Player Matchup

Baron Samedi
Baron Samedi
BobTheHippyTree
Baron Samedi
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 42L
1,745 Elo+
Party 1
Loki
Loki
NotWumbo
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,745 Elo+
Party 1
Cerberus
Cerberus
Tman2698
Cerberus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 33L
1,745 Elo+
Party 1
Camazotz
Camazotz
Wumbo X Wizard
Camazotz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,745 Elo+
Party 1
Chaac
Chaac
ZeusXGecs
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,745 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,745 Elo+

VS

Team Averages
Level 93
1,500 SR
1,476 Elo+
Cerberus
Cerberus
DarkTarantula
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
TenWildAbras
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 2
He Bo
He Bo
TenWildPancham
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TenWildZubats
Hou Yi
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 2
Fenrir
Fenrir
Varkky
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 76L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobTheHippyTree
Baron Samedi
20
11 / 5 / 11
14,397
800
24,350
21,049
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
20
12 / 6 / 14
14,378
799
30,415
21,109
9,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Tman2698
Cerberus
19
3 / 7 / 15
13,423
746
13,122
33,700
31,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
20
3 / 4 / 21
12,033
669
10,458
31,860
20,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
ZeusXGecs
Chaac
20
2 / 3 / 24
12,534
696
21,377
38,895
31,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkTarantula
Cerberus
20
2 / 6 / 20
11,942
663
23,067
33,275
39,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
20
2 / 4 / 19
12,290
683
9,068
22,269
34,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
11 / 6 / 8
12,724
707
35,910
17,118
8,126
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 7 / 12
12,263
681
31,877
21,490
10,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Varkky
Fenrir
19
5 / 8 / 11
12,178
677
18,143
22,090
14,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
95
31
Kills
25
25
Deaths
31
85
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BobTheHippyTree
Baron Samedi
11
5
11
3.3
L
Cerberus
DarkTarantula
Cerberus
2
6
20
2
W
Loki
12
6
14
3.17
L
Yemoja
2
4
19
2.88
L
11
6
8
2.5
L
5
7
12
1.57
W
Cerberus
Tman2698
Cerberus
3
7
15
1.5
L
Fenrir
Varkky
Fenrir
5
8
11
1.31
W
Camazotz
3
4
21
3.38
W
Chaac
ZeusXGecs
Chaac
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,722
Damage
118,065
146,613
Taken
116,242
101,978
Mitigated
107,326
82,031
Healing
52,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BobTheHippyTree
Baron Samedi
24,350
1,968
7,796
6,680
21,049
8,900
2,358
11,915
8,981
41,422
0
L
Cerberus
DarkTarantula
Cerberus
23,067
2,702
331
12,246
33,275
39,827
200
11,973
20,727
49,319
0
W
Loki
30,415
8,196
3,801
7,843
21,109
9,346
14
9,232
11,776
0
65,963
L
Yemoja
9,068
3,234
15,448
6,747
22,269
34,289
747
7,310
14,359
17,903
0
L
35,910
2,075
1,886
1,469
17,118
8,126
462
5,218
11,775
50,457
0
L
31,877
12,871
2,760
5,200
21,490
10,518
1,814
6,276
14,939
0
59,595
W
Cerberus
Tman2698
Cerberus
13,122
420
3,411
12,842
33,700
31,501
58
14,649
18,610
28,950
0
L
Fenrir
Varkky
Fenrir
18,143
4,326
2,589
3,670
22,090
14,566
0
6,712
15,078
0
21,399
W
Camazotz
10,458
2,726
1,866
15,081
31,860
20,636
1,982
15,583
15,965
0
14,772
W
Chaac
ZeusXGecs
Chaac
21,377
3,307
2,517
20,194
38,895
31,595
2,316
15,351
23,236
17
41,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,765
Gold Earned
61,397
208
Minions Killed
182
0
Camps Cleared
0
1,627,606
Distance Traveled
1,510,147
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,397
800
39
2
0
310,191
1
L
Cerberus
11,942
663
48
3
0
343,281
0
W
Loki
14,378
799
69
4
0
332,790
0
L
Yemoja
12,290
683
14
1
0
293,919
1
L
He Bo
12,724
707
38
2
0
305,302
0
L
Hou Yi
12,263
681
73
4
0
247,797
4
W
Cerberus
13,423
746
53
3
0
359,597
3
L
Fenrir
12,178
677
9
1
0
319,848
0
W
Camazotz
12,033
669
10
1
0
320,060
0
W
Chaac
12,534
696
37
2
0
304,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role