Player Matchup

Fenrir
Fenrir
GODOYxRGG
Fenrir
Level 26
God Stats
42W - 41L
1,702 SR
Queue Stats
111W - 134L
1,450 Elo+
Party 1
Ganesha
Ganesha
Hammy1472x
Ganesha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 84L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Marceloalmeid
Baron Samedi
Level 24
God Stats
2W - 3L
1,303 SR
Queue Stats
4W - 5L
1,318 Elo+
Party 1
Ullr
Ullr
Tony-Vianna
Ullr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
VinhoDizel
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,318 Elo+
Party 1
Team Averages
Level 22
1,501 SR
1,417 Elo+

VS

Team Averages
Level 20
1,500 SR
1,539 Elo+
Cupid
Cupid
JSkiller191
Cupid
Level 26
God Stats
6W - 8L
1,500 SR
Queue Stats
164W - 195L
1,694 Elo+
Solo
Hercules
Hercules
Smiley11 Shadow
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
equest_girl110
Neith
Level 17
God Stats
31W - 32L
1,500 SR
Queue Stats
109W - 108L
1,500 Elo+
Party 2
Bakasura
Bakasura
nominal266
Bakasura
Level 16
God Stats
5W - 10L
1,500 SR
Queue Stats
81W - 86L
1,500 Elo+
Party 2
Pele
Pele
oB Futuristic
Pele
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GODOYxRGG
Fenrir
10
2 / 0 / 0
5,802
580
788
6,106
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Hammy1472x
Ganesha
9
0 / 3 / 4
5,646
565
3,528
8,062
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Marceloalmeid
Baron Samedi
4
0 / 0 / 0
3,990
399
137
446
100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

10
4 / 2 / 0
5,949
595
4,428
5,317
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
VinhoDizel
Guan Yu
12
6 / 0 / 0
7,197
720
6,717
6,376
4,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,821
482
4,135
7,282
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
7
0 / 4 / 0
4,339
434
1,621
7,986
2,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 1 / 0
4,916
492
0
1,519
303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bakasura
nominal266
Bakasura
9
3 / 2 / 0
5,417
542
3,022
6,769
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 1
4,742
474
1,099
5,180
938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
12
Kills
5
5
Deaths
12
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GODOYxRGG
Fenrir
2
0
0
2
W
Ganesha
Hammy1472x
Ganesha
0
3
4
0.67
L
1
3
1
0.5
W
Baron Samedi
Marceloalmeid
Baron Samedi
0
0
0
0
L
Hercules
0
4
0
0
W
4
2
0
2
W
Guan Yu
VinhoDizel
Guan Yu
6
0
0
6
L
0
1
0
0
L
Bakasura
nominal266
Bakasura
3
2
0
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
9,877
26,307
Taken
28,736
11,834
Mitigated
7,335
8,400
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GODOYxRGG
Fenrir
788
98
0
3,993
6,106
1,906
0
0
5,996
0
32,155
W
Ganesha
Hammy1472x
Ganesha
3,528
757
0
1,077
8,062
4,161
331
0
7,957
15,327
0
L
4,135
1,798
80
2,295
7,282
1,934
270
2,222
5,060
0
17,450
W
Baron Samedi
Marceloalmeid
Baron Samedi
137
0
0
223
446
100
0
0
436
4,981
0
L
Hercules
1,621
683
0
2,492
7,986
2,143
0
0
7,986
0
9,266
W
4,428
2,140
0
913
5,317
1,581
327
0
5,276
0
24,037
W
Guan Yu
VinhoDizel
Guan Yu
6,717
1,232
0
2,194
6,376
4,086
10
0
6,251
0
41,337
L
0
0
0
103
1,519
303
408
71
1,448
0
20,718
L
Bakasura
nominal266
Bakasura
3,022
2,309
0
2,364
6,769
2,017
0
611
6,158
0
15,787
L
1,099
219
0
927
5,180
938
0
761
4,419
0
18,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
24,235
236
Minions Killed
175
0
Camps Cleared
0
865,888
Distance Traveled
906,335
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,802
580
70
7
0
233,114
0
W
Ganesha
5,646
565
16
2
0
190,275
1
L
Cupid
4,821
482
30
3
0
177,735
3
W
Baron Samedi
3,990
399
10
1
0
52,392
2
L
Hercules
4,339
434
21
2
0
200,076
1
W
Ullr
5,949
595
50
5
0
176,026
0
W
Guan Yu
7,197
720
90
9
0
214,081
2
L
Neith
4,916
492
39
4
0
133,277
0
L
Bakasura
5,417
542
51
5
0
213,547
2
L
Pele
4,742
474
34
3
0
181,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role