555
735
55
4
0
240,663
1
L
Thanatos
8,205
631
19
1
0
208,716
0
W
Anubis
10,556
812
65
5
0
213,025
0
W
Neith
8,210
632
23
2
0
81,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role