Player Matchup

Kali
Kali
Block321
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,538 Elo+
Party 1
Anubis
Anubis
N0FX182
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PlayingNewt3
Chaac
Level 26
God Stats
8W - 7L
1,715 SR
Queue Stats
8W - 14L
1,541 Elo+
Party 1
Yemoja
Yemoja
SugarNaay
Yemoja
Level 35
God Stats
10W - 12L
1,509 SR
Queue Stats
10W - 17L
1,541 Elo+
Party 1
Medusa
Medusa
XxBrotaXota
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,541 Elo+
Party 1
Team Averages
Level 54
1,545 SR
1,532 Elo+

VS

Team Averages
Level 96
1,500 SR
1,368 Elo+
Danzaburou
Danzaburou
BTM S3X1BOY
Danzaburou
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
155W - 161L
1,500 Elo+
Solo
Ymir
Ymir
Gusta2332
Ymir
Level 46
God Stats
9W - 11L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Izanami
Izanami
JerillAnders
Izanami
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 65L
1,500 Elo+
Solo
Set
Set
Syrus099
Set
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,190 Elo+
Solo
Nu Wa
Nu Wa
XhinJack
Nu Wa
Level 141
God Stats
10W - 10L
1,500 SR
Queue Stats
368W - 509L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
1 / 7 / 5
9,555
415
6,877
17,977
5,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
N0FX182
Anubis
20
6 / 2 / 2
12,393
539
18,039
16,978
8,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 1 / 1
11,638
506
10,826
18,670
19,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SugarNaay
Yemoja
16
1 / 6 / 3
10,164
442
1,302
15,969
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
17
1 / 3 / 2
10,164
442
12,385
14,826
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BTM S3X1BOY
Danzaburou
20
1 / 3 / 4
12,930
562
13,144
16,497
6,476
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
16
1 / 1 / 7
9,967
433
4,614
11,615
10,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
JerillAnders
Izanami
17
4 / 2 / 2
10,962
477
9,061
13,232
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 4 / 5
12,370
538
12,910
18,813
8,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
XhinJack
Nu Wa
20
6 / 2 / 5
12,625
549
17,725
11,529
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
19
19
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BTM S3X1BOY
Danzaburou
1
3
4
1
L
Kali
1
7
5
0.5
W
Ymir
1
1
7
4.5
W
Izanami
JerillAnders
Izanami
4
2
2
2.5
L
Anubis
N0FX182
Anubis
6
2
2
3.5
L
3
1
1
3.5
L
Yemoja
SugarNaay
Yemoja
1
6
3
0.42
W
7
4
5
2.38
W
Nu Wa
XhinJack
Nu Wa
6
2
5
4.25
L
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,429
Damage
57,454
84,420
Taken
71,686
54,031
Mitigated
33,241
36,946
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BTM S3X1BOY
Danzaburou
13,144
5,380
0
6,182
16,497
6,476
2,362
2,331
13,541
0
100,116
L
Kali
6,877
3,629
0
5,590
17,977
5,678
86
4,440
13,407
0
62,915
W
Ymir
4,614
560
0
1,333
11,615
10,304
30
4,184
7,431
19,546
0
W
Izanami
JerillAnders
Izanami
9,061
6,085
741
5,780
13,232
4,597
998
4,075
9,157
0
88,121
L
Anubis
N0FX182
Anubis
18,039
486
0
11,654
16,978
8,608
359
6,680
10,086
117,800
0
L
10,826
1,678
0
8,897
18,670
19,686
241
1,291
17,291
0
78,559
L
Yemoja
SugarNaay
Yemoja
1,302
32
1,599
3,740
15,969
14,883
105
4,315
11,476
30,505
0
W
12,910
6,012
0
6,516
18,813
8,329
800
2,757
15,981
0
95,416
W
Nu Wa
XhinJack
Nu Wa
17,725
4,571
0
1,931
11,529
3,535
890
5,994
5,535
83,406
0
L
Medusa
12,385
4,205
0
5,466
14,826
5,176
190
4,917
9,821
0
74,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,914
Gold Earned
58,854
614
Minions Killed
669
0
Camps Cleared
0
1,999,203
Distance Traveled
2,129,436
39
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,930
562
177
8
0
387,447
4
L
Kali
9,555
415
79
3
0
383,252
4
W
Ymir
9,967
433
39
2
0
443,745
1
W
Izanami
10,962
477
177
8
0
403,453
6
L
Anubis
12,393
539
213
9
0
390,946
5
L
Chaac
11,638
506
157
7
0
427,694
12
L
Yemoja
10,164
442
50
2
0
407,829
13
W
Set
12,370
538
130
6
0
480,545
0
W
Nu Wa
12,625
549
146
6
0
414,246
11
L
Medusa
10,164
442
115
5
0
389,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role